
Cyberpunk mercenaries RPG! Turn-based squad tactics with unique heist-planning strategy. Build your crew wisely; their stories will become interwoven with your own. Pull off heists with powerful cyberware, faction connections, multiclassing, weapon modding, stealth, hacking, and more!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Sep 10 → 7.57/day in the week after.
About

A modern tactical RPG with some of our favorite elements: gridless movement, environmental cover, specialized overwatch, initiative manipulation and more. Independent enemy unit AI opens up a world of creative combat tactics & stealth options; pick them off one by one, stage diversions, or use advanced tech to sneak right by them.
Combat is challenging and in-depth. Powerful abilities, tricked out weapons, and smart coordination can give you an edge, but once you go loud expect things to escalate. Move fast and avoid getting pinned down to accomplish your objectives and get out alive.


The ecosystem has collapsed. Only 112 cities remain, sheltering under massive domes or inside of mountains. Artificial consciousness has been created, killed, and outlawed at a global level. Megacorporations, nanotech and quantum computing have radically altered the world… and your character is one of the few equipped to handle it.


Choose your jobs to build your rep without taking on too much heat. Work your network of underworld contacts to trade favors, pay bribes, and gain advantages before taking on a heist. Plan your path through multi-stage missions, and commit your crew to legwork that could reveal new opportunities or threats.


Balance factions, favors, reputation and more. Rivals, fixers, arms dealers and corporate big shots... who you work for, who you fail or betray, all of it can open and close opportunities for you. Watch your heat, and try to make sure more people owe you than the other way around.


Extensive talent trees, more than 40 multiclass combinations, weapon modding, safehouse upgrades, evolving character traits and more combine to give players endless ways to build a crew that can take on any job. Rich visual customization (hair, outfits, faces, eyes, tattoos, facial hair, accessories, color options for everything, and more) & naming lets you personalize any of your characters.


Your squad members evolve as you play, shaped by your choices, their injuries, interactions, even their presence on some missions. Inspired by years of tabletop RPGs, our custom-built Casting Director story engine uses all this information to choose and place squad members and NPCs into world events and storylines it selects for you on each playthrough. Who will end up a betrayer, a friend in need, or the villain this time? Create new squads, discover new stories, and watch how your choices make it all fit together.


