
Daughter of Voodoo is a single player narrative horror experience where the dead are more than monsters. Investigate hauntings, uncover the truth behind lost lives, and perform voodoo rituals to help restless spirits find peace. Some souls seek understanding. Others refuse to let go.
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The playtest is for a very early prototype. Access is granted in small waves as I actively develop the game.
Expect bugs, missing features, and placeholder content.
Daughter of Voodoo is a first person, single player narrative horror experience where ancestral Voodoo rituals intersect with the unseen world of the dead. You play as Marie Laurette, a clairvoyant priestess who walks the fragile boundary between the living and the spirits who refuse to move on.
Using authentic Voodoo practices, you commune with restless spirits, guide them toward the afterlife, and uncover the truths that bind them to this world. Craft ritual objects such as mojo bags, perform sacred ceremonies, and deepen your connection to the realm of the dead as each case unfolds.
Your clairvoyant sight allows you to pierce the veil and glimpse the spirit world directly. There, you witness traces of a spirit’s final moments and uncover clues no ordinary investigator could reach. Not every spirit wishes to be seen, and some will resist your presence.
Ritual work is supported by vintage paranormal investigation tools, including tape recorders, microphones, and cameras. Each investigation draws you into tense, unpredictable encounters where subtle sounds, shifting shadows, and fleeting manifestations may signal truth, or danger.
Every haunting tells a story. Every spirit carries an unresolved truth. Discover what binds them to the living world and decide what must be done to finally set them free.
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Languages: English**languages with full audio support
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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