
Verroa is a peaceful continent on the brink of war as the Asverellian Empire seeks to expand - at your homeland’s expense. Command unlikely heroes, fight challenging turn-based battles, and watch hardship forge iron into steel. Dark Deity is back, bigger and better than before!
Modeled estimate, not a reported figure. How we estimate →

About

Dark Deity is back! A quarter of a century has passed, as Irving and the Eternal Order carefully rebuilt Verroa to protect it against a future war. Their efforts will be put to the test far too soon as a new threat looms on the horizon. The neighboring Holy Asverellian Empire needs new lands to grow, and the fractious, fragile Verroa seems ripe for the taking. All that stands in its way is the Order and twenty scrappy heroes-to-be.
Take command of the Eternal Delegation, led by Irving’s descendants. Gwyn and Riordian will have to navigate the treacherous politics of Verroa, and weave a web of alliances to turn the tide of the coming war. Your decisions will determine the shape of these alliances and define your army. Coupled with the help of a giant pool of customizations, no two playthroughs will ever feel the same.
Put simply, Dark Deity 2 is about playing your way, all the way.

Turn-based tactical combat is at the heart of Dark Deity 2. Your 20 heroes have access to 45 branching classes, each with its own powerful abilities, passive effects, and its own tactical niche…
…that’s until you start experimenting with skills, abilities, and gear that can completely change the way a unit performs in the field and upend your tactics in a good way..
Heroes will bond as they fight seemingly impossible odds. Hardship forges the strongest bonds…but can also destroy friendships and wreak havoc. Will you be able to walk the line between the two?

A desperate defense against an overwhelming foe. A land in the grasp of war fever, panic, and factional strife. A traitor around every corner. To have a chance at winning the war, you’ll need to make some difficult choices.
Verroa is torn apart by factions, and many of these factions are fractured in turn. Decide who to support and who to throw to the wolves - but weigh each option carefully. After all, your choices may drastically change the coming battles…
Every choice can fundamentally change the way you play the game. No two playthroughs are the same and what goes right in one game can go terribly wrong in the other.

No playthroughs are the same, but you can push Dark Deity 2 even further. Inspired by the many community-made randomizers for popular RPGs, Dark Deity 2 features a built-in comprehensive randomizer and campaign customization suite from launch. Random recruitment order, custom difficulty runs with stat, aptitude, xp, gold sliders, and more are available, allowing for near-limitless replayability!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Korean, Spanish - Spain, Portuguese - Brazil, Spanish - Latin America, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 56 reviews with recorded playtime.
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
재밌는데.... 재미는 있는데... 손이 안감 아트랑 더빙은 좋았음
It's alright, the gameplay flow and progression system is fun until it ends up revealing to be quite shallow late game compared to modern games in the Fire Emblem/Tactics genre. The writing is alright for the most part, I do wish choices in the game felt...more punishing or had any impact on the story in the long term at all. It's a nice game to sink some hours into regardless of it's flaws, but nothing to ever come back to.
Good story, nice characters, fun combat style. Its a good game,
可能是已經習慣3D動畫,看到這種感覺就會落後很多
Genialna gra
翻译和字体有点问题,剧情也一般,但是总体来说挺好玩
Ich Liebe diese Spielreihe sie Waren beide so gut und ich freu mich auf den Finalen Teil <3
약간 나이든 케릭터 들은 전작 케릭터 인거 같길래 과거 모습이 궁금해 전작 상점 페이지를 한번 보고 와 봤다 올든 이색히 좀 심하게 역변했구나
그럭저럭 할만한 SRPG 게임. 파이어 엠블렘으로 대표되는 SRPG 게임은 매물이 상당히 적은 편이다. 스토리는 굉장히 평이하고, 주인공이 매력적인가 하면 좀 애매하다. 처음부터 끝까지 끌려다니는 타입이라. SRPG는 전투가 핵심인데, 이 게임은 난이도가 별로 높지 않다. 특히, 사거리가 궁수든 마법사든 2를 넘어가지 않아서, 회피+피흡 높은 1~2 사거리 단검 유닛을 적진에 던지면 적이 전멸한다. 진짜 고난이도 게임을 하고 싶다면 다른 게임을 추천한다. SRPG 팬들이라면 할만하지만, 진짜 명작이라고 하기는 좀 어렵겠다. 그래도 일단 3 나오면 사긴 할듯.
개연성 없는 스토리, 매력없는 캐릭터들 20스테이지 까지는 승급하는 맛으로 했지만 후반부는 처참 그자체.. 스토리도 똥이라 그냥 스킵스킵.. 매력적인 마계를 왜 꼴랑 3스테이지 넣고 급마무리한거지? 차라리 30스테이지 왕 죽이고 악마들 사냥하러 가면서 3차직업 넣었음 이정도로 처참하진 않았을텐데.. 왕 배후에 뭔가 대단한 악마가 있는것 처럼 포장 ㅈㄴ해놓고 등장조차 안하네?? ㅅㅂ;; 실제 플레이 타임은 20~25시간이면 떡을침 겜켜놓고 유튭보느라 플탐긴거뿐 2회차는 필요 조차 없음 이미 1회차가 선형구조에 쓰는 캐릭만 쓰게됨 30스테이지 엔딩보니까 시간 아까워서 괜히 더 빡치네;;
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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