
An unrelenting onslaught of eye-popping visuals, ear bursting soundscapes and mind-melting action makes CYGNI the vanguard for the next generation of shoot-em ups. Outgunned, outmanned and out on your own, plunge into a sky full of hell in a last-ditch battle for survival.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Polish, Spanish - Latin America* +1 more
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Дуже багато чув про цю гру Я до кінця думав що гра не може бути настільки поганою АЛЕ 1) Оптимізація це окрема шляпа робиш налаштування Steam Deck -> все одно фрізить, ну дякую 2) Вони думали що керування ЛИШЕ на стік геймпада це революція в жанрі Корабель несеться як різаний навіть швидше як в Fewer SOS, а фокуса тут нема бо тобі треба чучуть нахилити стік щоб він медлено пересувався, сори але всі TouHou гравці звикли використовувати стрілочки на ноуті 3) Це буквально Твін Стік шутер, без 2ого стіку 2 стік ніяк не змусить повернути основну зброю на 180 градусів, тож вони буквально могли зробиши норм шмап але додумались зробити блятьі ІНОВАЦІЙ 4) Більлше механік не робить гру Складною ХП, Конвертування ХП в Ракети та бурст буквально спрощує гру, тобто це мусило бути Ризикзк/Реворд механіка до того моменту поки всі вороги не виплбовують капсулами ХП 5) Хтось пам'ятає Xevious? А то хтось в Конамі фанатів від цьєї гри, саме тому додали механіки наземних ворогів що націлюється АВТОЛОКОМ, НАШО ТА ♥♥♥♥♥? 6) Сюжет немає сенсу Я намагався вникнути в сюжет але, просто сюжет нудотний 7) Прокачка, серйозно? Це ще й Еврошмап, Сори але прокачка в Тиріан набагато цікавіше ніж тут Якщо коротко то Конамі просто всрала грощі чисто по приколу, наняли людей котрі шарили лише за Gradius, Ikaruga, Xevious і сказали їм зробити щось нове, вони не знали що робити і понапихали все підряд шо зробили месиво з різних механік але людям котрі грають в шмапи 20+ років це не сподобається бо це не шмап, це взагалі якась інша гра, це навіть Еврошмапом складно назвати бо Еврошмапи таої ІНОВАЦІЇ не робили Якщо ЯКИМОСЬ ЧИНОМ хочете пограти щось схоже але з нормальними мехакіками котрі як мінімум НЕ ЛАМАЮТЬ ГРУ то для вас є https://store.steampowered.com/app/2478020/Rayz_Arcade_Chronology/ Удачі
Don't listen to the nay sayers. I am not a shmup aficionado myself and i was able to beat the game on medium. Everybody who said this game is too difficult simply didn't put the time to learn the game's mechanics. I grabbed CYGNI on sale and it was totally worth price. The game's actually really fun, the visuals, presentation, music, controls everything about it is top-notch. I'm glad I bought it.
This game is way too hard. How hard is it, I used a trainer and unlocked 75% of the upgrades for my ship. I went back to play the first mission with all the upgrades and still could not beat it on Easy. I got close but still could not do it. After playing it a bit I understand it better but it is still really hard. You have to use your R1 and L1 buttons to put more power into fire power or shields. Shields is what you need almost 100% of the time. If you want to do more damage you tap R1 4 times for max damage but if you take damage like that you will not last long. If you tap L1 4 times you can tank damage. dead enemies will drop power ups for your shields, you will live longer this way. Still, knowing all this and having the upgrades I still cant get past the 1st level on easy mode. I am good at these games it's just too hard in this game. The game does look beautiful and run well. If you are going to buy it get a trainer too or you wont get past the any of the levels.
I like this game a lot! It’s not easy at all but the total Chaos makes it so fun and the visuals are amazing
CYGNI: All Guns Blazing é um shoot ’em up vertical moderno que combina ação intensa com visuais de alto impacto, efeitos especiais e trilha sonora cinematográfica, tentando elevar os clássicos do gênero a um patamar “next-gen” sem perder o feeling tradicional. O jogo aposta em fases longas e um sistema de gestão de energia entre armas e escudos, o que adiciona um elemento tático à pancadaria constante. Os gráficos impressionam e o design de chefes é marcante, mas isso nem sempre compensa problemas como repetição de padrões de inimigos e certa falta de identidade em relação aos ícones do gênero. A dificuldade é elevada — mesmo no modo “Easy” muitos sentirão o jogo punitivo — e a curva de aprendizado pode ser frustrante para iniciantes. A recepção crítica é mista: muitos elogiam a ambição e o combate, enquanto outros criticam a narrativa fraca e o valor geral frente ao preço pedido. No fim, CYGNI é um título interessante principalmente para fãs do gênero e jogadores que apreciam desafios intensos e estética audiovisual cheia de estilo. ....... \_☠_ ▄▂_ .........[█|||███████]▄▄▄▄▄▃▂ ..__▂▅█ Mafia do Retrogame █▅▄▃▂ I████████████████████████████] ...◥⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲◤ MAFIA DO RETROGAME - YOUTUBE @mafiadoretrogame https://www.youtube.com/@mafiadoretrogame APRESENTANDO O GAME https://youtu.be/MshLgWwnZl8
+ Graphics, sales price (2,99) - everything else
This is by far the best game of top down shootemup, really amazing THE BEST, i need nothing more nothing less. There is only one issue and i know it is as per design but if you changed it it would be even better. Please remove the secondary stick, I understand the whole concept of moving the target but please remove it. It adds absolutely nothing trust me i have played the whole game without it it makes not difference. The way the homing works in combination with the speed of the game and the movement to doge ther is abosilutely NO need for it. Good idea but please dont, PLEASE REMOVE this funtion all togerther, especially at late game where the angle of each canon can be adjusted it is REALLY not needed. In its place allow the mouse to move the ship, and keep the WASD and controler the same. Just alow the mouse to control. In this area the other game that does it best (better than you) is "Sky Force Reloaded" not to use the mouse directions but actually let the ship move to the mouse pointer, this will add unbelivable feel to an already best game on all other areas (cinematics, sound, models, drawings, grafics, enemies, ships, everything). This I think will make it a GOAT i belive and so do many other from what i have seen. Simplify a little, allow mouse control, automate all attacks, and the rest of your focus if you would like is to expand, if you make it like i suggetsed and every 6 months you bring a new level this will over time amount to an absolute awesome game of all time. I hope you take this suggestion to heart, keep the good work up and thank you for all you have done so far.
This game is a great bullet hell, It pays a fair tribute to the genre for a modern iteration. You can learn all about the features in a quick detailed tutorial they provide. The combat system is quite unique which is probably my favorite part about this game aside from the great visuals. In my opinion the game is far from being "too inconsistent" or whatever people have been implying. If you die, a lot of the same behavior will occur in the level at least on standard mode. Honestly if you've been playing bullet hells long enough this game should be nothing but a refreshing experience for you.
Its very hard but i liked. more in depth: https://youtu.be/pCJ7VCoAhn0?si=-zKnl1NYHYo0VxD_
Finished the game on Easy, maxed out my build, got around 4 hours of playtime, but I had a blast! The visuals and audio effects are top notch, the gameplay is fun and engaging. Having to switch between attacking ground and air units is a new mechanic for me and it was a fun addition to the whole set of things you can do in this game. Don't really get the use case for "Railgun" since it's not powerful enough for me to justice it's reload time even with full energy, so I just gave up on using it. Other than that I like the limited but solid weapon choice, and the setup options. I recommend the game.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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