
Dagger Directive is a tactical FPS that allows you to approach each mission in your own way. Select equipment, decide the time of day, then move methodically to complete your mission. Enjoy the modern mechanics and old school graphics as you fight across a variety of missions and environments.
Modeled estimate, not a reported figure. How we estimate →
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About
You are a member of Task Force Dagger, an elite international special forces unit. Your missions take you across the globe—through frozen coasts, dense jungles, and war-torn cities. In Dagger Directive, tactical freedom is everything: pick your loadout, choose the time of day, and decide whether to strike hard and fast or move like a ghost.
Every mission is yours to shape.
Fight across three full campaigns, each set in a distinct region with its own atmosphere, enemies, and tactical challenges. Disrupt an eco-terrorist operation in the frigid Bering Sea. Battle organized crime across the volatile South Pacific. Crush an extremist uprising in Eastern Europe.
Each mission offers a different tactical sandbox, with objectives you can approach from multiple angles.
Gear up from a robust arsenal of 25+ weapons, each customizable with a wide range of attachments. Whether you're breaching doors with an underbarrel shotgun, clearing angles with suppressed SMGs, or picking off targets at extreme range, the armory has you covered. Supplement your firepower with drones, tripwires, grenades, and mines, and experiment with combinations that suit your style.
Dagger Directive blends modern game feel with grounded mechanics. Every bullet and piece of shrapnel has weight, velocity, and trajectory—simulated in real time. Adjust your scope for distance, lead moving targets, and respect the chaos of ricochets. Even grenades scatter deadly fragments that obey real physics.
This isn’t just spray and pray—it’s precision under pressure.
Each mission takes place in a large open area with multiple entry points, dense foliage, and tactical verticality. Control the environment by shooting out lights, hiding in tall grass, or stalking through shadows. Select the time of day before each op—just don’t forget your NVGs if you’re going in after dark.
The battlefield is a tool, if you know how to use it.
The Early Access version of Dagger Directive is already packed with depth and variety:
A 15-mission campaign that spans all three global theaters, offering replayability through multiple tactical approaches.
Full co-op multiplayer, so you and your squad can coordinate, flank, and execute missions together.
Over 25 weapons, dozens of attachments, and a wide variety of tactical gear—already giving you the tools to play your way.
A broad range of tactical equipment including deployable drones, anti-personnel mines, and multiple grenade types, adding layers of strategic options.
Post-launch development will expand both depth and customization:
A mission editor with full Steam Workshop support, allowing players to build and share their own operations.
An expanded tutorial system that dives deeper into advanced weapons, tools, and stealth mechanics.
A powerful Free Play Mode, where players can spawn enemies, allies, vehicles, and gear to experiment or create their own combat scenarios.
Modding support for weapons and gear, empowering the community to add entirely new content to the sandbox.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Ukrainian, Spanish - Spain*languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I would recommend Dagger Directive to anyone who has a passing interest in military shooters, and has at least 2 other friends willing to go in on the purchase with them. I do not recommend this game for strictly solo players. I would also highly recommend playing on the hard difficulty, as that is where the game feels like it pushes back on the player the way it should, on normal it feels like the game can be trivialized by certain equipment or strategies. A lot of indie devs making tactical shooters think that these games have to be super punishing in order to be done "right". Dagger Directive is a tactical shooter that never loses sight of the fact that it is a video game and a video game should be fun. The game features a generous revive system where dead players can be revived an infinite number of times, but it requires another player reaching their position physically. It does not make the game feel arcade, because it can only really be done in a fight if the person went down in a sensible spot. If they died while moving aggressively in the open they will likely have to wait until the fight is over, and depending on how well you can see the enemy position that could take 10 minutes or more in some cases. Long enough to incentivize them to be more careful next time, but not final where the rest of the team feels bad that they are now out for good, when missions can take upwards of an hour. The game produces excellent firefights with most fighting typically happening between 150-250 meters, and an enemy that uses liberal amounts of suppressive fire and are constantly advancing on the player, but at a very slow and staggered pace. They don't charge forward like lemmings but if you sit back and do nothing they will eventually overrun you and every time you peak they will be in slightly different positions. Their accuracy is dialed in just about perfect for 150+ meters, they will rarely hit on the first shot, so you will have a chance to realize you are coming under fire and react, but you'd better react fast, and don't leave your head up above cover for longer than it takes to squeeze off a few shots. Up close they are very accurate and fast on the trigger, you will be better off keeping your distance. Which makes analyzing the terrain around the target important since you will want to flank around rather than push directly in, and the terrain will often dictate which direction you flank in. This game has had me spending entire afternoons running missions with my buddies like we haven't done since we were kids, and the way it's designed I don't think you need to be a hard core mil-sim gamer to get hooked.
