
DAVE THE DIVER is a casual, singleplayer adventure RPG featuring deep-sea exploration and fishing during the day and sushi restaurant management at night. Join Dave and his quirky friends as they seek to uncover the secrets of the mysterious Blue Hole.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 58.86/day in the week to Aug 22 → 83.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Explore and unravel the mysteries in the depths of the Blue Hole by day and run a successful exotic sushi restaurant by night.
It’s easy to get hooked on the satisfying gameplay loop!
Dive into the ever-changing Blue Hole and use a harpoon and other weapons to catch fish and various creatures.
Upgrade and forge equipment with collected resources and sushi restaurant profits to prepare for the dangers that lurk in the unknown.
Running out of oxygen means leaving collected items and fish behind!
Quirky but lovable characters and a story full of in-jokes, spoofs, and other humorous scenes provide an approachable and enjoyable gameplay experience.
A combination of pixel and 3D graphics provides a stunning art style that showcases breathtaking underwater scenery. This oceanic adventure is set in the real marine environment of a Blue Hole filled with over 200 kinds of sea creatures.
Minigames, side quests, and multiple storylines provide many hours of entertainment and varied gameplay.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play only; PlayStation, Xbox, App Store, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 162.6Kreviews | 96% | — | $80.3M |
| $7.99 | 271ratings | 97% | #2 | $25 | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3362 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩
Great game, with lots of mini games, was fun to play
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $80.8M | 127.6K | 91% | $29.99 | |
| $81.3M | 162.6K | 92% | $24.99 | |
| $79M | 112.2K | 92% | $39.99 | |
| $82.2M | 42.9K | 59% | $69.99 | |
| $82.4M | 52.3K | 79% | $59.99 | |
| $78M | 123.4K | 96% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $64.4K | 166 | 70% | $12.99 | |
| $0 | 0 | 82% | Free | |
| $12.1K | 33 | 70% | $11.99 | |
| $2.7K | 73 | 47% | $0.99 | |
| $0 | 0 | — | $5.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #27, worst BR #95 · 12 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Japanese, Simplified Chinese, German, Spanish - Spain, Traditional Chinese, French, Portuguese - Brazil, Italian, Russian, Polish +2 more
| $19.99 |
| 32.8Kratings |
| 96% |
| — |
| not modelled |
| $19.99 | 985ratings | 94% | — | not modelled |
| Free | 165ratings | 86% | #34 | not modelled |
| $9.99−50% | — | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
80% dialogue 20% gameplay
the guy from fortnite
Esse jogo é maravilhoso, todos os seres desse mundo precisam jogar esse jogo. Todos os detalhes são perfeitos, até as missões secundárias são legais de fazer. Essa expansão na jungle ta FODA
不贪不会玩系列 19公斤负载的时候就敢超载10公斤然后被鲨鱼一口送走其他人做得到吗
Слышал об этой игре давно, но меня не тянуло на инди-игры. Недавно понял, что ААА игры уже как-будто не приносят большого удовольствия и решил попробовать инди-мир. Сразу вспомнил о Дэйве, купил на распродаже и понеслась. Честно, никогда не думал, что меня на почти 40 часов (без DLC) затянет инди. Это моя вторая игра которую я закрыл на 100% достижений. Я думаю это о много говорит об уровне игры. [h1] Геймплей [/h1] Когда я начал играть, я подумал прикольно, но как люди тут проводят по 40-50 часов, со временем я понял как сильно я ошибался. Тут столько разного контента, у тебя есть мини игры, фермы, бар, боссы, филиал. Игра в плане геймплея не дает тебе заскучать, всегда подбрасывает что-то новое, даже после 25 часов игры. Разработчики понимали, что за 25 часов тебе может надоесть вечно ловить рыбу, поэтому добавили ферму рыб и это очень круто. Ты понимаешь, что тебе не нужно тратить время на ловлю, можешь спокойно делать квесты и взять рыбу со своей же фермы. Основной геймплей ловли очень медитативный, нырнул и лови, особенно круто когда ты уже прокачался и не надо бояться умереть от каждой рыбы. Главное не наглеть и уходить вовремя, а то обидно когда 40 минут игры улетают в пустоту. [h1] Сюжет и персонажи [/h1] Сюжет в меру простой, но затягивающий. Как по мне он не растянут и достаточно интересен. Помогаем русалидам и иследуем новых или старых существ это все что про него можно сказать. Сюжет тут не главное в игре, поэтому нормально для него отличная оценка. Персонажи в игре крутые, все немного карикатурные, но от этого и самый кайф. Вам встретиться рыба "врун", гений анимешник и тд. Персонажи в этой игре смак. [h1] Музыка и звуки [/h1] Музыка в игре очень хорошая, помогает погрузиться в атмосферу. Особенно я подсел на песню девочки у костра, это реально топ. По звукам к игре также нет вопросов, они помогают полностью погрузиться в игру и ощущать как-будто Дейв это ты. [h1] DLC [/h1] В этой игре прикольные бесплатные DLC. Необычное интересное приключение Годзилы, крутая коллаборация с Dredge. Они добавляют нового контента и ничего не ломают в игре за это лайк. In The Jungle я купил и сейчас прохожу, про него ничего не скажу. Так же и про Якудзу, не покупал (отзывы не очень). [h1] Катсцены [/h1] Отдельно хочу выделить катсцены в игре. Это просто пушка, каждый раз я кайфовал. Хочу выделить благодарность за такой креатив в этом плане, смешанный с дебилизмом. Катсцены это одно из лучших что есть в этой игре. [h1] Итог [/h1] Моя первая инди игра где я провел 35+ часов, закрыл на 100% достижений и ни капли не пожалел. Теперь буду теплее относится к инди и пробовать новые проекты для себя. Игра для меня 9.5/10
