
DARKSIDERS: GENESIS gives players their first look at the world of DARKSIDERS before the events of the original game. Furthermore, it introduces the fourth and last horseman STRIFE, as well as Co-op gameplay for the first time in the history of the franchise.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Aug 8 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 13.7Kreviews | 82% | — | $7.5M |
| $39.99 | 3.9Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 870 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Sadly as disappointing as the main games...bland, simplistic, repeatable
The combat is fast and satisfying, offering plenty of abilities and upgrades, while the Creature Core system encourages experimentation with different builds and strategies. The levels are filled with secrets, puzzles, and optional challenges that reward exploration and add a lot of replay value.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish*, Portuguese - Brazil, Russian*, Simplified Chinese*languages with full audio support
| $39.99 |
| 1.5Kratings |
| 74% |
| — |
| not modelled |
| $29.99 | 161ratings | 82% | — | not modelled |
| $29.99 | — | — | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 875 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Dün Ankara Şoförler Odası'nın düzenlediği minibüscon isimli etkinliğe katıldım. Minibüs cosplayi yapmak için en yakındaki erotik shopa gidip minibüs kostümü almıştım geçen hafta. Erotik shop esnafı 40 yıllık aile dostumuzdu. Dün etkinlik esnasında tam kostümü giyecektim ki erotik shopçu içeri daldı. "Dur Melisa! O minibüs kostümünde aids var!" dedi. "Ama neden? Bana bunu nasıl yaparsın?" yere çöktüm. Bu ihaneti nasıl kaldıracağımı düşünürken içeri yossi kohen girdi. "Onu biz tuttuk. Yeni dünya düzenimiz için tehlikeli olduğun için seni ortadan kaldırmalıydık. Annen bu konuda başarısız oldu, ama ben olmayacağım" dedi ve silahı erotik shop esnafına doğrulttu. Erotik shopcu, gözlerinden gelen yaşlar ile son sözlerini söyledi. "Senin gelecekte başarılı bir cosplayer olacağından emindim Melisa. Karımı ve çocuklarımı kaçırdıkları için başka çarem yoktu. Özür dilerim." cansız bedeni yerdeyken intikam yemini ettim. Yossi Kohen "Sıra sende Melisa!" diyemeden ben çoktan minibüs kostümünü giymiş, kendisini ezmiştim. AIDS olduğum gerçeği ile arkama döndüm. Freddy Mercury bana bakıyordu. "Show Must Go On!" sözüyle bana cesaret verdi. Üzerimdeki cosplay ile az önce bulunduğum giyinme odasından sahneye atladım. Ankara Şoförler Odası beni alkışlarken erotik shop esnafının da onlarla birlikte alkışladığını hissettim.
Такое чувство, что 90% бюджета игры потратили на первый синематик)) Ну... игра для тех у кого очень и очень скромные требования к играм...
Darksiders Genesis is a game. It's part of the Darksiders franchise. It tries to be a Darksiders game, but it's not a very good one. Darksiders Genesis is sort of a mix of Diablo-esque top-down loot games and just a top-down take on Darksiders 2. It has the action and the platforming of the first two Darksiders games. It has two Horsemen. It's a prequel to the other games, sort of. And it's entirely forgettable and janky and best skipped. I thought Darksiders 3 was unresponsive and had bad platforming, but then I played this game. I have no idea what to even call the perspective this game uses aside from "pure jank". It's nigh impossible to estimate how to make jumps onto platforms without trial and error. So while it visually has some of the slickness of Darksiders 1 and 2 in animations, in terms of gameplay it's about as frustrating as a platformer can be. The combat isn't much better, as it requires unlocking most of the upgrades to start to get as compelling as Darksiders 1 and 2 were at the start. This happens roughly at the end of the game. Even then the games jank perspective can still easily result in lots of "death"-by-environment situations. Particularly when exploiting the most OP character, which is War, not Strife. You see, War can do two things that are bonkers and make him nigh invincible, when the environment doesn't kill him. The first is that he can get a charge attack that makes him temporarily invincible and hits really hard. This attack can be upgraded multiple times. It's also spammable. Infinitely. This leads to lots of environment deaths, but is also trivially exploitable to kill anything in the game with otherwise near zero risk. The second part, which Strife can also do but less easily due to his relative squishiness in melee, is that executions offer invincibility too. So optimal War gameplay is to simply endless charge into enemies and execute them. On repeat. This worked trivially to get 70k points in Crucible while being 500 points underpowered (gear score) on endless mode, in a fraction of the time it would've taken with Strife with his piddly lightning gun damage and with a fraction of the effort too. That's still far more effort than this game deserves. The