Needs work; A.I., QoL issues, etc. Most of what's here is awesome retro fun. Keep on eye on it.
WE LOVE THIS STUFF!!!! BOONIE HATS!!! BALACLAVAS!!!! GAS MASKS!!!! MORE COSMETICS!!!! MORE WEAPONS!!!! MORE UPDATES!!!! PLEASE!!!!!!!
Ghost Recon with a PS1/2 look Love the scope mechanic not taking the whole screen or throwing kamikze drones Tis early access, the bad point for some is the huge stretch of walking or inconsistent AI
If you never played the old Delta Force FPS games, give this a try. It feels very different from contemporary tactical shooters but the fundamentals are all there. Here you can try your hand at some extreme distance sniping, which is a rarity in videogames.
Stopped working, the controls are all messed up — I don’t know.
Game is garbage can't connect online and they can't connect to me. Would not recommend.
童年回忆。这玩意儿才配叫《Delta Force》。我小的时候玩的确实就是这个味儿。 什么叫《Delta Force》,就该是模糊不清的简报,自己带着一堆有的没的装备,马拉松、定向运动,吭哧吭哧跑,然后趴山坡啪啪啪清人,然后一边臆想目标一边猜测简报到底要干什么,毕竟油麦简报总是主打一个模糊,有时候到底要摧毁什么、击毙什么还真得靠猜,然后完成任务,前往回合点撤离。 这才应该是最正儿八经的《Delta Force》,这才是我小时候熟悉的FPS。 非常咸因《Dagger Directive》 能带给我童年回忆。 不得不说,虽然这坨没开发完。但是真的很期待后续。喜欢的就是这一口。可惜当初全成就的时候游戏内容还是挺少的,几下就打完了。 非常非常期待后续。
This game is like the Impressionism of 90’s FPS in 2026.
This game is pretty good, It's gameplay loop reminds me of when I got stuck in the back of a rite aid and had to watch my sisters hot body ungulate on repeat. It was my first erotic experience at the time and she showed me what it meant to pleasure a man. I left impressed and determined to repeat this experience. I tried ceaselessly over the next 5 years to see my blood related sister feel the wrath of my love. I ended up settling for an illiterate transvestite that ate my sperm like starved pig in a trough of ♥♥♥♥! While this was good nothing will ever touch the pleasure I got from filling your moms internal organs to their carrying capacity with my organic bio foam. Crazy life I got! But since things have calmed down i've settled to playing dagger directive as its the only game that recaptures the crazy thrill of my old life. I only have a couple of suggestions for the game 1. Capture mechanic. I would highly appreciate soldier capture feature that allows the capture of enemy soldier. The features basics would include the following, soldier capture, allowing the player to capture the soldier, and soldier flogging, to make capture feel in depth and rewarding. 2. Realistic anatomy. Much like that time I filled your mom to the brim so much so she had to drain for 3 days, I'd like realistic anatomy, that will play nicely into the torture mechanic, where at its core it allows the player to capture soldiers. When captured the player can take advantage of the anatomy in realistic and exciting new ways. Example, if a soldier miss behaves the player can use the tools update tools (see addition 3 for more info) to prop multiple jaws open, and at the threat of a salty blast the soldiers can give up info. 3. Torture update. Okay this is my favorite, for me to feel at home there needs to be indepth flogging and torture. This part has to be strictly non sexual as most other games ive played with this feature make me cause a big mess. Very simple, i just want deep rich voice acting to pair. Okay thats my main three suggestions. Im looking for a lowkey driving simulator and it delivers. If this is what you want then BUY BUY BUY IT!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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