
A new Dadventure! Help Dadish rescue his children once more, in his most fun and challenging adventure yet.
Modeled estimate, not a reported figure. How we estimate →
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The United States storefront in every case, so this compares stores and not countries.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 76reviews | 87% | — | $18K |
| $9.99 | 20ratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
THEY TURNED A DAD INTO A RADISH AGAIN AGAIN??????
HUGE difficulty spike at the start of world 3 which just keeps on getting worse. makes this CASUAL platformer miserable, unlike the two previous dadish games in fact this might even make it the worst platformer ive ever played, and yes, i have played brilliant bob
Если не хотите чтобы у вас сгорела жопа то не играйте и не выполняйте все ачивки А так игра отличная
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a fantastic pure-platformer game. If you've tried the previous 2 Dadish games, you know the controls are just run-and-jump with no gimmicks or special moves. The feel of movement is excellent, very precise. If you screw up, it's never because of the controls. The interesting mechanics come from the level design, which is clever and tries to explore every use and combination of every new (or old) element. I find the difficulty increases a little with each of these games, and Dadish 3 can provide a bit of challenge without ever feeling too difficult. Lastly, the characters are all silly and charming, and the music is pretty great. Definitely give this and the other Dadish games a shot if you love a short but high-quality platformer with tight controls and lots of charm!
this is one of the most fun games ive played and pls let this gorge play his rent by paying for it
[h1] HIGHLY RECOMMEND [/h1] One of my favourite games, this series is highly replayable. The character lines and puns make it fun while the levels present a good challenge. Seriously good humour, one of the best games I have played Best Tags to Describe: Funny - Platformer - Pixel Concept • Aesthetics • Audio • Visual • Controls ••10/10 ••••••• 9/10 ••••••• 6/10 ••• 8/10 •••• 9/10 Story • World • Content • Difficulty • Ease-of-Achievements 6/10 ••• 6/10 •••• 10/10 ••••• 4/10 •••••••••••••••• 10/10 Worth-the-Price? Yes ☑ But you can easily find it on sale No ☐ Would I play again? Yes ☑ No ☐
Dadish 3 status: Complete After finishing Dadish 1 & 2 I made the transition to 3. A bit different experience this time around. The levels are significantly longer and the ramp up in difficulty was notable. The dialog segments are more wordy and the music is still top notch. Some cons this time around. Despite longer levels, some of them were mirrored. You do your platforming on the left, unlock the right side, and do the same exact thing again. It felt a bit lazy and it came off as a weak method of extending the duration of a level for free. Secondly, some stages were considerably longer than others, and somehow didn't have a checkpoint. Not game breaking by any means, but this leads into my 3rd issue... If you're a 100% completion and enjoy getting all those stars, be prepared for frustration and death. There's some levels where you KNOW the star is hidden off screen in a pit somewhere, and there's no method to see the star without taking a gamble on a death or not. You'll find yourself jumping into spike pits or endless voids knowing the outcome is either death or star. Combine this with a lack of checkpoints and you're redoing a stage 4-5 times for no reason. Despite all this, a solid entry in the series. I would never NOT recommend it to anyone. If you played 1-2, add this to your collection. Next up, Dadish 3-D.
Finalement ! Après plus de 6h de jeu, j'ai enfin terminé Dadish 3 et pour la 3e fois, je peux dire que je suis une fan incontestée et que j'aime tellement cette saga. Le volet 3 ne m'a pas déçu, j'y ai même rencontré une vrai difficulté, certains niveaux étant très technique [i](surtout lorsqu'on veut obtenir absolument toutes les étoiles comme moi)[/i]. En tout cas, résumé de ce petit bijou: [b] très fortement recommandé[/b] comme les deux autres auparavant. Cela va sans dire [b][h3]10/10[/h3][/b] [u][b]PS:[/b][/u] Hâte de jouer à [spoiler]Daily Dadish[/spoiler] pour une bonne continuité, mais je ne serais pas contre un volet 4 [i](même je suppose que ce n'est pas facile à faire, vu ce qu'il faut égaler)[/i]
【24.8.31】オールクリア達成済みに伴いレビューアップデート 前作「1」「2」共に実績含めオールクリア済み。 私の中では「2」>「1」>「Daily」>「3」でしょうか。 残念ながら「Dadish 3」は、2D Dadishシリーズの中では最低評価です。 今作で私が強く感じましたのは、割りと「高難易度と理不尽の履き違え」の傾向が強い。 前作「2」は面白いと言うよりは、粘ってでもやりたくなるような中毒性。 「1」は少しうざめなステージが多いながらも、まだ現実的な難易度範囲内の設定でした。 「Daily」については若干特殊な性質上、そちらは直接[url=steamcommunity.com/id/kurumifairy/recommended/2274700/]Daily Dadish側のレビュー[/url]をご覧ください。 今作「3」はただただ萎える、粘ってでも頑張ってクリアしたいとの気持ちが沸かない。 やる気を削がれるだけのような、そういうステージ設計が多く感じます。 一旦ワールド2途中でギブアップ、次はワールド4途中でギブアップ、更にワールド5序盤でギブアップ。 暫くやる気が起きず放置してたのですが、「Daily Dadish」で経験値を積めたからなのか、今日起動したら残りステージを割りとスムーズに進められました。 それでも高難易度と言うより理不尽寄りの調整に感じるステージもありましたし、星の位置や取り方が初見ではあまりにも不親切過ぎる、と感じるステージも多々あります。 たとえステージをクリアしようとも、スター再取得を目指す場合は理不尽寄りのステージをもう一巡繰り返すハメになります。 「Dadish」自体がこういう趣旨の作品ならば仕方ないのですが、「2」と「1」はそこそこ楽しめました。 それを踏まえますと、何故「3」はここまでやりすぎたの……?と思ってしまいます。 アクションに自信有りの人以外はお断りのような、そういう設計はあまり良い印象ありません。 完全精密プラットフォームならばともかく、私の中でDadishはそこまでの領域と思ってはいませんでしたので……。 スピードランのスターが穫れなくても良いならば、アクション初心者には「Daily Dadish」がオススメ。 総合的に見るならば「Dadish 2」をオススメします。 「3」はアクションに自信有りの人以外には、あまり推奨出来る難易度設計ではありません。
was enjoying this game until the stars went from being "hard to find" to being so stupidly placed that you literally have to search guides to figure out how to reach them in time (THE FIRST DOLPHIN LEVEL BEING A GREAT EXAMPLE) also the difficulty in this game goes from genuine hard platforming to stupidly annoying precision
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