
Darfall is a hero-based RPG city-building game that puts you in the role of a hero who must protect their home and help it grow! During the day, grow your hero’s might, find epic loot, master new abilities, and fortify your settlement. At night, survive the hordes of undead, until you triumph.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 7 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Stand against the undead hordes in a campaign inspired by fantasy classics. Discover the continent of Aganor across many challenging missions, push back the darkness, and protect your people.

Use the day to gather resources, fortify your town, and explore the surrounding lands. When the night falls, defend your people and their homes against the waves of enemies, until the break of dawn.

Face the challenges with the help of legendary heroes - wizards, warriors, and more. Utilize their varied skills, level them up, and arm them with powerful artifacts won throughout your adventure.

Build your own scenarios, maps, quests, and even whole, scripted campaigns with an extensive in-game editor. Share your creations with other players and set your imagination free.

Test yourself in a challenging survival mode, where every night brings new, growing terrors. Survive the onslaught, and rebuild every morning to face the undead hordes again. Fight until you win glory… or reprieve in death.
Genres
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
had potential but seems like abandonware.
Decent, short game but was abandoned 1 month after release (May 2025). Would stay away unless on a super sale.
This game had so much potential, its clear that some graft has gone into it and I had fun in the time I was playing it. It just didn't feel finished or complete, this game needs some improvements to justify the £20 It now appears abandoned now, which is a real tragedy
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
You caught me in the essence of nolstagia, I will not lie, I gave in, and I cannot recommend this RTS to anyone that is considering about so-called "Warcraft 3 re-imagined". This game's campaign is really barebone if not generic, the story is really just bad guy rly bad, they perform ritual create bigger bad, so we must band together to vaniquish all that before they can do something rly bad. And because of that, we are not going to have a chance to play as the opposition if ever, compare to Warcraft 3 Reign of Chaos and Frozen Throne, you play as each faction from their perspective and how they band together to face the actual big bad evil. Game mechanic? I will say it's SUPER SLOG FEST if not annoying, like genuinely crazy, I have to constant go back and forth to set multiple facilities to produce bricks and planks, because apparently generic streamlined if not straightforward production is not good enough in a game where combat should be the main focus. I spend more time managing my base's production than actually fighting a war. One thing I do like is the unit upgrade, once you have the criteria and gear check fulfilled, a nobody spearman can become an armored knight to face tank foes. Even so, that's it, and to get the gear, you have to smelt plentiful ore to get ingot which later to make said gear to upgrade the spearman or not. Heroes are all horribly balanced, and Mage is still the top notched because of the ability to AoE heal, if not also convenient crowd control that freeze enemies or set them on fire in a large radius. You, as the player, does not have the luxury of heal anywhere until the game introduce you a heal unit, that you have to go through slog to just make one. Then survival mode turns the game into a tower defense game where a 10-wave match actually can take about 40 minutes irl or longer to complete. It is a thrill but resource isn't infinite, as it's to push player to play with the "expand" mechanic that is YET ANOTHER SLOG because we're using Red Alert 3 expansion mechanic, where you have to construct outpost to create "build zone" if you want to get more wood and stones to keep the automated base defenses going or upgrades. And said expansion mini base gets scripted attack wave as well, which you have to divert some troops to ward off attacks. And man, look at that, the game is now just sitting there dying slowly, the dev went radio silence since then.
This is a pretty fun game. If you like tower/base defense games, but wish they were a bit more like Warcraft 3 or Diablo, this is the game for you. It has good mechanics, works very well out of the box, the UI/Sounds/Music are all great. The game is very well balanced, and it's a decent challenge. The harder difficulties are, quite difficult. I'm a long-time strategy game player. If you're looking for something you can play solo for 20min-1.5 hours, (or more on endless mode) then this is a great game. Would love to see an expansion or two or some mods for the game. I've had a lot of fun with it. Nothing about it is too complex, but mastering it is a whole different thing... Great survival game and well implemented game mechanics, and very fun. Nice going SquareNite!
I always look for games like Warcraft 3. An RTS, base builder with RPG elements. This game covers all. I wish Campaign was longer and made with more details. Campaign had only 8 chapters and you can play with only one hero which you can't change. I started playing survival now. Overall it's a good game if you're a fan of RTS games but don't pay full price because I just learned it's abandoned .
This game scratched my RTS + RPG + City building itch.
Great RTS concept and fun campaign. Shame that it was left to rot after few month of support, but if you don't mind game that is 'finished', then you will have quite the fun with this one
別買 團隊收割一波後跑了
YES !
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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