
The successful indie survival RPG "Dead Age" is back with a vengeance! No other game offers this mix of role-playing, rogue-like, fast-paced turn-based combat and survival all in one. Inspired by Darkest Dungeon, Fallout 1+2, This War of Mine and The Walking Dead.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 3 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0.25/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About







Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Its good. Relaxed z game
just not fun for me.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Simplified Chinese, Russian, Portuguese - Brazil, Spanish - Latin America, Spanish - Spain, Italian, Polish
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
a turn based state of decay
Hard to kill a zombie, so hard ,So hard at the beginning, I only cheated to finish the game, but the story is awesome.
挺一般,主要是不常见的丧尸题材的RPG,但做得挺糙,大部分输出技能都没啥用,平A互相刮痧很难崩,中期开始重复战斗太多弃了。
升级是没啥用的,越升级点数需求越多,同时增益又很小,给的技能也就前期几个有用,专精某个技能还不如每种技能都学一点,敌人又强又硬,遭遇战还多,远程武器除了霰弹外都是一坨,手枪技能没用,步枪单伤低,霰弹随便一个技能都是吊打其他两种枪所有技能的存在,平衡稀烂。
游戏好玩,我用医疗包治疗路障的时候,游戏崩溃了,好好玩
这游戏玩的我非常恼火,很多时候怪只剩几滴血,在那个回合打不死怪就要吃战损,这在前期没有足够的医疗药品有时候是致命的,还有就是怪就这么容易爆击吗?举个例子那个巫毒女巫(好像是这个名字)你一下梦魇能打掉我4分之一的血?暴击能有70~80?还有那个掷弹兵(究极粪怪)不是有一局都快打完了,因为那局sb的队友一直擦伤没打死,你一个破片手雷全炸倒,打了每个角色68血,然后没回合,直接灌伤害灌死了,一点招都没有,还有啊,就是你这命中率是怎么做的?80%的命中率我打5次擦伤,(虽然可能是因为我是非洲人。。。)就是说本来一二次就能死的,你偏要恶心一下我是吧?说到这直接给我气笑了
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Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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