
Step into the enigmatic world of Datura Time and uncover the alluring lore behind the mysterious "Zone", while battling sinister forces in the style of 90s fifth generation 3D action adventure games - with a distinctive post-Soviet and Eastern European inspired aesthetic.
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About
Datura Time - Unleash Your Heroic Potential in a Retro-3D, Eastern European-Inspired Alternate Reality!
Datura Time is a third-person action-adventure game that catapults you into a realm swirling with mystery, suspense, and dynamic action. This captivating world is a tribute to the 90's console games era, handcrafted with love and passion by a single-developer, Vladeta Stojanovic, with an infusion of post-Soviet and Eastern European aesthetics.
You, the player, are plunged into an enigmatic alternative reality known as the "Zone" after an accidental encounter with a peculiar drug - "Datura". Here, you'll cross paths with a host of characters, some allies, some foes, all delivering a singular message - you are an outsider and the unfolding reality is more than meets the eye.
As you navigate this perilous world, you'll unravel the Zone's hidden truths - it's a metaphysical limbo, home to the souls of Eastern Europe and the former Soviet Union, currently under the control of malevolent entities. This sinister realm is in desperate need of a true hero - a role YOU never expected but must now embrace. Your mission? Survive, defeat the wicked forces, restore balance, and return home.
29 thrilling levels meticulously designed to challenge skills and advance the story.
Post-Soviet Eastern European aesthetics blending history and imagination for a unique experience.
Third-person combat with Balkan-Rambo style or strategic Datura properties.
Diverse enemies and Eastern Bloc weapons each with distinct abilities and weaknesses.
Strategic gameplay paths - aggressive, stealth, or tactical approaches with different outcomes.
Rich lore and characters through intriguing NPC interactions and Zone mysteries.
Nostalgic 90s visuals with retro 3D graphics honoring classic console games.

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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
good game
Old school to a T, the concept of the story will make you believe it is a trip while having a trip. It is still in early access so expect some additional clunky mechanics and difficult obstacles. Thanks Vlad for the key!
the game could have been much more enjoyable if it had normal control scheme
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Very jank and poorly balanced, I do wonder if it was playtested at all, but it is enjoyable enough if you don't expect too much and are willing to cheese a lot of encounters. Not something to marathon, but pick away at it and you might have fun.
While this style of game isn't quite my cup of tea, I can appreciate the passion that went into it. I think it's great that you decided to pursue something like this because I believe everyone should pursue their dreams and hone their craft along the way. As you continue to work on game development I hope that you can bring over what you've learned with this into your next project because you have a lot of potential. What impressed me is to see the inspirations you had for this game really stand out, so that's great. I've seen developers struggle to really convey what inspired them and their projects. With all that being said I wish you the best going forward with your craft, I further expand on my thoughts on your game at the end of my Youtube video. Feel free to tell me what you think of my playthrough and my feedback! *If you don't mind me saying, something I failed to mention in my video is that if you do continue to make another game(s) I would try to approach it with a more condensed structure. I really think a shorter and more linear experience would pair well with your talents. Another thing you can work on is how you structure tutorials, having to read lines of text at the top of the screen is hard to see and to keep up with. Here's a link to my video: https://www.youtube.com/watch?v=s-eklkbRdgU
They should write somewhere there's no mouse support: no keyboard+mouse, but only keyboard, you turn your direction with arrow keys, while walking with WASD. But, anyway, I understand the nostalgia for PS1 games, but I still don't see the needing to "simulate" the technical limit of a bad PS1 porting in a 2025 game... Sorry, for me is a no go. Even if a it's a low budget and low price one man game.
The game's in a rough place for me right now unfortunately. The controls and combat feel very stiff with attacks sometimes not registering which is something I noticed as soon as I entered the first battle in the game. Another big issue I had was the fact that once you get to the part that introduces snipers the enemies begin dealing way more damage than you can heal for which was a big contribution to me having to quit in the mine. You have to survive for 30 seconds against tough enemies with healing that does very little for you and if you lose you have restart the mine segment again, which is frustrating since I got lost for so long in it due to everything looking similar. The checkpoints in this game are only when you load onto a new screen, which can be draining for longer segments like the aforementioned mine section. As it stands right now, I cannot recommend the game. At least not until the controls and combat feel better to play. [Key provided by the devs] Stream when I played it (Live thoughts): https://www.twitch.tv/videos/2615124668 https://youtube.com/live/0PsUoId-wl8
The movement and combat does still feel a bit janky and the game could do with some further balancing refinements, but the developer has been making improvements in this area over the past few months and the difference between now and then is noticeable (the introduction of strafing was a very welcome addition!). The story and art style are really cool, especially if you like the brutalist soviet-era vibes. A lot of love has clearly gone into the game. For those who reminisce on PS2 era horror games there's a lot to like here. With some further tweaks this game will be in a really good position for enjoyment by a wider audience.
The story was interesting, and the animation was great, but unforunately I can't recommend this game. Playing on controller is impossible so I tried mouse and keyboard. You aren't able to use the mouse so you do WSAD and the arrow keys. I was really struggling with getting through the game since I couldn't walk or aim well. If that is fixed I would absolutely want to try this game again. Best of luck!
I had fun struggling through the first few levels. Now I'm stuck in the underground/sewer level where I can't see ♥♥♥♥. Also I got used to the tank controls until an update completely changed them. Playing this late at night felt very nostalgic. It has cursed PS1 game aesthetics. This game is definitely worth the price if it's on sale. I hope it continues to be updated and polished because it has a real cool vibe.
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