
Dead Cells is a roguelite, metroidvania inspired, action-platformer. You'll explore a sprawling, ever-changing castle... assuming you’re able to fight your way past its keepers in 2D souls-lite combat. No checkpoints. Kill, die, learn, repeat.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 24.86/day in the week to Sep 8 → 36.86/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 183.6Kreviews | 97% | — | $72.7M |
| $24.99 | 15.8Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2667 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
é baum
круто
I had this game on my wishlist for SO LONG as I wasn't sure it would be my type of game. Finally gave it a try and it's so good! The progression is challenging, rewarding, demanding, and infuriating at times, but it's so satisfying when a good run comes together. At just under 50 hours I still feel like I'm just scratching the surface of all the ways the gear and skills can work together. It feels really well balanced across the options for builds. I have my preferred play style, but there are plenty of good options for exploring alternative options, even if some work better than others. For me, that's been the most fun, and unlocking a combo that works well feels really good!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best RU #69, worst BR #82 · 3 markets collected
Reviews, worldwide (the counter carries no country): 21.29/day in the week to Jul 26 → 30.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Simplified Chinese*, Italian*, German*, Spanish - Spain*, Japanese*, Portuguese - Portugal*, Russian*, Turkish*, Korean*, Traditional Chinese* +3 more
| $24.99 |
| 5Kratings |
| 92% |
| — |
| not modelled |
| $24.99 | 844ratings | 92% | — | not modelled |
| $24.99 | — | — | — | not modelled |
| $24.99 | — | 97% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
로그라이크 + 메트로 베니아 게임 정말 완성도가 높은 게임이다. 진엔딩 볼려면 최고 난이도 2회차 플레이를 해야 되는게 단점이라면 단점 5셀 난이도 이상은 무기 운 안좋으면 클리어가 불가능한 수준이라 목숨 무한 키고도 무기 가챠 제법 돌려서 클리어함 그럼에도 불구하고 정말 완성도 높고 재미있는 게임이다 무조건 추천함
Nc to play
推荐
Played 20+ roguelites and this one was disappointing. I dont get the hype. Theres many weapons and skills but yet it feels like there are no real builds. Just pick a weapon and max the stat. Runs are very long and only get challening at the end. Its 6/10 at best
有点难
Если жизнь в постоянном давлении общества заставляет вас испытывать судороги оргазма, то эта игра для вас!
joga essa porra, é mto bom
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $73M | 117.5K | 62% | $39.99 | |
| $71.9M | 62.2K | 96% | $29.99 | |
| $71.8M | 136.7K | 98% | $24.99 | |
| $71.6M | 221.8K | 96% | $19.99 | |
| $71.5M | 25.1K | 87% | $69.99 | |
| $71.2M | 65.3K | 80% | $33.32 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $196.4K | 553 | 90% | $8.99 | |
| $164.2K | 398 | 83% | $19.99 | |
| $90.6K | 272 | 89% | $16.99 | |
| $1.6K | 7 | 100% | $9.99 |