
Danger Crew is a single-player, retro-style RPG set in a world where programmers battle using laptops. Fire computer commands in Hack Battles until your enemies' laptops explode in a smoking cloud of defeat. Build your crew to be the most unstoppable programming team the world has ever seen.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I have played this game several times. I really enjoy it. It reminds me of the old 16 bit rpgs of the sega and snes systems. It has fun basic controls and is incredibly straight forward when it comes to mission objectives.
I won this game in a twitch raffle, and I would 100% have paid the small amount of money for it. Danger crew was a rather short, but amazing game. I am so glad I took the time to play through it and experience it for myself. Great job on the story and everything in it.
昨晚上下载下来就打了俩小时,u1s1确实好玩,但是我save了之后就卡住了,卡到直接闪退说游戏出问题了,然后重新点进游戏后无法continue game, 点击继续游戏后就游戏封面颜色变淡然后画面正中间出现一个小的白色框框,也不加载也不现实游戏就这么卡着能卡一辈子,制作者麻烦改一下这个bug吧。 it is a very nice game, but l cant get into the game after l save it, when l click the 'continue game' button the screen become lighter and a small white box appear in the middle of the page, nothing happen after this. please help if u c this comment;(
This game is like a banana hook: it doesn't look like a big deal but it makes life worth living.
Danger Crew is a vibrant top-down RPG (closest comp would be Pokemon) that pits the player at the center of a tongue-in-cheek, meta view of the programming world from the eyes of a programmer. While I'm not a programmer myself, the trendy but volatile nature of tech accented by touches of slang-humor were not lost on me. I would imagine anyone with any familiarity with the industry would spend the entire playthrough grinning at comments by NPCs and overall plotlines. The game is short (took me just over 5 hours to complete) but begins to ramp up momentum quickly after an introductory act. I got to the latter third of the game and honestly had a hard time putting it down until I finished. There is sufficient challenge without being too frustrating and you are given enough choice to build strategy within the short run time. The music also emerged as a nice complement to the gameplay, with a handful of memorable tone changes accompanied by surprisingly well-done musical backings. Definitely worth a few bucks and a few hours.
This game took me eight hours to complete fully (7.9 to be exact) and I honestly enjoyed every second of it. It is a Pokemon styled turn-based RPG styled around coding. You can use different items and moves from an in-game store to help you. I can honestly say that was one of my favorite games of all time. It is usually $9.99, but I would honestly advise for you to get it on a sale so you can save a bit of money, especially since there is a lack of replay value. Even though it was short and sweet, this game packed quite a punch. I played the entire game over time and enjoyed listening to what all of the NPC's have to say, but you could also probably have a lot of fun attempting to speed run the game. Danger Crew is an amazing game, with 3v3 action. This game is great for any fan of turn-based RPG's.
Really liked it. Recommend for those who like Pokemon or turn-based games in general. The story was short but sweet. You can tell this was made with love. All in all was worth the buy.
Always remember to be nice.
Pokemon meets developer life. Awesome game
I have been waiting for this kind of RPG. Please create more of this kind.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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