
DAVE THE DIVER is a casual, singleplayer adventure RPG featuring deep-sea exploration and fishing during the day and sushi restaurant management at night. Join Dave and his quirky friends as they seek to uncover the secrets of the mysterious Blue Hole.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 58.86/day in the week to Aug 22 → 83.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Explore and unravel the mysteries in the depths of the Blue Hole by day and run a successful exotic sushi restaurant by night.
It’s easy to get hooked on the satisfying gameplay loop!
Dive into the ever-changing Blue Hole and use a harpoon and other weapons to catch fish and various creatures.
Upgrade and forge equipment with collected resources and sushi restaurant profits to prepare for the dangers that lurk in the unknown.
Running out of oxygen means leaving collected items and fish behind!
Quirky but lovable characters and a story full of in-jokes, spoofs, and other humorous scenes provide an approachable and enjoyable gameplay experience.
A combination of pixel and 3D graphics provides a stunning art style that showcases breathtaking underwater scenery. This oceanic adventure is set in the real marine environment of a Blue Hole filled with over 200 kinds of sea creatures.
Minigames, side quests, and multiple storylines provide many hours of entertainment and varied gameplay.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play only; PlayStation, Xbox, App Store, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 162.7Kreviews | 96% | — | $80.5M |
| $7.99 | 693ratings | 93% | #2 | $34 | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3480 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
game bagus
픽셀게임 안좋아하는데 압도적 재미...
游戏整体玩法较丰富 但后期容易感到乏味 整体游戏在理会支线的情况下25小时左右可以通关 所以建议买丛林dlc增加游戏可玩性 人物塑造以简单为主 但并不缺乏个性 捕获新鲜鱼类和体验故事推动是游戏的主要玩点 前期和大后期是最枯燥的时期 所以所以我极力推荐要买dlc dlc中最好的就是丛林dlc
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #27, worst BR #95 · 5 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Japanese, Simplified Chinese, German, Spanish - Spain, Traditional Chinese, French, Portuguese - Brazil, Italian, Russian, Polish +2 more
| $19.99 |
| 32.8Kratings |
| 96% |
| — |
| not modelled |
| $19.99 | 989ratings | 94% | — | not modelled |
| Free | 217ratings | 86% | #63 | not modelled |
| $19.99 | — | 98% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩的很
In short, this game is awesome, made with a lot of love, you are going to have a lot of fun with this game, however the DLC is NOT worth it imo. Now not for short, i am in love with MintRocket, this game is absolutely great, every detail of the game is made with love and care, i cant fathom how only 25 devs can be so talented, literally every aspect of the game is great, never did i feel like it was getting repetitive, pure fun, the game leads you through the story, so you go along, it is just an awesome experience, animations, visuals, music and everything makes it just better. This game is like stardew valley in the sense of love, you can feel the love they put on the game, absolute masterpiece of a game :) gameplay is basically dive, catch fish, with a lot of cool mechanics between it, and the sushi restaurant, this game wont ask for a lot of time from you, you can play by your own pace, it honestly never feels repetitive due to the addition of events, many events and different stuff happening constantly, the world keeps going and it feels alive. My only complaint, and i had to say it, are the puzzles, Marone are they a freaking nightmare, fortunately they are a few, however they take a lot of time and were the only time i asked myself what was i doing playing a game like this, which made me sad because the game is a 10/10, i guess it can be subjective.
休闲放松
太爽了
缝了很多东西,做的也确实不错,但实在不是我的菜,都不用到后期,中期就觉得很无聊了,杀时间是不错,但是再往多了说就不太理解了,75-80分吧
太喜欢了,我要天天潜水!
This game doesn't take itself seriously in the best way. Even after 15 hours I'm still discovering new game mechanics that keep me engaged. Playing on Mac, I encounter some visual glitches, and my computer doesn't seem to enjoy running the game for more than two hours at a time. Nonetheless, the numerous quests, ever changing maps, and interesting storyline keep me coming back for more each session.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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