
A new cast of 16 characters find themselves kidnapped and imprisoned in a school. Inside, some will kill, some will die, and some will be punished. Reimagine what you thought high-stakes, fast-paced investigation was as you investigate twisted murder cases and condemn your new friends to death.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best RU #84, worst CN #96 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.43/day in the week to Sep 9 → 8.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 23.4Kreviews | 83% | — | $13.9M |
| $39.99 | 4.3Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1154 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The BEST and ONLY danganronpa
The ending for the game is actually abysmal. It's so, SO bad. But I will say chapters 1-5 are peak Danganronpa which just makes the ending suck more.
Oynayış ve karakterler açısından en çok beğendiğim Danganronpa oyunu oldu, class trial olsun oyun içi karakterlerle etkileşimler olsun bence daha başarılı olmuş fakat endingi asla tatmin etmedi... Kötü değil fakat bence daha açıklayıcı ve daha kesin bir cevap verilebilirdi. 2020'de hikayeden spoiler almamış olsaydım belki daha tatmin edici olabilirdi benim için.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Достойное завершение серии! я крайне доволен!
结局倒是还好(虽然在进门前就猜到会这么发展了),主要是演出太拖沓了,为了水时长给我看困了。 本作最大的问题是第一章以外的章节都太平庸了,凶手都很好猜,手法都很牵强,动机都很无聊。最末两章可以说都没有什么推理元素了,只剩下冗长无趣的学级裁判和言之无物的人物对白,主角的声音也很难让人完整地听下去(虽然声优很大牌) 但以上也仅仅是他作为弹丸论破系列作品的差强人意,放在一众推理游戏中仍然值得推荐。
Ясухиро Хагакурэ снова пришлось тащить все суды на себе. Восхищаюсь им!
好玩爱玩
[h1][b]Danganronpa V3: Killing Harmony[/b][/h1] [i]Important premise: the following review is based on my personal experience. Everytime I write a review, I try to be as objective as possible, in order to not let my personal tastes taint the objective quality of the product.[/i] [h1]Graphics[/h1] The graphics quality is, on the overall, in line with the expectations. The 3D elements show an heterogeneous level of quality (some less, some more refined). [b]Score: 7 / 10[/b] [h1]Narrative[/h1] Well calibrated narrative rhythm; well written characters and dialogues. This final chapter correctly manages to handle all the loose ends, and it addresses various topics in a mature, sensible and well-considered manner. The story guides the player without literally holding their hand, allowing him/her to reason freely when necessary, and providing well calibrated hints: not too helpful, not too cryptic. [b]Score: 9.7 / 10 [/b] [h1]Gameplay[/h1] The optimization isn't perfect: during the environment navigation sometimes minor fps drops were experienced, despite the game was played on a machine far more powerful than the recommended settings. Mouse and keyboard controls aren't explained and, without a controller, it is necessary to look on the internet for the correct keys to press. Exploring the environment can be a bit uncomfortable, because the camera resets its position everytime the player attempts to look up or down. [b]Score: 6.5 / 10[/b] [h1]Sound[/h1] Well done, clear sound effects. Impeccable and in some cases praiseworthy voice acting. [b]Score: 8.5 / 10 [/b] [h1]Music[/h1] The many soundtracks are certainly of high quality and they properly fit the various moments that unfold during the story. [b]Score: 8.5 /10[/b] [h1]Overall[/h1] It's the last chapter of the "Danganronpa" trilogy, that successfully manages to tie up all the loose ends as well as expressing the ideas for this final story. I definitely recommend to those who have already played the previous ones. Except for a few, mostly forgettable, technical flaws, this product is indeed of high quality. [b]Score: 4.1 / 5 [/b]
best game
The ending is bad... I just really hate the ending.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $12M | 38.8K | 96% | $19.99 | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.9M | 20.8K | 79% | $29.99 | |
| $13.8M | 17.5K | 76% | $39.99 | |
| $13.8M | 28.5K | 86% | $14.99 | |
| $13.9M | 16.1K | 92% | $39.99 | |
| $14M | 12K | 88% | $34.99 | |
| $13.7M | 32.8K | 82% | $29.99 |