
Cyber Manhunt is a story-oriented puzzle game focusing on big data, hacking, citizen privacy, and social workers. It focuses on social issues such as cyber violence and privacy breaches.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 889 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
一般般 流程比接线疑云长但是内容和体验感没接线疑云惊艳 不过还是值得推荐
整体上瑕不掩瑜, 剧情有一点公式化, 但无伤大雅
游戏方式还算有趣,比较创新。支线剧情也不错,虽然没有很惊喜的地方,但总体也在合格线之上。但是主线剧情太烂,毫无新意不说,主要反派更是集体降智。Van又无脑又中二,正常来说就算有逆天技术也老早被熟人背刺死了,完全不符合现实逻辑。前面玩了这么久看到结局居然这么无聊,像是吃蛋糕吃到了一坨大便,反派塑造得太没有魅力。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 1.11/day in the week to Aug 4 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*, Traditional Chinese**languages with full audio support
Hours played at review time, across 890 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
it gives ace attorney kind of vibes. really enjoying it so far
媽的 半夜玩到第五章永生代碼 被開頭的Ashley嚇到不敢去尿尿.
好玩好玩爽爽爽
好玩
有点呆板的推理游戏,无聊且雷同的搜索线索流程,以及有点假大空的案件剧情
鼠标点击不了,玩的难受死我了
好玩👍
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $2.3M | 34K | 96% | $2.79 | |
| $748K | 3.5K | 89% | $3.99 | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 2.5K | 75% | $19.99 | |
| $1.1M | 2.1K | 97% | $19.99 | |
| $1.1M | 5.3K | 95% | $14.99 | |
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| $1.1M | 1.6K | 47% | $14.99 | |
| $1.1M | 1.8K | 89% | $24.99 |