
Noah lives with his eccentric father, who’s obsessed with Dictator X. When he joins a strange auction at a castle, he must work to solve mysteries hidden in the exhibits and uncover his father’s secrets. Risk everything to win—but what truth awaits? Story by Rika Suzuki!
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About
A brand-new mystery adventure game, with both story and script written by Rika Suzuki, known for her brilliant work on Another Code/Trace Memory and Hotel Dusk: Room 215. It also features character design by Kohske, author/illustrator of GANGSTA., and music by Monster Hunter composer, Yuko Komiyama, and Tsukasa Masuko, composer for the Megami Tensei series. Directed and produced by Shinsuke Umeda (IzanagiGames).
- Explore freely within an old castle rendered in 3D
- Use reasoning and deduction to solve clues via the Word Cloud System
- Use memories to expose the truth via each Auction
In the exploration phase, you will search rooms and floors, and talk to other participants, revealing trauma and lies that will lead you to the truth each one keeps hidden.
Information you learn here will be stored in your Word Cloud, and can then be used to solve mysteries during each auction!
But in this place, the auction exhibits aren't bid on with money, but with memories.
Auction participants try to win their bids by offering their own memories, using a memory reconstruction device known as EPO.
But memories burdened by secrets or trauma can change completely, becoming distorted and incorrect.
If the participants offer incomplete memories, their auction bids will fail.
Noah must become their supporter, fixing each target's memory to ensure they are correct.
If the auction is a success, the truth will be revealed—unleashing the dramatic story behind each ill-fated auction exhibit.
1981, Somewhere in Europe.
Eighteen-year-old Noah is haunted by the memory of his mother abandoning him as a child.
He lives with his father Leonard, a failed writer obsessed with collecting items related to “Dictator X.”
Noah wishes he would stop, but Leonard refuses to give up his strange obsession, even as they struggle financially.
One day, an auction invitation arrives, addressed to Leonard. Ignoring Noah’s protests, Leonard sets off for the old castle where the auction is to be held, promising to tell Noah everything once he returns.
But Leonard never comes home. With no way to contact him, Noah heads to the castle himself, determined to bring him home—only to witness something shocking.
Trapped inside the castle with the other guests, Noah decided to accept the Auctioneer's invitation, and take part in the auction himself.
Noah Crawford (VA. Kengo Kawanishi)
Leonard Crawford (VA. Rikiya Koyama)
Edgar Schultz (VA. Daisuke Namikawa)
Christoph Treheim von Berg (VA. Nobunaga Shimazaki)
Otto Klein (VA. Shunsuke Takeuchi)
Karla Becker (VA. Maaya Uchida)
Lorraine Klopp (VA. Yui Ishikawa)
Hell (VA. Akira Ishida)
Auctioneer (VA. Show Hayami)
Title: Dark Auction
Genre: Mystery Adventure
Development / Marketing: IzanagiGames
Story / Script: Rika Suzuki (Another Code/Trace Memory and Hotel Dusk: Room 215)
Character Design: Kohske (GANGSTA.)
Music: Yuko Komiyama (Monster Hunter series), Tsukasa Masuko (Megami Tensei series)
Director / Producer: Shinsuke Umeda (IzanagiGames)
Copyright: © IzanagiGames, Inc. / GOOD SMILE COMPANY
* This game is a story about young people learning about the past, and striving to protect a peaceful future. Although memories related to past wars feature in this game, it does not in any way, seek to glorify or promote the crimes of war.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 39 reviews with recorded playtime.
Reviews
[v2.0, après avoir fini le jeu] Dark Auction fut créé par un studio plutôt modeste et indépendant. Il ne mérite pas l'acharnement de ses détracteurs anti-IA (un défouloir pour certains, visiblement). Izanagi Games (et Good Smile Company) a reconnu ses erreurs et a même commencé à les corriger. C'est suffisant. Des jeux avec bien plus d'éléments issus d'une IA , il y en a des tonnes et des tonnes (un indice ? Level-5). Mais sinon, maintenant que j'ai fini ce jeu à 100%, je ne sais pas trop quoi penser du tournant à 180 degrés pris sur la fin du chapitre 6. Car oui, franchement, je l'ai trouvé un peu...violent. Sans trop spoiler, c'est aussi "WTF" qu'un Zero Escape (tiré par les cheveux jusqu'au sang, en