
Cyber Manhunt is a story-oriented puzzle game focusing on big data, hacking, citizen privacy, and social workers. It focuses on social issues such as cyber violence and privacy breaches.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 889 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
人肉搜索模擬器,説是人肉搜索,實際上只是SQL查詢公民信息數據庫和無所不能的瀏覽器友情出演,游戲嘛,藝術成分偏多。 不過這游戲劇情挺不錯,解謎環節引人入勝,代入感是不錯,劇情說長也不長,説短也不短,快一點的話可以8小時之内全收集綫索,通關之後甚至還有點回味。 主要賣點就是劇情,通過人肉搜索抽絲剝繭揭示社會熱門事件可能的黑暗背景,挺有意思的,就不做過多劇透,順帶一提裏邊的暗網有點小兒科XD。
好玩!喜欢这个界面,就是增加个末尾的信息查漏补缺就好了
神作,我爱了!有没有vai的同人粮给我吃一口,太香啦!
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 1.11/day in the week to Aug 4 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*, Traditional Chinese**languages with full audio support
Hours played at review time, across 890 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这游戏又好又坏。。 让你模拟黑客去扒人,本身挺有意思的,但它做得有点无聊了。模拟黑客的过程过于简单无趣,在不同的系统搜索关键词(简单来说就是点点点)。只有固定的内容能加入线索,而且鼠标放到关键词上方就会标红,导致游戏难度较低,非答案的关键词无法选中,自由度过低。有时候已知的信息已经能推导出结论了,但你只要不找齐它要求的关键词就无法进行下一步。 还有界面做的有点烂,比如游戏中的浏览器签页无法移动,每添加一个关键词就要等三四秒真的很烦人。。之类的。 案件本身也比较一般,感觉可以写得更深更细思极恐一点,有些能发掘的点都没深入。其实本来想选不推荐的,但是模拟盒人让我很难拒绝。。 玩到最后一案有点难蚌,感觉有点又臭又长了,一直在重复点点点,然后中间偶尔加点限时弱智小游戏= = 这个剧情总给我一种很小学生的感觉= =van也是很睿智的形象。虽然AI近几年确实比较火,但是van是ai这剧情还是有点太俗套了
可惜没有中评,看在前三章的份上还是给个好评…… 解密刚开始还有点意思,后面同质化严重且无聊。强制要求全信息收集就很烦,经常一个莫名其妙的地方卡半个小时,要么从头再来梳理一遍,要么查攻略,体验感极差。 剧情倒是蛮好,黑深残也有现实原型,最后的收束也合情合理。 然而问题也在这里,最大的反派Van像个中二病,一不说人话二不干人事,神神叨叨半天最后还是只会装炸弹,“啊我要和你玩个游戏”真的很蠢很蠢很蠢,让人很怀疑此人到底有没有14岁…… 可以说组织的幕后黑手完全把while true带崩了,看似花里胡哨实则没有阴谋诡计、没有宏大愿景也没有行动纲领,全是突破下线的人渣、报复社会的疯子和智力障碍的未成年。说到底Van的行为动机完全模糊,“改变世界”“人类进化”也只是为“大反派”的人设服务的口号——一个纯粹的工具人,和前面骗婚的放火的绑架的凌弱的虐狗的杀人的简直不在一个图层。 此外,游戏最重要的一步“拿到密码”建立于阿国人伟大的个人密码与身份信息绑定这一点上,完全冲淡了现实案例带来的真实感和代入感啊。 可以看出制作组确实用心了,这也是最后还是给了好评的原因……但如果细节上再下点功夫:同类线索不限出处(为什么同样的内容必须从规定的地方获取?就很迷),推理不需要全线索,互联网多一些可检索条目(虽然无用,但感觉对沉浸感更有帮助)等等,或许会更好。
喜欢
打完了,我是龙虾
好玩
好玩 爱玩
很好玩
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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