
The successful indie survival RPG "Dead Age" is back with a vengeance! No other game offers this mix of role-playing, rogue-like, fast-paced turn-based combat and survival all in one. Inspired by Darkest Dungeon, Fallout 1+2, This War of Mine and The Walking Dead.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Simplified Chinese, Russian, Portuguese - Brazil, Spanish - Latin America, Spanish - Spain, Italian, Polish
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
经常莫名其妙卡死,玩了45分钟,遇到三次卡死,很难推荐这个游戏。
Dead Age 2 is an okay zombie survival game with turn based RPG combat and some base building aspects. It's story based, but it's also set up for you to lose and replay with bonuses and the two don't make for a great combination as repeating story content is generally a drag. Still, it has the bones of some solid systems and looks pretty nice for an indie project.
too much combat. Story is good but the combat, while intresting, is low stake most of the time and you have to fight way too much
前期很有感觉,但是到了一定程度后,怪物的组合和出手顺序就都固定了,会变成机械的操作,偏偏节奏又有点慢,所以到了后期就很吃fen的感觉
its a fun game
At first, the game is interesting, but it gets old rather quickly. There's too much grinding because the loot is too limited. I also had some loading time issues despite having a strong PC. It might be related to Discord, but that's just a guess. The UI has a lot of room for improvement. For example, in combat, the current character's hit points should not be hidden in the left-side icons.
这个小垃圾游戏,明明2D的内容非得做个3D,还Y卡。10天不死人的成就怎么都完不成。选2个联盟前夕,接非联盟的一堆支线任务,剧情后再去做,居然卡BUG报错了。艹🌿。10块钱不能再多了。800+小时留言
浅体验: 评分7/10 相较于前作来说进步很大,增加了地图和基地画面,玩法和画面观感都有巨大提升,但是总的来说游戏玩法改进还是不够,玩法内容深度还是很低。 游戏可招募的幸存者和对应的敌人甚至场景种类都非常少,人物都不能洗点,加点获得的技能也很少,技能效果也没什么特别的设计,很多不如直接普攻,武器和装备种类也非常稀少,还非常喜欢堆怪,地图移动各种暗雷,战斗难度高且非常墨迹,时间久了甚至可以说有点无聊了。比较关键的是游戏的UI界面和图标设计都非常别扭,装备弹药和其他物品都没有分类,工作安排界面也非常混乱,不直观也不方便。对话界面和战斗界面都几乎是纯文字,排版也非常别扭,全是矩形按钮还都推在一起。这种情况下,游戏整体玩起来感觉就是非常累,没有什么正反馈,有点折磨。但是题材和玩法真的很值得开发。
a zombie story
[h1]🛑 GENERAL INFO[/h1] [b]➤ Mission Status[/b] [list] [*] ⬛ 100% Completion / Platinum [*] ⬛ Main Story Finished [*] ⬛ Main + Side Content [*] ⬛ Endless / Multiplayer [*] ✅ [b]Dropped (Got bored)[/b] [*] ⬛ Refunded [/list] [b]➤ Play Time[/b] [list] [*] ⬛ Short (< 10h) [*] ✅ [b]Average (10h - 40h)[/b] [*] ⬛ Long (40h - 100h) [*] ⬛ Very Long (100h+) [*] ⬛ Infinite / Sandbox [/list] [b]➤ Price[/b] [list] [*] ⬛ Free [*] ⬛ Worth Full Price [*] ✅ [b]Wait for Sale[/b] [*] ⬛ Overpriced [*] ⬛ Waste of money [/list] [hr][/hr] [h1]📊 TECHNICAL & STABILITY[/h1] [b]➤ PC Performance[/b] [list] [*] ✅ [b]Seamless (144fps+)[/b] [*] ⬛ Great (High FPS) [*] ⬛ Good (60fps stable) [*] ⬛ Occasional Stutters [*] ⬛ Poorly Optimized [*] ⬛ Slideshow [*] ⬛ Unplayable [/list] [b]➤ Stability & Bugs[/b] [list] [*] ⬛ Polished / Flawless [*] ✅ [b]Minor (Visual glitches)[/b] [*] ⬛ Annoying (Quest/Physics bugs) [*] ⬛ Game Breaking (Crashes/Softlocks) [/list] [b]➤ Controls & Input[/b] [list] [*] ✅ [b]Best on Mouse & Keyboard[/b] [*] ⬛ Best on Controller [*] ⬛ Excellent support for both [*] ⬛ Awkward controls [*] ⬛ No remapping options [/list] [b]➤ DRM & Anti-Cheat[/b] [list] [*] ✅ [b]None / DRM-Free[/b] [*] ⬛ Standard Steam DRM [*] ⬛ Kernel Level Anti-Cheat (EAC/Vanguard) [*] ⬛ Denuvo [*] ⬛ Always Online Requirement [/list] [b]➤ Game Size[/b] [list] [*] ⬛ Tiny (< 1GB) [*] ✅ [b]Small (1GB - 10GB)[/b] [*] ⬛ Average (10GB - 50GB) [*] ⬛ Large (50GB - 100GB) [*] ⬛ Massive (100GB+ / Ark Size) [/list] [hr][/hr] [h1]🎨 PRESENTATION[/h1] [b]➤ Visuals[/b] [list] [*] ⬛ Photorealistic / Next-Gen [*] ⬛ Unique Art Style (Masterpiece) [*] ⬛ Beautiful [*] ⬛ Good [*] ✅ [b]Decent[/b] [*] ⬛ Dated / Retro [*] ⬛ Visual Clutter / UI Mess [/list] [b]➤ Audio[/b] [list] [*] ⬛ Eargasm (Award Winning) [*] ⬛ Atmospheric / Immersive [*] ⬛ Good [*] ⬛ Generic [*] ✅ [b]Bad / Glitchy[/b] [*] ⬛ Played on Mute [/list] [hr][/hr] [h1]⚔️ GAMEPLAY & CONTENT[/h1] [b]➤ Narrative[/b] [list] [*] ⬛ No Story [*] ⬛ Lore Heavy (Dark Souls style) [*] ✅ [b]Average / Generic[/b] [*] ⬛ Good [*] ⬛ Emotional / Gripping [*] ⬛ Masterpiece (10/10) [/list] [b]➤ Gameplay Loop[/b] [list] [*] ⬛ Addictive (Can't put it down) [*] ⬛ Flow State (Smooth) [*] ⬛ Fun [*] ⬛ Average / Generic [*] ✅ [b]Clunky[/b] [*] ⬛ Repetitive / Chore [/list] [b]➤ Difficulty[/b] [list] [*] ⬛ Cozy / Zen [*] ✅ [b]Adjustable (Story to Hardcore)[/b] [*] ⬛ Normal [*] ⬛ Challenging [*] ⬛ Soulslike (Punishing) [*] ⬛ Unfair / Artificial Difficulty [/list] [b]➤ Learning Curve[/b] [list] [*] ✅ [b]Pick up and play[/b] [*] ⬛ Easy to learn, hard to master [*] ⬛ Steep learning curve [*] ⬛ Requires a Wiki/Guide open [*] ⬛ Complex / Overwhelming [/list] [hr][/hr] [h1]💰 ECONOMY & COMMUNITY[/h1] [b]➤ Target Audience[/b] [list] [*] ✅ [b]Kids[/b] [*] ✅ [b]Teens[/b] [*] ⬛ Adults [*] ⬛ Grandma / Casual [*] ⬛ Hardcore Gamers [/list] [b]➤ Monetization[/b] [list] [*] ✅ [b]None / One-time Purchase[/b] [*] ⬛ Cosmetic DLCs only [*] ⬛ Battlepass / Season Pass [*] ⬛ Pay-to-Fast (Time savers) [*] ⬛ Pay-to-Win / Predatory [/list] [b]➤ Modding & Community[/b] [list] [*] ⬛ Native Steam Workshop Support [*] ⬛ Active Modding Community (Nexus) [*] ✅ [b]No Mods / Closed System[/b] [*] ⬛ Developers hostile to Mods [/list] [b]➤ Community[/b] [list] [*] ⬛ Wholesome / Helpful [*] ⬛ Average [*] ⬛ Toxic [*] ⬛ Radioactive / Unsafe [*] ⬛ Solo Play Recommended [/list] [hr][/hr] [h1]📝 FINAL VERDICT[/h1] [h1]RATING: 6.5 / 10[/h1]
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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