d'autres termes). J'ai quand même cette douloureuse impression qu'l y a du potentiel quelque peu gâché. En gardant l'ensemble du scénario (et les personnages), en amenant mieux certains points et avec un vrai gameplay (plus d'interactivité, plus de liberté, moins de répétitivité), il y aurait matière pour un jeu nettement plus marquant (peut-être pas un GBE mais presque). Cela dit je maintiens ma recommandation. Car oui, dans l'ensemble, j'ai passé bon moment (je suis toujours intéressé par les thèmes de la mémoire ou de la culpabilité). Si j'ai moins adhéré aux "changements" à partir du chapitre 6, j'ai quand même adoré l'ambiance rétro et mystérieuse de Dark Auction. De même, j'insiste mais je me suis pas mal attaché aux personnages - qui ont beaucoup bénéficié du [i]Character Design[/i] de Kohske. Et l'OST est plus que plaisante (entre autres, les morceaux jazzy). Simplement, je dirais que c'est plus un titre pour les fans de Visual Novels. Ceux qui viennent pour l'aventure risquent d'être déçus donc. Note : 7,5/10
如果这是个几十块的小游戏,我可能就捏着鼻子说点好话,可惜这玩意卖一百多,那就完全没法推荐了。 名义上说是啥暗黑拍卖,结果暗黑在哪?剧情比暗芝居还阳光。与其说是来参加拍卖不如说是来接受心理治疗的。最终章不许直播还以为至少会有个类似都市传说解体中心一样的大反转,结果就这?内心没有任何波动甚至有点想笑。
14時間でクリア。 ウィッシュルームは謎解きが難しかったけど、今作は基本的には読み物で謎解き要素はほとんどない。 オークションパートで少しはゲーム要素があるけど、基本的には自由度がない読み物。 移動パートも次行くところが常に示されているのでただの作業。 基本的には朝から夕方まで人と話して図書室で本を読む、夜はオークション(とは言ってもオークションではない)。 これを登場人物分繰り返すので、単調で何回か寝落ちしてしまった。 最終的にはストーリーは「これじゃない感」へ(個人的に)。 おそらくパート2のために、様々な謎を残していると思うけど消化不良もいいところ。 とは言っても14時間くじけずに遊べたのでぎりおすすめで。
So, even ignoring the GenAi debacle surrounding most of this game it's pretty mediocre. I went into this expecting something along the lines of Hotel Dusk or Trace Memory, and I was very disappointed with what I found. It's fine as a visual novel, there's some interesting character details to be seen here and I will give it credit for completely blindsiding me with the twist at the end. But for all the good moments this game has, I find myself finding several more frustrating or even outright terrible ones. There isn't any player agency in the investigation segments. It's a simple go from point A to point B as shown by your minimap with basically 0 flavor or any extra crumbs to be found. Mysterious Coins, which one would assume are neat bonuses handed out for being thorough and wanting to explore the castle and its history, are just thrown in your path as another unmissable object to collect. Any time the player is required to use one of the many keywords discovered over the course of the game, the answer is handed to your or you are given such a softball question I struggle to think of a reason for the game to even pretend it's trying to get you to think. And then there's the Auction segments. Unlike other mystery Puzzle VNs like Ace Attorney or Danganronpa, there are no red herrings. When you need to find inconsistencies the game will always supply you with exactly the correct answers and you need to dip your toe into the tiny puddle that is figuring out which of these pegs go into which of the holes. If you can get this at a deep, deep discount it isn't a bad way to waste 10 hours, but I absolutely would not recommend anyone to pick this up at full price.
我真不该顶着偏头痛花这个时间玩这东西,想到有一群成年人拿着众筹两次的钱做出来这种东西就原谅了我人生里的所有错误,我不好说是让人别玩这个东西比较好还是骗别人一起来赤石比较好,游戏本身真的没必要存在,你应该直接开个通道让我把钱直接打给コースケ,画真好看吧我被封面骗了两年结果你端出来这种东西,最要命的是你还非要顶着x的名字然后把故事写成这样,除了噱头还有第二个意义吗,为了挽回你的差评我的建议是联动一下假面骑士
烂的不行,比异色代码还无聊,作者总有种写什么东西都写不透的感觉。这游戏要不是有石田彰和岛崎信长我是碰都不会碰的,开年第一赛博案底。而且看上去和异色代码一样还会有续作我真服了能不能放过大家。
单纯的无聊,烂而且意义不明的3d
如果让我用两个字形容这款游戏的话,就是: 无聊。 这是一款黄金厕纸。如果抛开主线剧情的话可以打到一个很高的分数。 优秀的美术,作画,音乐,配音,人设,可爱的日常小互动,完全可以给到高分。 但是糟糕的3d建模,意义不明的地图设计,枯燥乏味的主线,跳脱的剧情和逻辑,以及毫无难度的推理都将这个打着悬疑剧情向标签的游戏推到了风口浪尖。实在是让人提不起劲。 但是为什么我还是要推荐呢?因为他埋了续作的伏笔啊,我想看他怎么胡扯下去把故事圆回来,也想多看看人物美丽的脸。更重要的是大家都要一起来受苦。(不是) 总之,如果出了续作我还是会买的,我可太想看看他怎么编故事了。
只玩了两章就已经有了不妙的感觉...亚撒西的魅魔体质男主,含金量就无需多言了。
私はこう思っている、キャラクターのイラストと声が好きであればこのゲームを買い、プレイした時、十分満足ができると。 シナリオ読了しました!クリア後レビューです。 他の方が言うように、アドベンチャー部分は拙く、ストレスを感じてしまうことが多いです。ADVが好き!ADV遊びたいという方にはおすすめできません。あと一気にやるのもお勧めしません。実際、途中でダレてつらかったです。プレイ時間の一部には放置してた時間も入ります。苦痛。 ストーリー部分は良いです。キャラクター、声優さん、話が気になるなら買って損はないと思います。推理はノアたちが頑張ってくれます。izanagigames、たまにセールしてるので値段が気になる方はセールの時にでも。 2週目の特典は特になさそうですが、さわりだけでも2週目おすすめします。 ちょいちょい突っ込みたくなるところはありますが、キャラクターがたってて愛着がわきました。エドガーとオットーとノアの絡みが特に好きでした。 ゲーム最初の注意書き通り、若者たちが未来を選択する話です。彼らの選択に幸あれ!続編お待ちしてます! 黒塗りがうまくいってなかったので一部消してます。
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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