
Cyberscape is a classic FPS with RPG elements, inspired by the best traditions of the 90s. It features open-ended level design, multiple playstyles, character upgrades, an inventory system, full modding support, and a built-in level editor.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 18 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Cyberscape is a single-player FPS with RPG elements set entirely aboard a massive space station. Inspired by the deliberate pacing and mechanical depth of classic 90s shooters, the game focuses on exploration, character progression, and tactical combat within a single interconnected environment.
The station is owned and controlled by a ruthless corporate Syndicate that treats people as expendable assets and ethics as optional expenses. Behind polished executive decks and carefully worded public statements, the Syndicate is pursuing projects that were never meant to withstand scrutiny.
Your objective is simple: infiltrate the station and put an end to it.
Multiple playable operatives - each with unique strengths, limitations, and playstyle implications
Large hand-crafted levels - massive multi-level maps with multiple routes, hidden paths, unexpected dangers
Skill progression - earn EXP and improve the abilities you actually rely on
Tactical combat - choose an appropriate tool for the job
Immersive elements - crawlspaces, keycard-gated areas, breakable walls, secret levels
Varied enemy design - soldiers, mutants, drones, automated defenses, security cameras, experimental threats
Meaningful replayability - different character builds unlock different playstyles
Exploration - your map of the station is filled automatically as you explore
Stealth mechanics - loud solutions tend to escalate things
No hand-holding - the game respects your intelligence, like in the good old days
Cyberscape ships with the same tools used to build the game.
Integrated level and scenario editor
Fully data-driven architecture for all game content
Steam Workshop support from day one
Support for everything from small balance tweaks to total conversions
Modding is not an afterthought. It is part of the design.
Cyberscape is developed by AtomicTorch Studio, an independent team with over a decade of experience building games on Steam. Known for CryoFall and VoidExpanse, the studio focuses on deep, open-ended mechanics, technical robustness, and long-term value and replayability.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Not bad game for indie project, so you cam play for a while There are some bugs thith ai of momsters - after sound of there attack, they hold still and don't do anything, and you can kill them by your grim fists
Cyberscape feels like I’m reliving the thrill of launching Doom for the very first time. \(@_@)/ It captures everything I adored about classics like Wolfenstein 3D and enhances it. While there are stealth mechanics in play, they’re not about lurking in the shadows and waiting for the right moment. It’s more about having control over the situation, spotting enemies sooner, keeping my distance, and strategizing how to handle them without turning every encounter into a chaotic mess. Combat evolves into a strategic dance, where you’re not just firing away but also calculating how much ammo each enemy will require and figuring out how to avoid running dry at the worst possible time. The atmosphere is worth highlighting too. The game doesn’t just crank up the tension, it also brings a smile to your face. It feels like developers not only get the genre but truly love it :) Progression in the game gives you this awesome feeling of freedom, allowing you to gradually shift towards a playstyle that feels just right for you. Ultimately, Cyberscape feels like a vibrant and welcoming nod to the classic shooters we all love. Even if this genre isn’t typically your thing, there’s a good chance the nostalgia will sweep you off your feet too.
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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