story is nothing interesting and basically rehashes the premise for the other Darksiders games without adding much to it. The ending cutscene is somewhat relevant, but otherwise it's forgettable fare. War is still a badass, but Strife is a bit too basic Marvel action movie hero for my liking. The dynamic does work as does switching out between the two on the fly. It's just that the game itself isn't fun and more actively frustrating and bland in equal measure. The level design seems to be intentionally toxic to the player. Lots of elements are gated by gear that isn't unlocked until the end of a level, or even many levels later. Significant parts of very early levels can't even be accessed until finishing level 11 of 17 total! And most of the later ones are relatively short. A lot of the levels way overstay their welcome without introducing anything interesting too. The cutscenes are basic, often unfinished, drawings with some narration. That narration has also changed from the prior games, particularly for the Council. War is still voiced by Liam O'Brien though, so that's good at least. And the music is pretty good. On the technical front Darksiders Genesis is easily the worst game in the franchise. Yes, even worse than Darksiders 2 where it's a choice between crashes and bugs (default) or endless stuttering (beta branch). At least for my setup. This game doesn't just not fully support ultrawide screens, but is actively unplayable on an ultrawide without resorting to 16:9 resolution or third-party executable hacks. The FOV is vert-, but the gameplay only allows you to target elements that are visible within the FOV, so many puzzles that require ranged interaction (most of them) are uncompletable on ultrawide. Yes, for real. Aside from that the game does not support HDR natively and there's no RenoDX mod. It crashed on me several times and I even got to send a neat crash report to Epic Games (Unreal Engine) for one of them. The performance is very poor for what's not a visually impressive game and there seems to be a memory leak somewhere. In Crucible going for those 70k points the game's performance collapsed around wave 50, regardless of how few enemies were on screen or how little was happening. This is on my PC, so given the specs probably pretty unavoidable for anyone at this point in time. At least on a positive note, the Steam Controller/Deck layout works really well for this game. It's still super janky though and that perspective is still the most insane attempt at top-down I've ever seen. Most people are better off skipping this one. I don't really see who this game would actually appeal to. Even the co-op seems forgettable from what I've heard from friends who tried that part out.
это игра, которая отлично работает как кооп‑развлечение и лёгкий «лоурдроп» по всадникам, но хуже — как большая сюжетная часть серии. Очень нравится дуэт Войны и Раздора: постоянные перепалки, разный стиль боя и возможность мгновенно переключаться между персонажами делают бои живыми, особенно когда играешь вдвоём на одном экране. При этом паззлы и прогресс ощущаются упрощёнными по сравнению с классическими Darksiders, а отдельные уровни и арены начинают сливаться в памяти после нескольких часов. Лично я воспринимаю Genesis как отличный спин‑офф «на пару вечеров» — идеален, чтобы пройти в коопе и освежить интерес к лору всадников, но не как замену основным нумерованным частям.
думала как дота, но оказалось лучше хороша зараза
Для любителей серии и изометрии. Все прям круто кроме самого тупого разочарования - упавления. Очень неудобно сделаны прыжки всякие и в некоторых местах просто часами мучаешься на одном месте чтобы допрыгнуть. в 4 мисси есть рычаг, на котором надо повиснуть и он опустится. И спрыгнуть с него надо НАЗАД. Но в управлении с такого рычага НЕТ ВОЗМОЖНОСИ прыгнуть назад. Лево право только. Это либо баг либо конец игры для многих) Я не понял как мне хватило терпения изловчится, чтобы спрыгнуть с этой хераборы на платформу, чтобы пройти дальше. Думал на этом моменте я удалю игру
这是我玩过的攀爬跳跃冒险做的最差的游戏,没有之一
Отличный выбор для тех, кто ищет отличную игру для веселого, и порой медитативного геймплея. Если играли в любую другую игру серии, то хороший приквельный сюжет, как затравка для будущих частей. Хоть обзор камеры и ♥♥♥♥♥, на первый взгляд, то в процессе - привыкаешь. А так ну крепкие 7 застреваний в текстурах из 10 открытх гайдов по нахождению предметов на карте.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $84.5M | 118.4K | 77% | $34.99 | |
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| $3.1M | 6.5K | 86% | $19.99 | |
| $5.3K | 27 | 74% | $9.99 | |
| — | 161 | 82% | $29.99 | |
| $29.7M | 68K | 56% | $19.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $7.5M | 27K | 91% | $9.99 | |
| $7.5M | 11.5K | 98% | $19.99 | |
| $7.5M | 30.3K | 96% | $7.99 | |
| $7.4M | 39.2K | 92% | $7.49 | |
| $7.4M | 6.9K | 83% | $39.99 | |
| $7.4M | 45.7K | 93% | $9.99 |