
Day of Dragons is an online creature survival game set in a large, beautiful, sandbox open world with multiple biomes and distinct creatures. Rule the world as one of several dragon species, or play as an elemental.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 852 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It is a good game if only PEOPLE WOULD GIVE IT TIME TO DEVELOP BEFORE BASING THEIR OPINION ON PAST DRAMA THAT DOESN'T MATTER ANYMORE and originally what started the drama was just a joke until people blew it out of proportion, the team is small and needs the time to make the game, im looking forward to the future optimizations and the map update. I hope the reputation people have given this game can be fixed.
Official admins are power tripping XD not breaking a rule and get told to move and for not immediately listening they give you a strike lmao just remember if they say to move or jump just be a good dog and obey them
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 7.3K | 97% | $19.99 | |
| $4.3M | 20.4K | 98% | $9.99 | |
| $4.3M | 25.5K | 97% | $7.99 | |
| $4.3M | 17.1K | 97% | $14.99 | |
| $4.3M | 4.6K | 94% | $24.99 | |
| $4.3M | 6.4K | 88% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $101K | 146 | 71% | $19.99 | |
| — | 179 | 70% | — | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| $0 | 0 | — | Free |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 854 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i have regrets,
I will probably never play this game again, my computer can no longer run it and I miss the old community.
[h1]Day of Dragons: Like Watching Water Boil[/h1] I bought this game years ago during Early Access, but the 1.0 release feels like it was done just for the sake of doing it. I’ve played other creature-growth games, but this is easily my most regretful purchase on Steam. I played long enough to raise one dragon and was bored beyond belief and now the game just collects dust in my library. [h1]A Hollow and Frustrating Loop[/h1] [list] [*] [b]Underwhelming Growth:[/b] The process of growing and learning to fly is incredibly slow and unsatisfying. There is no “just ten more minutes” hook here; it feels like watching paint dry. [*] [b]Poor Visuals & Mechanics:[/b] Finding food and water is a slog, and the food sources (bugs) look terrible visually. Trying to hit them is a pain and isn't fun at all. [*] [b]Empty World:[/b] Aside from your dragon, the world feels dead. There is no life in the game, and the few enemies present don’t make the world feel lived-in. If you play solo, it’s a brutal, lonely experience. [/list] [h1]Management & Technical Letdowns[/h1] The 1.0 update wiped my save data, along with many others, and I have zero motivation to sit through another 4-hour "boil" just to get back to where I was. Furthermore, the developer's attitude is a major red flag. I’ve seen enough of their responses to players to know I would never buy anything they make again. [h1]Final Thoughts[/h1] If you think this looks good, I highly suggest doing your research and watching some videos first. I can almost guarantee you’ll regret buying this "game" if you can even call it that. It’s hollow, boring, and lacks any soul to keep a player engaged. [b]🍞 Verdict: Burnt Toast 🔥[/b]
Pretty unplayable, laggy mess. Things load slow or not at all, from landscape looking like minecraft to voicelines not working, and constant lag spikes.
I have mixed feelings on the game. First off, as someone who was a kickstarter and played up to legacy through all the drama surrounding the game's development before taking a long break, I had been optimistic about it. And, in many ways, the promises that had been made back then have been kept. After my break, I returned on a whim, curious to see how things have changed since their big update that split the game between legacy and the current branch. It managed to hook me and all of my friends in again, and we enjoyed playing on the PvE server, eldering our dragons and nesting people in. Many of us bought alternative accounts to 1) support the game and 2) preemptively, to play with the skins when the skincrafting update comes out, meant to expand on the way nesting for skins works. Personally, I am an MMORPG enjoyer. Naturally, I was enjoying the online aspect of it on the PvE server. Communicating with other players who are, for the most part, very lovely. Engaging in the eldering mechanic with them was a charm, providing a sense of unity and cooperation that a PvE environment should provide. I also enjoy PvP, but the game is currently not in a state that can support it, given the frequent performance drops and bugs that riddle the game. Bug-fixing updates are frequent, at the very least, though PvP is still just clunky with the way the game plays at the moment (i.e. flight controls, slow animations and movement, etc.). Unfortunately, a lot of our (me and my friends) enjoyment of the server was sapped when a loud minority of players began to intentionally grief a server of ~200 players with the eldering mechanic. They are apparently very well-known by the playerbase as people who simply do it to upset the players on the server. You would think, on a PvE gamemode (separate from the PvP gamemode), which is widely meant to encourage cooperation between players to benefit all as there is a clear distinction between both gamemodes already, that there'd be a mechanic that prevented the handful of "solo" (PvP) players/griefers from engaging with the mechanic by themselves at the loss of those around them. There is no such mechanic, and apparently, there never will be. To make matters worse, there are mechanics and rules in place that ENCOURAGE PvP gameplay on the PvE gamemode, bafflingly, So, the one thing you can currently do on the game after growing to adult that isn't sitting around and nesting is essentially gatekept by at MOST three whole players. Funnily enough, the reason for there being no mechanic to prevent this is because the developers don't want to make eldering a social ordeal, so instead of pertaining to the ~197 other players on the server who just want to play the game on what they assumed was a non-PvP gamemode by slightly changing how elder crystals work in whatever way that may be, they pertain to the three players who engage in PvP behavior to ragebait and grief. Gameplay aside. There are certain chat rules for the game's official servers that are entirely unclear to... practically anyone. There is a rule that prevents players from saying religious slurs in the in-game chat. Good, that sounds entirely reasonable. Until you type "oh god" and get banned/warned/muted (depends on the admin, it seems. In my friend's case, it was a warning, though others have received worse) because apparently that's a religious slur. A common figure of speech is a religious slur. How is anyone supposed to know that if it isn't explicitly stated in the rule? Anyway. Regardless of these two instances, I do believe the game is very enjoyable if you're someone who likes to socialize and play around with skins and stats at this point in time. I was frequently pleasantly surprised by the little mechanics that were already in the game, as well as how much progress has been made since I last played. Just beware of the odd bias the staff and developers seem to have towards the ragebaiters/griefers. The game would be in a very good place developmentally if changes were made to address the aforementioned issues.
Development of the game is extremely slow, but over the years the game has improved. I have many fond memories in this game and continue to make more. The player base is what keeps the game interesting, with the current lack of things to do.
The game takes a century to update and when we do get a update the game is broken and unplayable. The admins are not helpful at all some are on pay roll and don't even play the game on a daily basis. They depend on players to submit reports to catch players hacking/exploiting and put recordings. The anti cheat in place does not stop players from hacking. If at any point you die to a glitch you need to be recording and make sure you follow all of the rules. Bonus after all of that they deny your restore. I put in thousands of hours on this game and put my hopes up on it and after years of playing this game is not worth your time.
Игра не стоит того, чтобы тратить деньги на ветер. Симулятор гнездования - не более. Разраб лениво работает над игрой и не идет на встречу игрокам.
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