Trese Brothers Games makes deep, highly-replayable strategy games & RPGs. Cyber Knights: Flashpoint is our 9th and best yet, made possible by our dedicated fans and player support from our previous games. We're long-time fans of cyberpunk and are thrilled to bring together both a fresh take and so many of the genre's classic themes around some of our favorite gameplay.
You'll see a lot of updates from us -- we love to keep expanding our games with additional free content. So we also want to share our saved game policy up front so everyone understands our commitment to your games: no saved game will ever be invalidated by an update.
All new content and features will be added immediately to all saved games (with the reasonable exception of things like New Game options). You never have to restart if you don't want to. This is a studio commitment that we have made and kept for over 15 years across all of our games. We stand by it.
Grab it now and enjoy!
Updates
Engagement
Reviews
Themes across 262 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
yes.
Devs relentlessly push out updates. Imo this game has flown under the radar
gg
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 2/day in the week to Jul 30 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Polish, Portuguese - Brazil, Spanish - Latin America, Spanish - Spain, Simplified Chinese
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 262 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Niesamowita gra. To tak jakbyś wziął X-Com, umieścił go w klimacie cyberpunk i rozbudował mechanikę customizacji żołnierzy 5 razy. Historia jest ciekawa, może nie aż tak długa i dopracowana jak w X-Com ale gra dalej jest rozwijana i nowe historie są cały czas dodawane, nie wspominając nawet o innych rzeczach. Godna wspomnienia jest polityka co do kompatybilności zapisów: żadna aktualizacja nie zmusza cię do rozpoczynania nowej gry aby z niej skorzystać! Poza tym jeśli chodzi o perfmormance to gra działa super. Przejście całej gry w obecnym stanie zajmuje około 60 godzin jednak nic nie stoi na przeszkodzie aby kontynuować rozgrywkę lub zacząć zupełnie nową. Za taką cenę, szczególnie w jakimś pakiecie albo na promocji, ta gra to steal.
Oui Mais... Jouer des mercenaires qui frolent l'illégalité, c'est toujours sympat. Une campagne avec des choix cornéliens à faire. Une base à construire à la façon 'fallout Shelter' - à la fois simple et pourtant qui demande un peu de reflection. Des combats tactiques en tour par tour où la discrétion est récompensée, et le mode gros bourrin ne fera qu'a ramener des légions d'ennemis. Le coté cyberpunk est bien amené, entre cyber augmentation, règle de piratage simple et efficace. Toutefois certains équipement avec des descriptions longues comme mon bras ne sont pas traduit, qui plus est pour des équipements spécifiques pour des usages précis. SI l'histoire est sympat, les dialogues sont creux et sans grandes émotions. Du coup j'ai du mal à m'investir dans le récit, je survole malgré moi les enjeux de l'histoire en me contentant de gérer au mieux ma base et mon équipe. Dommage, car il y a des enjeux d'intrigues. Un bon jeu dans l'ensemble, à la fois classique et bien exploité, mais un manque d'intérêt pour l'histoire faute d'absence d'émotion. Toutefois les émotions les plus fortes sont lorsqu'on perd ou risque de perdre un agent car les morts sont permanentes ou lorsqu'on réussit impécablement une mission, ou réussir un extraction en forçant le passage facer à une alerte croissante ; donc, des émotions dans l'action mais pas dans l'histoire. Et quelques endroits non traduit mais pourtant important. Ce jeu est pour les fans des univers cyberpunk qui aiment jouer en tour par tour, et qui aiment se risquer dans ses missions à enjeu avec des unités en mort permanente. Donc c'est OK pour moi !
I love it! I am a TTRPG player and have played both Cyberpunk and Shadowrun. This is a really authentic video game adaptation. I hope to see expansions and potentially sequels of Cyber Knights.
This Game is freaking awesome! I really love Heist type games and i really loved XCom 2 and here you have a very solid Gameplay loop including Stealth and Loud Options, Base Building, Designing your Squad its super fun! Big Skilltrees with fun options, multi-class, fun layered Hacking Minigame Stealth mechanics are very neat with a heat type system upping the ante should you make to much of a fuzz this is also very cool cause of multi mission type structure (being in a yard then going into a building as an example) and so your heat carries over You have choices in the Storyline which stirr it in different directions, reputation systems Overall its a very solid and fun game which i grew to love a lot! If you like Heisting and turnbased games this is a no brainer and the best is it still gets free updates (15.09.2026) and hit just update 100
I don't have much to say except this is hands down, mechanically, one of the best games I've ever played.
i just F#cking wish you could skip this whole Hacking Sh#t. take all rewards with you i dont F#cking care. i tough im autistic with my 1500+ hours on xcom 2 but these guys at three brother where they F#cking overdesignered every single little Sh#t into like F#cking own ecosystem inside ecosystem inside ecosystem is F#cking insuferable. i would get the Favor system,the equipment chaos, the F#cking base-confusing engineriing or class shenanigans or that F#cking AI that escalates things with F#cking wall of text but this F#cking insuferable hacking is just F#cking horendous and i will be waking up in screams how much i hate this Sh#t but other than that the game is fun. i feel the rush, the fear,the joy, the kinda good story. that is not "basic" in my humble opinion. The Soldiers got their own personalities i like that a lot. then the Graphic isnt the best. i truly dont realy like how you dont practicaly have "fashion-option" for any male or Female soldier just some Real military gear or almost a clown-suit. that is maybe only a my problem but i like when my soldiers looks good and im realy excited about moding support for this game. otherwise i think i will keep playing just dont give me any hacking missions anymore. i wont be doing them. also did i mention HOW I F#cking hate the hacking?
Ever wondered what would happen when you mix Kenshi level sandbox with XCOM-esque combat systems in a Cyberpunk Setting? You get a game rather like this. Only this is the best of everything, and none of the bad.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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Where this game's players are, estimated from review languages.
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