
Step into the enigmatic world of Datura Time and uncover the alluring lore behind the mysterious "Zone", while battling sinister forces in the style of 90s fifth generation 3D action adventure games - with a distinctive post-Soviet and Eastern European inspired aesthetic.
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Datura Time - Unleash Your Heroic Potential in a Retro-3D, Eastern European-Inspired Alternate Reality!
Datura Time is a third-person action-adventure game that catapults you into a realm swirling with mystery, suspense, and dynamic action. This captivating world is a tribute to the 90's console games era, handcrafted with love and passion by a single-developer, Vladeta Stojanovic, with an infusion of post-Soviet and Eastern European aesthetics.
You, the player, are plunged into an enigmatic alternative reality known as the "Zone" after an accidental encounter with a peculiar drug - "Datura". Here, you'll cross paths with a host of characters, some allies, some foes, all delivering a singular message - you are an outsider and the unfolding reality is more than meets the eye.
As you navigate this perilous world, you'll unravel the Zone's hidden truths - it's a metaphysical limbo, home to the souls of Eastern Europe and the former Soviet Union, currently under the control of malevolent entities. This sinister realm is in desperate need of a true hero - a role YOU never expected but must now embrace. Your mission? Survive, defeat the wicked forces, restore balance, and return home.
29 thrilling levels meticulously designed to challenge skills and advance the story.
Post-Soviet Eastern European aesthetics blending history and imagination for a unique experience.
Third-person combat with Balkan-Rambo style or strategic Datura properties.
Diverse enemies and Eastern Bloc weapons each with distinct abilities and weaknesses.
Strategic gameplay paths - aggressive, stealth, or tactical approaches with different outcomes.
Rich lore and characters through intriguing NPC interactions and Zone mysteries.
Nostalgic 90s visuals with retro 3D graphics honoring classic console games.

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
good game
Old school to a T, the concept of the story will make you believe it is a trip while having a trip. It is still in early access so expect some additional clunky mechanics and difficult obstacles. Thanks Vlad for the key!
Very jank and poorly balanced, I do wonder if it was playtested at all, but it is enjoyable enough if you don't expect too much and are willing to cheese a lot of encounters. Not something to marathon, but pick away at it and you might have fun.
While this style of game isn't quite my cup of tea, I can appreciate the passion that went into it. I think it's great that you decided to pursue something like this because I believe everyone should pursue their dreams and hone their craft along the way. As you continue to work on game development I hope that you can bring over what you've learned with this into your next project because you have a lot of potential. What impressed me is to see the inspirations you had for this game really stand out, so that's great. I've seen developers struggle to really convey what inspired them and their projects. With all that being said I wish you the best going forward with your craft, I further expand on my thoughts on your game at the end of my Youtube video. Feel free to tell me what you think of my playthrough and my feedback! *If you don't mind me saying, something I failed to mention in my video is that if you do continue to make another game(s) I would try to approach it with a more condensed structure. I really think a shorter and more linear experience would pair well with your talents. Another thing you can work on is how you structure tutorials, having to read lines of text at the top of the screen is hard to see and to keep up with. Here's a link to my video: https://www.youtube.com/watch?v=s-eklkbRdgU
the game could have been much more enjoyable if it had normal control scheme
The story was interesting, and the animation was great, but unforunately I can't recommend this game. Playing on controller is impossible so I tried mouse and keyboard. You aren't able to use the mouse so you do WSAD and the arrow keys. I was really struggling with getting through the game since I couldn't walk or aim well. If that is fixed I would absolutely want to try this game again. Best of luck!
I mostly enjoyed this game. It is a pretty fun concept with a decently interesting setting. My biggest issue with the game is the controls. The camera is static behind the player and the only way to aim the camera is to turn the player too, which makes actually aiming without using the auto aim incredibly difficult. And then the auto aim doesn't work the best. If there is only one enemy in range it works fine, but if there's any more than one it just bounces back and forth between them. It's still a fun game, but I really think the controls are stopping it's full potential.
A real throwback to the PS2 era of GTA games but with a style and personality of its own! In my short time with this game I found the combat to be fun but challenging. The art style is great and really has that PS2 aesthetic nailed down. It has some horror elements with some of the enemy designs that spooked me for sure. The world itself is intriguing being set in an alternate universe. Definitely give this one a go if you like old school 3rd person shooters.
I had fun struggling through the first few levels. Now I'm stuck in the underground/sewer level where I can't see ♥♥♥♥. Also I got used to the tank controls until an update completely changed them. Playing this late at night felt very nostalgic. It has cursed PS1 game aesthetics. This game is definitely worth the price if it's on sale. I hope it continues to be updated and polished because it has a real cool vibe.
The movement and combat does still feel a bit janky and the game could do with some further balancing refinements, but the developer has been making improvements in this area over the past few months and the difference between now and then is noticeable (the introduction of strafing was a very welcome addition!). The story and art style are really cool, especially if you like the brutalist soviet-era vibes. A lot of love has clearly gone into the game. For those who reminisce on PS2 era horror games there's a lot to like here. With some further tweaks this game will be in a really good position for enjoyment by a wider audience.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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