A surprisingly addictive mix of diving and running a sushi restaurant. Dave the Diver combines two almost entirely different gameplay experiences and somehow makes them work really well together. Diving is relaxing, the restaurant management is enjoyable, and constantly upgrading your equipment, unlocking new dishes and progressing the story kept me coming back for more. The game does throw A LOT at you though. Every day there's a new mechanic, minigame or system to learn, and it can get overwhelming very quickly. Some minigames barely explain themselves before throwing you straight into the deep end. I also wish the restaurant side had a little more depth and that you actually spent more time running it. You can spend ages preparing menus and managing staff, only for the actual restaurant service to last about 2 minutes. Still, the story is surprisingly enjoyable, the characters are great (Suwam is a ♥♥♥♥), and there's a ridiculous amount of content and variety here. The VIP events, restaurant parties and seeing all the characters come together at the end were some of my favourite moments. Not a perfect game, but a very charming one. 8/10.
TL;DR -I truly wish this game focused more about being Dave the Diver, rather than trying to fit 50 mobile games into one title. This game has been in my wishlist for over 2 years, and I was eagerly waiting for a sale that would allow me to purchase it. I took interest because I saw Nexon was invovled, and despite their lack of MMO game management, I know their team is excellent. Necord is an absolute blast of a company that produced incredible soundtracks. Came for the soundtracks... Where are they? There are very little soundtrack options - you are usually diving with the same track playing, which has greatly disappointed me knowing Necord is invovled, and knowing what they are capable of. I can't understand how you sent them to make those stupid mini game fake kpop songs instead of actual in-game soundtrack. As a HUGE fan of Maplestory BGM, this has immensely disappointed me Boss fights were not fun for me. John watson is a great example of a poorly designed boss. Not because it was hard, but it was truly unenjoyable. His fight is built around swimming in circles and hoping he doesn't shoot the rocket into the ceiling, which is possible. The swing mechanic doesn't return the rocket in the way you expect it to, which is something the game lacks in general. Things that should be intuitive don't work the way they "should"... The exploration is fun, but sometimes the fish movement and mechanics just screw you for no reason. I have died plenty in well planned runs(oxygen levels, weight limit, depth limit knowledge) because an enemy decided to bounce off a wall in an unexpected way and suddenly damage me. I think the death in this game is fair, but I can't defend the weird animal movement and inaccurate hitboxes. This game is supposed to reward risky play(stronger fish give meat that produces expensive dishes), but it is impossible when fish hit you when you don't actually collide with them. It makes playing 'risky' very unrewarding, and instead rewards long ranged combat which is way less interesting. Finally, I would like to address the holding of hands, in the wrong areas of the game. Instead of explaining to me what my stats related to waiters actually do, or allowing me to understand before a service, how much I would spend on my staff members - which is where they SHOULD help you out, they hold your hand in every single puzzle, without the slightest chance to try and understand it on your own. Every time there was an opportunity for me to solve a maze, the game is paused, a text box that describes EXACTLY what to do appears, and then the game is unpaused. I can't stand games that make you feel stupid. I think it's fair to say that this game is fantastic at assuming you are absolutely useless and must be shown how to play. Overall, this is a good game. But it fell short of my expectations of it. I have been waiting for years to buy it, and expected it to be my new favorite game. I guess it wasn't as great as I hoped... I hope that you will enjoy it more than I did, at the very least.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.