
Investigate murders, search for clues and talk to your classmates to prepare for trial. There, you'll engage in deadly wordplay, going back and forth with suspects. Dissect their statements and fire their words back at them to expose their lies! There's only one way to survive—pull the trigger.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.14/day in the week to Sep 9 → 26/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1721 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Danganronpa est un visual novel (un jeu principalement narratif) complètement déjanté. Vous êtes un étudiant et vous vous retrouvez bloqué au sein d’une école, parmi 15 élèves. Un ours en peluche vivant débarque, et vous explique les règles du jeu : pour sortir, il faudra assassiner l’un de vos camarades et ne pas vous faire griller lors du procès de classe qui suivra. Le setup est morbide, mais Danganronpa n’est absolument pas un jeu d’horreur. Des graphismes cartoon, des personnages au design farfelu et des situations improbables, c’est ce qui vous attend dans ce jeu. Le rythme est plutôt bon, avec une alternance entre phases plus calmes (voire de tranches de vie) et de tension (meurtres et procès de classe). D’ailleurs, c’est lors des procès de classe que Danganronpa brille vraiment. Après une phase d’investigation pour récolter indices et témoignages, vous devrez utiliser ces éléments à bon escient lors de débats effrénés et stressants. Les autres étudiants seront là pour vous épauler, vous mentir (volontairement ou involontairement), vous mettre des bâtons dans les roues… Et au milieu de tout ce chaos, votre tâche sera d’atteindre la vérité et surtout de convaincre tous vos camarades ! On notera que la musique est excellente lors de ces phases, et accompagne parfaitement la frénésie de la situation. On prend plaisir à suivre l’enquête tout au fil du jeu, à essayer de prévoir (souvent en se trompant) quelles seront les prochaines victimes et à rassembler les indices pour trouver les coupables. Ce premier opus est un excellent point d’entrée dans la série Danganronpa, que je vous recommande sans hésitation. Upupupupu !
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12M | 32.5K | 98% | $14.99 | |
| $12M | 21.4K | 67% | $29.99 | |
| $12M | 16.3K | 95% | $24.99 | |
| $12M | 21.2K | 79% | $16.99 | |
| $12.1M | 12.7K | 95% | $29.99 | |
| $12.1M | 15.6K | 82% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.9M | 23.4K | 83% | $39.99 | |
| $69.6K | 1.2K | 91% | $1.99 | |
| $4.9K | 46 | 85% | $9.99 | |
| $13.5M | 35.7K | 98% | $29.99 | |
| $3.4M | 8.7K | 97% | $29.99 | |
| $929.2K | 1.6K | 93% | $18.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
雾切响子我老婆
如果按照顺序打123,好处是在2和3中能get到很多彩蛋和旧人物回归的惊喜,但是缺点是1的推理,人物动机,可行性完全路边一条。觉得1的推理是幼儿园的朋友们不要放弃这个系列,到了2的后期和3会好很多。
Esse jogo é MUITO BOM, eu só vou platina-lo antes de elaborar uma grande análise 👍
9.9/10 снимаю 0.1 балла, потому что я не могу сказать точно чья это вина, но на судах просто очень кончено все расписано, я имею ввиду пули правды, которыми нужно стрелять, потому что на определенные фразы, можно дать несколько разных ответов, исходя из того, как человек может подумать, и при этом они могут быть и правильными, но в игре только 1 ответ правильный, как и с выбором ответов, тоже могут подойти несколько вариантов, ну я в целом думаю что это вина переводчика, ведь у меня под конец игры в месте где нужно было собрать слово, неожиданно появились английские буквы, ну а так игра 10/10 если не учитывать такой фигни
剧本和悬念、诡计设计尚可,但是游戏玩法 流程设计,以及主创在设计时给予玩家的逻辑思维导图简直是一塌糊涂,经常出现疯狂注水反复蛄蛹的推理环节,比如已经是板上钉钉的从A推B的环节,他非让你先证明A到C再B,然后把A到B的过程轻飘飘的甩给你,从而使各种本身应该非常响的包袱像个屁一样的放掉了,过于注水的推理环节以及判定糟糕体验极差的小游戏(什么叫我不能直接用证据反驳你要用一堆点点点才能过关)让整个推理流程该燃也燃不起来,过于泛滥的音效和音乐也没法在情绪上给予玩家合适的反馈,这一方面真的比逆转裁判差远了。 很多注水的车轱辘话都是ctrl快进的,这样还能玩31小时是因为经常玩到一半人都晕了切出去刷半小时抖音,游玩体验上的缺点把某几个算是讨喜的人设以及剧本和诡计设计的巧妙带来的好感抹杀的一干二净。 只能给6分,属于那种想玩推理游戏又没东西玩的时候适合玩,或者直接去看动画片。
Makoto! To damska łazienka....
honestly i was expecting nothing from this game, but im glad i was wrong! its really cool, the whole investigation and trial is great, i wish we could mute monokuma thats my only complaint
PEAKANRONPA
la verdad me esta gustando demasiado el juego la mecánica del juicio aunque no sea la gran cosa se me hace entretenida y bastante original la verdad, además, me gusta mucho el estilo de arte del juego, es super bonito a mi gusto y me gusta el como te van contando la historia, tendrá demasiado diálogos si pero la verdad si te atrapa el como se desarrolla la historia(a mi parecer al menos)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.