
Verroa is a peaceful continent on the brink of war as the Asverellian Empire seeks to expand - at your homeland’s expense. Command unlikely heroes, fight challenging turn-based battles, and watch hardship forge iron into steel. Dark Deity is back, bigger and better than before!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 23 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Dark Deity is back! A quarter of a century has passed, as Irving and the Eternal Order carefully rebuilt Verroa to protect it against a future war. Their efforts will be put to the test far too soon as a new threat looms on the horizon. The neighboring Holy Asverellian Empire needs new lands to grow, and the fractious, fragile Verroa seems ripe for the taking. All that stands in its way is the Order and twenty scrappy heroes-to-be.
Take command of the Eternal Delegation, led by Irving’s descendants. Gwyn and Riordian will have to navigate the treacherous politics of Verroa, and weave a web of alliances to turn the tide of the coming war. Your decisions will determine the shape of these alliances and define your army. Coupled with the help of a giant pool of customizations, no two playthroughs will ever feel the same.
Put simply, Dark Deity 2 is about playing your way, all the way.

Turn-based tactical combat is at the heart of Dark Deity 2. Your 20 heroes have access to 45 branching classes, each with its own powerful abilities, passive effects, and its own tactical niche…
…that’s until you start experimenting with skills, abilities, and gear that can completely change the way a unit performs in the field and upend your tactics in a good way..
Heroes will bond as they fight seemingly impossible odds. Hardship forges the strongest bonds…but can also destroy friendships and wreak havoc. Will you be able to walk the line between the two?

A desperate defense against an overwhelming foe. A land in the grasp of war fever, panic, and factional strife. A traitor around every corner. To have a chance at winning the war, you’ll need to make some difficult choices.
Verroa is torn apart by factions, and many of these factions are fractured in turn. Decide who to support and who to throw to the wolves - but weigh each option carefully. After all, your choices may drastically change the coming battles…
Every choice can fundamentally change the way you play the game. No two playthroughs are the same and what goes right in one game can go terribly wrong in the other.

No playthroughs are the same, but you can push Dark Deity 2 even further. Inspired by the many community-made randomizers for popular RPGs, Dark Deity 2 features a built-in comprehensive randomizer and campaign customization suite from launch. Random recruitment order, custom difficulty runs with stat, aptitude, xp, gold sliders, and more are available, allowing for near-limitless replayability!
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 1.8Kreviews | 89% | — | $1.1M |
| $24.99 | 116ratings | 89% | — | not modelled | |
Engagement
Reviews
Themes across 124 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really fun worthy sequal to the original!
类火纹游戏,相比上一作有非常大的进步,进步点包括但不限于:数值系统调整,职业调整,技能系统引入(精通值的影响),防御机制减法,法力系统,除此外加入了生动的配音,哪怕官中翻译仍然拉胯,但是有英文配音,起码听得懂。个人给到8分+的评级
도트, 턴제, SRPG 올드게이머라면 환장할 가장 매력적인 3개를 가지고도 맛없는 게임 몰입할 캐릭터가 없으니 도트가 필요없고, 턴제한을 걸어둔 것은 쫄깃함은 더할 수 있으나, 전략적 기믹이나 캐릭을 활용할 특성이 전무하여 노잼 니가와로 불러서 줘패면 되니 전략도 없다 어거지로 한다 진짜
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Korean, Spanish - Spain, Portuguese - Brazil, Spanish - Latin America, Simplified Chinese, Traditional Chinese*languages with full audio support
| $24.99 |
| 38ratings |
| 90% |
| — |
| not modelled |
| $16.25−35% | 10ratings | 88% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 125 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
oldschool gameboy Fire Emblem style :D only wish there was still more QoL things unless i just havent figured them out. like being able to compare stats of your currently equiped weapon and the new one you got. and that if you sold a weapon with runes on it it gave you more gold or would ask if you were sure you wanna sell it with the runes in the weapon
A sequel that builds on an already extremely fun experience. I would recommend this to anyone who likes SRPGs, regardless of whether or not they've played the original Dark Deity.
中规中矩,不是很好但是也不是很烂的SRPG。由于没有兵种克制加上很多回合限制,所以通用解是养一个棋子走单就可以完成大部分关卡,而且女主逆天的被动技能也让他可以早期就胜任这一职,不过没有为平衡性而乱改也挺好的。很多机制做的很恶心特别是战争迷雾。中文翻译挺差的,而且很多BUFF写的不明白,有些一次战斗衰减过回合不会存留也没写清楚。感兴趣可以玩玩
Truly awful strategy game. The first major event limits you to 11 turns. But also tasks you with saving NPC's while the village is burning which makes sense in terms of turn limit. But they also task you with taking out the boss within that turn limit too. Which logically can't be justified, not from a gameplay or story standpoint. These type's of games reward thinking and strategy. And the most non-creative and poor design decision you can make is to throw a turn counter to make up for idk "forced sense of urgency or something", fake complexity to make up for lack thereof. Effectively ruining the core gameplay. I wish I could refund it, but I'm over the 14 days window. I'll never buy another Dark Deity game tho, that's for sure.
要求配置低,战斗很不错,除了没有克制系统,画风,战斗画面都让人很爽
Pretty good. Surprisingly good voice acting and UI and the gameplay is good (better than Fire Emblem, worse than something like Triangle Strategy or Trash of the Titans, although it's a lot easier for me to get on for a chapter of this then get into playing a bit of Triangle Strategy), it just dragged too long. I wouldn't say there were particularly 'filler' chapters, but there were definitely ways to shorten the amount of chapters needed to be spent in certain arcs. Plus there's a bit too much dialogue in some chapters for my liking, even if I did genuinely like the main cast (it gets to a point with Gwyn saying she's a failure over and over and over). I am pretty excited for Dark Deity 3 (happy to see its a bit like my favorite Fire Emblem game Shadows of Valentia in terms of structure) and I will never play Dark Deity 1 because it looks pretty mediocre.
蛮有意思的就是羁绊系统有点难搞
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 3.1K | 72% | $24.99 | |
| — | 0 | — | — | |
| $170.8K | 309 | 86% | $15.99 | |
| $1.5K | 7 | 71% | $7.49 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 2.6K | 93% | $17.99 | |
| $1.1M | 1.1K | 94% | $24.99 | |
| $1.1M | 4.5K | 70% | $12.99 | |
| $1.1M | 1.4K | 66% | $19.99 | |
| $1.1M | 1.1K | 76% | $34.99 | |
| $1.1M | 4.5K | 98% | $19.99 |