
Dead Cells is a roguelite, metroidvania inspired, action-platformer. You'll explore a sprawling, ever-changing castle... assuming you’re able to fight your way past its keepers in 2D souls-lite combat. No checkpoints. Kill, die, learn, repeat.
Modeled estimate, not a reported figure. How we estimate →
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 678 reviews with recorded playtime.
Reviews
Themes across 674 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
игра полное говнишко
游戏是好玩的,可是一直有bug没修复,改了键位之后键鼠总是失灵,二二年的老bug了,现在还没修
HW
推荐
Просто бомба чтобы расслабиться после тяжёлого дня!
有点难
手感优异,引导隐蔽但强,难度循序渐进,功能繁多,联动用心,防死磕的辅助模式和自定模式也好评,除了画面潦草以及一些bug(比如音乐撕裂,垂直同步失效,跑上千帧强行吃满显卡上限)以外几乎没有缺点。 它到底有多优秀呢?举个例子,跟它的恶魔城联动关卡的手感比起来,血污这个恶魔城正统续作仿佛还停留在上世纪。
ckj;jcnm
再玩一遍依旧神作,太喜欢死亡细胞了,可惜不更新了
1141514
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Simplified Chinese*, Italian*, German*, Spanish - Spain*, Japanese*, Portuguese - Portugal*, Russian*, Turkish*, Korean*, Traditional Chinese* +3 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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