
Darkestville Castle — a darkly comedic point-and-click adventure where you play as a sarcastic demon. Solve clever puzzles, manipulate idiots, and bring chaos back to Darkestville, because being evil is just more fun.
Modeled estimate, not a reported figure. How we estimate →
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About

Welcome to Darkestville. A place where people scream, demons laugh, and being evil is not only encouraged — it’s mandatory.
Meet Cid.
Professional tormentor.
Certified menace.
Local legend.
For years, everything was going great: villagers suffered, Cid thrived, balance was maintained. Then some idiot named Dan Teapot hired demon hunters. Now Cid is banished, annoyed, and ready to ruin absolutely everyone’s day.
Darkestville is a classic point-and-click adventure where you don’t save the world — you make it worse. Lie. Manipulate. Solve puzzles (yes, you’ll actually have to think). Deal with ridiculous characters. Break things. Fix them. Break them again. All in the name of evil.
Inspired by the golden age of adventure games, Darkestville delivers sharp writing, dark humor, and just enough cruelty to keep things interesting. Because let’s be honest — being the hero is overrated. Be worse.
Play as the villain (finally)
Dark humor that absolutely does not behave itself
Clever puzzles that will make you feel smart (eventually)
A world full of idiots, victims, and future regrets
Zero moral responsibility
Rule Darkestville. Or at least make it suffer.
P.S. Also, by purchasing this game, you are supporting a noble cause. Part of your money will be used to enslave mankind… sorry… to clean the seas from pollution, create a sanctuary for the only Endangered Invisible Flamingo on this planet, and other kinds of noble-sounding lies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
почему в игру не добавили возможность отпиздить Дэна Типота?
BEST GAME EVERRRRRRRRRRRR X'D PURE POINT & CLICK NOSTALGIA!!! THIS IS RIGHT UP MY ALLY X'D AND AND........ VERY RELATABLE.. YES
Wow, this was hard to give it a thumbs up or down, but overall it's more on the negative side for me. Let's start with what i liked - the graphics are nice, animations are smooth, voice acting is OK, the main character is annoying, but likeable and some of the jokes are funny and the story is - while very cliché - OK. Let's see the problems from smaller to bigger ones: - music - a lot of Monkey Island rip-off. It runs even when there's a loud radio in the scene, so you have the game music, the music from the radio AND a dialogue. brilliant. - many characters feel very undeveloped or underutilized. They are there for a single puzzle and some conversation, but they don't feel real characters, just mechanics to move forward with your puzzles. - interactivity - OK, so i have 3 verbs to choose from, but the game rarely gives context specific responses for things i'm trying. Even seemingly logical combination of items or trying to talk with inanimate objects give the standard "you can't do that" responses. No hints, no acknowledgement that the idea might have made sense in another universe or anything. - the dialogues. They are long. Everything we learn about Cid is not by SHOWING, but by TELLING. People talk a lot. Instead of getting some real insights to past adventures and his personality, we learn it by listening to people talking about it. Obviously the "show, not tell" principle was not heard of by the creators of the game. - monkey island. I mentioned the music already, but then the ending is stolen from there as well and just too many things felt like that it's trying to be a cheap copy of Monkey Island. Would be ok for a first, budget game, but this game looks professional. For that, this is DEFINITELY not ok. - the puzzles. They start out great, they are logical, i was able to make progress with just a bit of trial and error, so i had a good feeling about the game. Fun character, fun story and logical puzzles. By the second half of the game this started to turn into a nightmare of idiotic puzzles where I rather relied on a walkthrough instead of trying things forever. With no hints and no logic in many of these tasks, it felt just like a chore, not fun. This for me turned the overall evaluation negative. So overall - a short game, relatively funny, but nothing memorable and with terrible puzzles.
Les graphismes ne sont pas parfaits et l'humour est inégal, mais c'est tout de même un assez bon point & click, pas trop long.
JUEGAZO Muy buena la historia y los puzzles.
сщщд
замечательная игра всем советую
квест-игра, которую должен пройти каждый любитель этого жанра. замечательная озвучка, достаточно длинная и при этом не сильно душная в плане прохождения
another coronacion de gloria
веселая игра, с юмором и интересными головаломками! РЕКОМЕНДУЮ!
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Languages: English*, Russian*, Spanish - Spain, French, German, Italian*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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