
Cybertruck Simulator is all about the true reason the vehicle exists, with the most unrealistically accurate physics possible, the goal here is to simply have fun.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $96K | 505 | 78% | $12.90 | |
| approximately $0 | 189.3K | 79% | Free | |
| approximately $0 | 32 | 78% | Free | |
| approximately $0 | 115.2K | 86% | Free | |
| approximately $555K | 1.2K | 94% | $14.99 | |
| approximately $181.8K | 433 | 86% | $14.99 |