
Grab a rusty sword, gain some momentum, and send everyone flying in this aggressive joust. Sweep your foes away like a hurricane and cross bottomless chasms with giant leaps.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Peculiar combination of Sonic and Thief mechanics, that's it. Also reminds of jump-pads from Quake 3, which is obviously a nice thing.
A first person run and stab game. Very fast: you run fast and the game ends fast. The levels form circles of varying sizes and you run around them impaling dozens of knights and demonic monsters of some sort with a rusty sword. Very fun.
ESP: Con un apartado gráfico oxidado y unos niveles a lo Quake, Daemonic Runner nos ofrece un corto pero frustrante jueguito, donde para atacar tenemos que ganar impulso e impactar a los enemigos como si de un Justa medieval se tratase. Por momentos puede resultar muy difícil pero sin duda se lleva el pulgar arriba por la propuesta original, recomendado en oferta. ENG: With rusty graphics and Quake-like levels, Daemonic Runner offers us a short but frustrating little game, where to attack we have to gain momentum and hit the enemies as if it were a medieval Joust. At times it can be very difficult but certainly gets the thumbs up for the original approach, recommended on sale.
Well i didn´t know what i had in my hands until I started playing this game. It is quite interesting and has a unique gameplay style. The game is best described as running in circles with a sword only capable of stabbing your foes. Only important is you speed and monetum so maps are made in various circles. Cool funny and quite challenging but for sure one thing. Short It ends when the games starts to get harder. The story and all those is completely unimportant so for a hour or two fun without replay value you can go for it. it would have been better two add more content or decrease the price. Right those things wont work together. Nevertheless its a good game.
What a weird game. Speed is your friend here. The faster you go, the more your jump-attack does. If you have no momentum, your only attacks are your shotgun (which is weak, ironically) and a pre-set number of heavy attacks with your sword. You get ammo for the shotgun and heavy attack charges by landing good hits on some enemies. What a cool idea though: You're basically a moving weapon by your own momentum. However, the issue here is the gameplay feels incredibly unfinished, there's almost no feedback with enemies and hits really don't feel like they land when you swear they should... It's all incredibly clunky and although it can feel really good to torpedo through 4-5 enemies at once, you can find yourself in a dead stop due to the frustratingly cramped level design and lack of attention on gameplay-enhancing designs and mechanics. Aesthetically this game is really cool. A strange mix of playstation-ey kind of warpy graphics and something like Thief and Quake series. It's really cool to look at and I did like the momentum screen wobble. Woosh! Extra points for the tongue in cheek dialogue that does little more than to carry the game. Story is practically nonexistant but the (admittedly short) dialogue at the beginning and end of the game did make me smile a few times. Load times are abysmally long for a game like this. It's really bad. Length is another issue and perhaps the prime: I beat the game in just over an hour. 9 dollars seems pretty steep to charge for this little content..? Overall the game just feels woefully unfinished which is a damn shame because with a few more tweaks, a little polish and a handful more levels this could have been a solid recommendation, but in it's current state it just isn't worth it unless it's on sale-- then perhaps. The only demographic I can see this appealing towards is speedrunners looking for something a little different.
yes! Zaebisb
Короткая игра. Основная часть геймплея - попытки найти "тот самый" маршрут, которым вам будет удобней пробегать уровень (чем то напоминает Super Meat Boy). Игра - не шутер. К тому же управление данной игре.... Как бы вам объяснить... Представьте, что вы тяжеленный танк, и вместо медленных гусениц у вас долго запускающиеся реактивные двигатели, а ещё вы катаетесь по льду. Управление утяжелённое, скорость высокая, движения размазанные. Не могу сказать, что это плохо. Просто довольно непривычно. Выделю и интересный визуал. Больно мне нравятся низкополигональные ржавые локации. Как итог - можно попробовать. Игра итак мало стоит :)
It's like Sonic but in first-person
[h1] ❤ Audience ❤ [/h1] ☐ Beginner ☐ Casual Gamer ☑ Normal Gamer ☑ Expert [h1] ☼ Graphics ☼ [/h1] ☐ Bad ☑ Alright ☐ Good ☐ Beautiful ☐ Fantastic [h1] ♬ Music ♬ [/h1] ☐ Bad ☑ Alright ☐ Good ☐ Beautiful ☐ Fantastic [h1] ☠ Difficulty ☠ [/h1] ☐ Easy ☑ Average ☐ Easy to learn / Hard to master ☐ Hard ☐ Unfair [h1] § Bugs § [/h1] ☐ Bugs destroy the game ☐ Lots of bugs ☑ Few Bugs ☐ You can use them for speedrun ☐ Nothing encountered [h1] ☯ Story ☯ [/h1] ☐ There is none ☑ Bad ☐ Alright ☐ Good ☐ Fantastic [h1] ⚔ Gameplay ⚔ [/h1] ☑ Frustrating ☐ Sleepy ☐ Boring ☐ Fun ☐ Challenging [h1] ۞ Game time / Length ۞ [/h1] ☑ Really short (0 - 3 hours) ☐ Short (4 - 7 hours) ☐ Few hours (8 - 20 hours) ☐ Long (21-50 hours) ☐ Very Long (51-100 hours) ☐ Extremely Long (101+ hours) [h1] $ Price / Quality $ [/h1] ☐ Full price ☑ Wait for Sale ☐ Don't buy ☐ Refund it if you can
♥♥♥♥♥♥♥ awesome, very mmmmmm but that`s how life work lol ♥♥♥♥
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Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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