
A turn based dungeon crawler where you create a party of heroes to go on epic quests.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Dark Quest returns with its fourth installment - a turn-based strategy adventure inspired by the legendary HeroQuest board game. Enter a realm of perilous dungeons, cunning traps, and powerful magic as you lead your party of heroes against the forces of the Dark Sorcerer.
The evil Gulak, the sorcerer’s puppet, commands monstrous legions that stalk the night. Villagers vanish without a trace - stolen in silence, never to be seen again. Only your band of champions can stand against this tide of darkness and end Gulak’s reign of terror.

Embark on 30 handcrafted quests filled with tactical, turn-based combat and deadly surprises. Outsmart over 40 unique monsters, evade lethal traps, and wield both magic and steel to survive sprawling, multi-floored dungeons that test your wit and courage.
Command up to 10 unique heroes, each with distinctive stats and powers. Train them in the Hero Camp, unlock new cards and abilities, and forge your perfect dungeon-delving team.
Team up with friends online or locally in couch co-op up to 3 players, combining your heroes’ strengths to overcome Gulak’s legions. Explore together and find treasures to fill your purses!
Step into the role of the Creator - design your own quests, build intricate dungeons, and shape adventures for others to explore. Play, share, and discover community-made quests from players around the world, or craft your own original challenges to test the bravest heroes.
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−40% | 175reviews | 81% | — | $88.4K |
| $19.99 | 65ratings | 77% | — | not modelled | |
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
不錯的小遊戲
Es una autentica maravilla para echar el rato y disfrutar de un juego de mesa 100% recomendado. Para mas info aquí tenéis: https://youtu.be/LWZh-HTu31Y
I played every of the four instalments of "Dark Quest", but Part 4 is something special for me. I played the Demo a while ago, and identified a few little things that were of the accessability-kind that has some importance to me. I used the commentary function to the Demo's topic, and the Devs answered that they will see what they can do for me in the final game. And now that I'm playing Part 4 I realize: They truely did! That little story besides, I love "Dark Quest 4" because of: + a great tabletop feeling with dungeons that are truely a memory of big old "Hero Quest"-campaigns. I was, for example, highy thrilled by the amazing "Laboratory" that unlocks after you find a certain key in another level + a known but advanced collection of heroes that you'll HAVE TO become friends with, because your favorite characters get hurt, get tired, and regain strength through "pausing" a quest + a tactial collection of items, spels, runes, and so much more to apply to your characters. You cannot attach everything to everyone, and there's only one item of every kind (like in the boardgame, the game is so greatly inspired by). That makes it a challenge to figure out whose synergies are the best. Love that! + Last but not least a tactical dungeon crawling that challenges you on every turn: Which character should be placed next to the door? Is your archer handicapped by a wall that blocks his line of sight? Do you use your companion-ability in this fight or do you save it for another? Does your mage has enough health to resist an archers arrow? Can you block the Goblin-rider with your knight? All that makes a game that makes me asking for only one thing: Please, dear Devs, continue working on this franchise, because it becomes greater and greater with every single instalment!
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese +4 more
| $19.99 |
| 38ratings |
| 82% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
No. Proprio no. C'è tantissimo potenziale, tante cose che potevano essere implementate, tanti meccanismi già esistenti che potevano essere sfruttati meglio con poco sforzo. Non capisco come sia possibile che, con quello che è stato offerto, sia un quarto capitolo di qualcosa. Mi ero aspettato molto di più, la delusione è stata tanta, sarebbe stata peggiore se l'avessi completato da solo. Onestamente 4€ per android sarebbe una collocazione migliore. C'è poco, se vi aspettate profondità, evitatelo.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $108.8K | 490 | 73% | $7.99 | |
| $514.1K | 762 | 94% | $11.99 | |
| $63.6K | 315 | 92% | $7.99 | |
| $48.8K | 150 | 95% | $12.79 | |
| $41K | 148 | 78% | $9.99 | |
| $31.3K | 40 | 80% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $88.4K | 110 | 33% | $19.99 | |
| $88.4K | 949 | 79% | $4.99 | |
| $88.4K | 1.7K | 88% | $2.49 | |
| $88.4K | 180 | 29% | $14.99 | |
| $88.4K | 584 | 89% | $5.99 | |
| $88.4K | 203 | 44% | $14.99 |