
Verroa is a peaceful continent on the brink of war as the Asverellian Empire seeks to expand - at your homeland’s expense. Command unlikely heroes, fight challenging turn-based battles, and watch hardship forge iron into steel. Dark Deity is back, bigger and better than before!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 23 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Dark Deity is back! A quarter of a century has passed, as Irving and the Eternal Order carefully rebuilt Verroa to protect it against a future war. Their efforts will be put to the test far too soon as a new threat looms on the horizon. The neighboring Holy Asverellian Empire needs new lands to grow, and the fractious, fragile Verroa seems ripe for the taking. All that stands in its way is the Order and twenty scrappy heroes-to-be.
Take command of the Eternal Delegation, led by Irving’s descendants. Gwyn and Riordian will have to navigate the treacherous politics of Verroa, and weave a web of alliances to turn the tide of the coming war. Your decisions will determine the shape of these alliances and define your army. Coupled with the help of a giant pool of customizations, no two playthroughs will ever feel the same.
Put simply, Dark Deity 2 is about playing your way, all the way.

Turn-based tactical combat is at the heart of Dark Deity 2. Your 20 heroes have access to 45 branching classes, each with its own powerful abilities, passive effects, and its own tactical niche…
…that’s until you start experimenting with skills, abilities, and gear that can completely change the way a unit performs in the field and upend your tactics in a good way..
Heroes will bond as they fight seemingly impossible odds. Hardship forges the strongest bonds…but can also destroy friendships and wreak havoc. Will you be able to walk the line between the two?

A desperate defense against an overwhelming foe. A land in the grasp of war fever, panic, and factional strife. A traitor around every corner. To have a chance at winning the war, you’ll need to make some difficult choices.
Verroa is torn apart by factions, and many of these factions are fractured in turn. Decide who to support and who to throw to the wolves - but weigh each option carefully. After all, your choices may drastically change the coming battles…
Every choice can fundamentally change the way you play the game. No two playthroughs are the same and what goes right in one game can go terribly wrong in the other.

No playthroughs are the same, but you can push Dark Deity 2 even further. Inspired by the many community-made randomizers for popular RPGs, Dark Deity 2 features a built-in comprehensive randomizer and campaign customization suite from launch. Random recruitment order, custom difficulty runs with stat, aptitude, xp, gold sliders, and more are available, allowing for near-limitless replayability!
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 1.8Kreviews | 89% | — | $1.1M |
| $24.99 | 116ratings | 89% | — | not modelled | |
Engagement
Reviews
Themes across 124 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
그럭저럭 할만한 SRPG 게임. 파이어 엠블렘으로 대표되는 SRPG 게임은 매물이 상당히 적은 편이다. 스토리는 굉장히 평이하고, 주인공이 매력적인가 하면 좀 애매하다. 처음부터 끝까지 끌려다니는 타입이라. SRPG는 전투가 핵심인데, 이 게임은 난이도가 별로 높지 않다. 특히, 사거리가 궁수든 마법사든 2를 넘어가지 않아서, 회피+피흡 높은 1~2 사거리 단검 유닛을 적진에 던지면 적이 전멸한다. 진짜 고난이도 게임을 하고 싶다면 다른 게임을 추천한다. SRPG 팬들이라면 할만하지만, 진짜 명작이라고 하기는 좀 어렵겠다. 그래도 일단 3 나오면 사긴 할듯.
괜찮은 겜
If you like the first game petter much the same with a couple gameplay mechanics that have changed. If the story for the first game was what made you like this then it might not be for you as most of the characters do no make an appearance in this game. You can quicksave (called battlesave) by clicking on a empty tile. Now for the breakdown. Story - There a HUGE timeskip, and new characters to play with. It makes the previous story feel unneccasry and not connected at all though some of the previous cast is in this game. It would have been better to have a continuation of those stories. The new story is okay similar plot points as the first and twist that happens but so late it felt pointless and mostly done for shock value. Gameplay - Mostly the same outside of character now have mana and abilities. This is a fine addition as you can upgrade abilities and mana is return every turn. Outside of that move char go to enemy attack. Would buy on a sale decent story same gameplay, so if you are in the mood then get it, the choice is yours
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Korean, Spanish - Spain, Portuguese - Brazil, Spanish - Latin America, Simplified Chinese, Traditional Chinese*languages with full audio support
| $24.99 |
| 38ratings |
| 90% |
| — |
| not modelled |
| $16.25−35% | 10ratings | 88% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 125 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
SRPGとしてオリジナリティ・クオリティ共に十分なものがある作品。 スキルをガンガン使い、バシバシ敵を倒していく感じは結構新鮮。 ここは、やや大味に感じる人もいるかもしれないが、よかったと思う。 ストーリーに関してはシリーズ2作目ということもあり、本当の意味で楽しむならば1作目のプレイは必要。1もなかなかよくできたSRPGなので問題なく楽しめるとは思う。
재밌는데.... 재미는 있는데... 손이 안감 아트랑 더빙은 좋았음
可能是已經習慣3D動畫,看到這種感覺就會落後很多
good game but could have been shorter. 30 chapters felt like unnecessary drag lol.
I really loved the characters in this game, and the combat is a huge step up from the first game. I will say that I'm sad I couldn't max out supports with two characters because of a bug. That was the biggest downer for me =( All in all, lots of fun and I eagerly anticipate the next game.
3나온대요 빨리 하세요
If Dark Deity doesn’t find any issue with giving me an Arthur that one shot every unit he faced for 40 mana on Deity difficulty I don’t have an issue with it either. Some units are unbelievably busted in my experience (Arthur and Khamari solo’d multiple maps), some fall off hard (Alden), and everyone else are healers or are for decoration. Some concepts for classes are sick, Casandra being a tanky axe welding healer made me give her all the elixirs and despite insane stats she was low-key trash. Gwyn was a glass cannon that struggled to kill. I skipped all cutscenes but the archer guy was really bad as they are in every Fire Emblem like game, I’m assuming he died. The game could use a little balancing but that’s part of the intrigue, I still don’t know how Arthur got released being able to nuke anyone he wanted. Was this much of a review no, but I only played for the gameplay. Fire Emblem gameplay will always work for me and this game was good and did just enough to separate itself from contemporaries. Also am I crazy or did checking the enemies range just not work half the time?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 3.1K | 72% | $24.99 | |
| — | 0 | — | — | |
| $170.8K | 345 | 86% | $15.99 | |
| $1.5K | 7 | 71% | $7.49 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 2.6K | 93% | $17.99 | |
| $1.1M | 4.5K | 70% | $12.99 | |
| $1.1M | 1.4K | 66% | $19.99 | |
| $1.1M | 1.1K | 76% | $34.99 | |
| $1.1M | 4.5K | 98% | $19.99 | |
| $1.1M | 4.4K | 83% | $9.99 |