
Dance of Cards is a tactical gambling RPG where you try to survive seven days of a deadly cruise by playing poker.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0.25/day in the week after.
About
Genres
Sums Steam only; Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99−80% | 118reviews | 88% | — | $4.1K |
| $9.99 | 20ratings | 78% | — | not modelled | |
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good fun, even if you're seasoned at poker the game mechanics shake up enough to make it fresh. Plot is wild, but not helpful for playing the full roster in story mode. I guess, my only complaints is the limited extras mode roster. I wish it unlocked some of the opponents we face in story mode, mario-kart style.
Dance of Cards, developed by GoodMorningMrFrog and published by Pineapple Works, delivers an intriguing blend of role-playing mechanics, visual novel storytelling, and high-stakes poker that immediately distinguishes it from most indie releases. Set aboard the mysterious cruise ship Magnific, the game places players in the company of sixteen individuals who have been unwillingly drawn into a deadly tournament. Survival depends entirely on one's ability to outplay opponents at the card table, creating an atmosphere where every decision carries weight. The concept may sound unusual at first, but the game embraces its premise wholeheartedly and transforms a traditional card game into a suspenseful narrative filled with tension, betrayal, and unexpected alliances. What makes Dance of Cards particularly engaging is its interpretation of poker as a combat system. Rather than treating matches as simple luck-based encounters, the game introduces character-specific skills and mechanics that allow players to influence outcomes in creative ways. Certain party members excel at reading opponents, while others can subtly manipulate the rules or take calculated risks that dramatically alter a match. Building an effective team becomes an essential part of the experience, encouraging experimentation throughout the journey. Even players who are unfamiliar with poker can ease into the mechanics thanks to a thoughtful progression system that gradually introduces more advanced concepts without becoming overwhelming. The game's narrative is one of its strongest aspects. Across seven in-game days, players uncover the histories of the passengers and the sinister circumstances surrounding the Magnific. Each chapter steadily raises the stakes, revealing secrets that add depth to both allies and rivals. The writing effectively captures the desperation of individuals trapped in a life-or-death situation, while also providing moments of humor and humanity that prevent the experience from becoming relentlessly bleak. While some story beats follow familiar genre conventions, the overall mystery remains compelling enough to maintain interest until the final moments. From a presentation standpoint, Dance of Cards succeeds through atmosphere rather than technical ambition. The artwork conveys a sense of unease appropriate for the setting, with expressive character portraits helping sell emotional scenes. The ship itself feels like a character in its own right, serving as a haunting backdrop for the unfolding drama. Meanwhile, the soundtrack complements the experience with tracks that shift naturally between quiet introspection and nerve-wracking confrontations. Considering the game's independent origins, the level of consistency across its visuals, audio, and interface is commendable. Another noteworthy aspect is the amount of replay value hidden beneath the surface. Different party compositions and strategic approaches can significantly change how players tackle encounters, making subsequent playthroughs feel fresh. The title rewards those willing to learn its systems and discover synergies between characters. However, Dance of Cards is not entirely free of shortcomings. The inherent randomness of poker means that bad luck can occasionally undermine even the most carefully crafted strategies, and some players may find certain difficulty spikes frustrating. Additionally, while the ending offers closure to many plot threads, it leaves enough ambiguity to inspire mixed reactions depending on individual preferences. Despite these minor issues, Dance of Cards stands as an impressive example of how a unique concept can elevate an indie game. It combines card-based gameplay, RPG progression, and psychological storytelling into a cohesive package that feels unlike anything else currently available on Steam. Its willingness to take risks with both its mechanics and narrative ultimately becomes its greatest strength. Players seeking a conventional role-playing experience may be surprised by its unconventional structure, but those open to its blend of genres will find a memorable adventure that keeps them invested from beginning to end. Dance of Cards proves that originality still has an important place in modern game development. By turning poker into a matter of life and death and surrounding it with a compelling cast and mysterious setting, it delivers an experience that is both entertaining and distinctive. It may not appeal to everyone, particularly those who dislike games influenced by chance, but for fans of strategy, visual novels, and suspense-driven stories, it is an easy title to recommend. Rating: 8/10
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Reviews, worldwide (the counter carries no country): 0.11/day in the week to Aug 4 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Spanish - Spain, Simplified Chinese, Japanese, German
| $1.99−80% |
| 5ratings |
| 72% |
| — |
| not modelled |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Enjoyed this immensely!
Интересный симбиоз: в костяк игры про покер вплести сюжет, а по итогу годнота (при том что я не ценитель "12 негритят", но в данной игре их интерпретация мне понравилась). По карточной игре есть подозрения что если ты должен пройти по сюжету ты не проиграешь и тебе поддадутся, а где предполагается что проиграешь будешь рвать жопу, а может только кажется. Понравилось музыкальное сопровождение во время "игры за столом", и время на сюжет с собственно игрой поделено в правильном соотношении - одно другого не перевешивает. Если играть только по сюжету то игра вроде как и не напрягает, но если решиться выполнять достижения, то придётся повозиться с получением всех значков - это будет на порядок посложнее. Но даже если только играть "по сюжету" стирание сейва на финале при проигрыше тоже может порвать пердак от негодования (а запись одна и резервных не предусмотрено).
Бывает, запускаешь неизвестную игру без каких либо ожиданий и вскоре понимаешь, что наткнулся на настоящий бриллиант. Dance of Cards как раз такой случай. Сначала игра кажется простым покер симулятором, но вскоре сюжет развивается в триллер, достойный пера Агаты Кристи. Не зря персонажи игры названы с отсылками на классику детективной литературы. Графика, музыка, сюжет - видно, что всё делалось с большим вниманием к деталям. Причём одним разработчиком. В целом настоятельно рекомендую. Особенно, если хотите отвлечься от длинных и тяжеловесных игр.
Very recommend
一般
A cruise ship murder mystery with poker in a charming retro visual setting. It's a fun experience.
オンラインプレイはだれもやっていませんでした
Save your time. This is one of the worst video games I've ever played. I would rather play solitaire.
Players by region
Where this game's players are, estimated from review languages.
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