
Embark on an epic journey through exotic worlds to uncover the mystery of the magic crystals! An exciting retro platform adventure in the nostalgic style of the 90's DOS platformers
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Dutch, French, German, Polish, Portuguese - Brazil, Russian, Simplified Chinese
Engagement
Hours played at review time, across 49 reviews with recorded playtime.
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I haven't gotten too far into the game yet (I completed the prologue and the first couple of levels, which are a pretty good length), but this is a really solid retro-styled platformer. The controls (I used xbox 360 controller) work great, exactly as you would expect. Review continues below the video gameplay here: https://youtu.be/xTy6_Jd0RbM There are some of the "retro-style" games that just LOOK like they could have been on the SNES/Genesis- but some actually play and feel like it. JUICED is one of those- it's a great throwback. It's a bit on the easy side, at least at the beginning, but I'll update this later with the difficulty of later levels. It's free, so of course check it out.
Lovely game, reminds me of playing sonic back in the day. Adorable graphics, great music, interesting gameplay (cross between being able to execute the tricky moves and figuring out the puzzle element), and really, really funny characters/plot/cut scenes. Really recommend.
very nice game! I love it! it's great that it's also free! ---- ITA gioco molto bello! lo adoro! è fantastico che sia anche gratis!
This is a really fun game that is not brutally difficult. Would recommend to all platformer junkies. XD
Jogo de plataforma mtoooo legal, com mto conteúdo, super criativo e com gráficos bonitinhos Não sei nem quantas fases esse jogo possui, parece infinito xD já joguei mto e parece ainda ter mta coisa pela frente e cada fase tem algo bem criativo pra se fazer, adoro o jeito qe esse jogo foi feito e o amor qe o desenvolvedor teve na hora de fazer ^^ dá pra ver qe ele se empenhou bastante e ficou mto bom (sim, esse jogo foi criado por uma pessoa só, o qe deixa tudo mais incrível!) De bônus tem várias roupinhas desbloqueáveis pra usar no personagem, tem coop local, fases bônus qe vc acessa pegando 3 diamantes em cada fase e parece ter algumas fases de desafio qe eu não desbloqueei ainda Agr uma coisa qe me espanta mto é o preço, o preço total desse jogo é apenas R$ 4,49 e eu comprei em promoção por R$ 1,12! Super vale a pena comprar mesmo em preço full, esse jogo vale bem mais qe isso Congrats for your game, developer :3 excellent work, thank you ^^
I got the game back when it was free and since then the reviews have been reset. But there were about 50 reviews and they were nearly all very positive. Also note that I have many more hours of gameplay on the non-Steam version. This is an amazing game that is WELL worth its price. I'm always a fan of pixel graphics but I particularly love the visuals of this game. There is a lot of content. The worlds are nice and lengthy but it doesn't get boring. There's a nice charm and element of humor to go along as well. Controls are just as they should be. You have a nice set of items and weapons. Music fits well. Lots of replay value (you can go for best score or fastest time or YOLO mode). I love the sound effects. And finally, the game really feels like it has a personality of its own. There's a little bit of resemblance to the old Mario games or Commander Keen, but it definitely stands on its own as a great and unique platformer. My biggest complaint is probably that it's very easy to get stuck on some of the puzzles when it's unclear to do. But it's usually not too difficult to figure out. The developer has put years of work into this project and I have a great deal of respect for sticking to it. It's paid off too. Definitely recommend this.
[h1] Aventura em plataforma com pegada de Super Mario World e uma pitada de Starfield [/h1] A considerar o preço irrisório e os recursos que oferece, Juiced revela-se uma excelente aquisição. O game é visualmente bonito, repleto de cores vivas, tem músicas deliciosas de se ouvir, funciona 100% com gamepad, salva em nuvem, tem conquistas, level design bem elaborado e, por fim, uma jogabilidade consideravelmente fluída. O problema é que ao jogar isso, sinto muita vontade de tomar suco e comer salada de frutas. Sério mesmo.
Juiced does right by its promise to offer a nostalgia steeped DOS-style platformer. Cosmo and Commander Keen are the most obvious, but there's an impressive breadth of influences. Movement is responsive but a gratuitous item system makes the controls a tripping hazard. However the biggest issue by far is presentation. While I applaud how much one person has accomplished, there's an obvious lack of experience with palettes and shading. You could generously call the art direction zany, but a lot of it just doesn't look nice. There's serious issues with inconsistent pixel sizes. Particle effects should be put through a pixelization filter, it's a jarring break of the retro fourth wall for them to be perfectly smooth. I also noticed one cutscene where your ship is obviously higher resolution than everything around it. I don't think having sketchy art direction is a cardinal offense, and if that's all that was wrong I'd probably say this is good enough for a $2 game. What I really can't get past is asking me to make a separate save file - of which you are limited to only three - to run a time trial of a level. You should be able to freely replay levels and have the high score / best time data tied to your save file. Monster Bash HD is a great example of the right way to handle saving and level selection. You can freely select any level you've completed to replay or proceed to the next one, and it keeps all of your vital information in one place - best score, best time, the difficulties you've completed that level on, even extra challenges to go back for. That quality of life polish makes it a much more enjoyable experience than the 90s original, and I feel like that's sorely missing here. It's also incredibly tacky to beg for reviews in a Steam game. I don't think 'mobile port' is a pejorative, but when it's the first thing I notice upon booting your game up - you've definitely done something wrong as far as adapting to PC UI conventions. Juiced doesn't fit gracefully into Steam's binary review system. It's not a bad game, and costs as much as a bag of chips, but the rough edges are [i]jagged[/i] - and some of the sprites cross the line between nostalgia and tracing over old artwork. I think there's potential here, and the sheer volume of references got a smile, but it's not enough recommend in Steam's incredibly crowded platformer market.
Жена сказала, что если на этом обзоре наберётся 10 лайков и 5 наград, то она подарит ящик пива. Мужики, выручайте!
I came expecting absolutely nothing, but playing for just a bit made me realise how wrong I was. This game is amazing! and it's free! It has a good and charming soundtrack, the controls feel quite responsive (at least on pc) and it's quite fun. If you can, please give this a try!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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