
DAVE THE DIVER is a casual, singleplayer adventure RPG featuring deep-sea exploration and fishing during the day and sushi restaurant management at night. Join Dave and his quirky friends as they seek to uncover the secrets of the mysterious Blue Hole.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 58.86/day in the week to Aug 22 → 83.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Explore and unravel the mysteries in the depths of the Blue Hole by day and run a successful exotic sushi restaurant by night.
It’s easy to get hooked on the satisfying gameplay loop!
Dive into the ever-changing Blue Hole and use a harpoon and other weapons to catch fish and various creatures.
Upgrade and forge equipment with collected resources and sushi restaurant profits to prepare for the dangers that lurk in the unknown.
Running out of oxygen means leaving collected items and fish behind!
Quirky but lovable characters and a story full of in-jokes, spoofs, and other humorous scenes provide an approachable and enjoyable gameplay experience.
A combination of pixel and 3D graphics provides a stunning art style that showcases breathtaking underwater scenery. This oceanic adventure is set in the real marine environment of a Blue Hole filled with over 200 kinds of sea creatures.
Minigames, side quests, and multiple storylines provide many hours of entertainment and varied gameplay.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play only; PlayStation, Xbox, App Store, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 162.7Kreviews | 96% | — | $80.3M |
| $7.99 | 760ratings | 93% | #2 | $153.5K | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3557 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
注意睡觉
I played this game 3 years ago, when it was just released, on Nintendo Switch. Now after playing it again, on PC and with all the DLCs, I have been very positively surprised how much new content there is. One of my favorite games for sure!!! I think the jungle DLC is more of a "Dave the Diver pt 2", because it has completely separate lore and NPCs and biome and guns etc. It could have worked as an independent game, I dont really understand why to put the DLC label to it. Also, none of the DLCs have the Steam achievements.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #27, worst BR #95 · 5 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Japanese, Simplified Chinese, German, Spanish - Spain, Traditional Chinese, French, Portuguese - Brazil, Italian, Russian, Polish +2 more
| $19.99 |
| 32.8Kratings |
| 96% |
| — |
| not modelled |
| $19.99 | 993ratings | 94% | — | not modelled |
| Free | 233ratings | 86% | #73 | not modelled |
| $19.99 | — | — | — | not modelled |
| $9.99−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
刚进游戏的前几小时是真上头 后边到鲛人就有点刷子的感觉了 不过总体来说还是好玩的
I ♥♥♥♥♥♥♥ love this game. This game is so hard to explain to people because how do you explain that the game is everything–and I mean EVERYTHING. The basic concept is fun; a guy catching fish for, and managing, a sushi restaurant. But the game develops into so much more and dives into (haha) so many different genres in a non-gimmicky way. I cannot get enough of the pixel art graphics. The game sprites and environments look AMAZING–I am actually in love with the artstyle. The animations are so good 😭 and have more personality than you could ever imagine. The game's main story is great; the music is incredible; the game’s humour is top-notch (weaves in modern internet humour without the cringe); and all the characters are so unique, lovable, and fleshed-out (INCLUDING THE SIDE NPCS). The rogue-like gameplay of the diving sections is SO ♥♥♥♥♥♥♥ FUN like it is genuinely addicting. The alternating maps was a good design decision as it helps the game not become too repetitive/boring. Discovering the different fish species and bosses was the biggest fun factor for me. Fighting the bosses and hostile species was very very fun and the perfect amount of intense. The punishment for running out of oxygen is to lose all of your items except one, which is super harsh, but very appreciated, as it makes each successful dive feel more rewarding. The restaurant management gameplay was way more fun than I had anticipated. It is really satisfying to see your restaurant's income continually grow the more you progress through the game. The fast-paced nature of the restaurant sections allow you to never get bored of it. Continuously unlocking more and more new dishes, and using the fish that YOU CAUGHT was such a different kind of satisfaction that I loved. The seasonal events were a super fun feature to spice up the game. The VIP missions were also very enjoyable, especially because they always had an interesting backstory attached. My only critique with the VIP missions is the lack of punishment when you don’t meet the mission deadlines (the deadline just gets reset/pushed back) as it makes the deadlines feature feel redundant. Now, my favourite thing about Dave The Diver: the ♥♥♥♥ ton of random ass “mini games” that you get thrown into throughout the game. I absolutely LOVED this. The fact that the devs coded so many different genres of gameplay that would only be played for a few minutes by the players is actually mind-boggling. EVEN BETTER are the several collabs this game has with other games and PEOPLE??? I cannot describe in words the flabber I ghasted when I experienced the [spoiler]Balatro collab for the first time. Balatro being my last hyperfixation and then it LITERALLY SHOWS UP IN MY DAVE THE DIVER GAME was genuinely insane and brought me so much joy.[/spoiler] 100%ing the game was lowkey gruelling [spoiler](♥♥♥♥ you Mjolnir)[/spoiler] but that's just how it be. My only cons with the game is the imo slightly anti-climatic ending/boss, that seahorse glitch, and how the game gets slightly grindy at times. But those cons are NOTHING in comparison to how much I adore this game. This game is a masterpiece and I will never shut the ♥♥♥♥ up about it.
真纪好可爱
fun game
好玩!這個價格有這樣的內容相當划算,整體來說相當有趣並且還有很多DLC可以購買
[h3]很好玩[/h3]不过比起抓鱼,卖寿司赚钱和经营的部分我更喜欢。背景音乐也很好听,[u]尤其是mxmtoon的特别好听。[/u] 全成就难度不高,只要按着主线玩下来就能完成大部分成就。 唯一比较恶心的就是部分鲨鱼还有boss,很红温。 至于网上说的鲛人村很恶心我倒是没感觉(翻译都改过了),还是挺有趣的。
养老游戏,狠狠农
后悔没早点买
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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