
A curse has befallen the Crescent Isle and it's up to you to save it. Luckily the curse has transformed your people into helpful monsters such as drills, blobs, icicles, and gravity flipping...things. With your monster subjects in hand you'll have to drill through rocks, maneuver through spiky terrain, freeze water to pass over the sea,...
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I think this game changed controlls. I remember it was worse and more jerky, and I installed it recently and was surprised. Character surely controlls better. Anyway I don't like graphics and gameplay much. Edit: yeah it's still a frustrating garbadge. The main part of frustration comes from this game's slow pacing (even old good mario is faster paced game) and precise mechanics of jumping. Because of this I end up locking myself from reaching platforms several times because I throught some object on the highter platform. Or you could just throught away enemy which important to proceed to the next puzzle. This game should be called Curse of the Thousand Softlocks DX.
retro platform 2000 yıllarının atari oyunu
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Für weniger als 80 Cent und mehr als 10 Stunden Spielzeit ein sehr gutes Spiel Hat sich auf jeden Fall gelohnt!
Imitating the FC games of the last century, this price can be obtained. If you can calm down and play, it is quite interesting. Raise the enemy and find various ways to pass, but the jump button is not very sensitive
Nostalgia em 1 horinha Primeiras experiências: Backlog da steam as vezes é uma benção, tava querendo algo pra jogar e resolvi xeretar rapidamente o que eu tinha lá e encontrei esse jogo. Não foi a primeira vez que joguei, na primeira vez joguei cerca de 10 min e tinha esquecido dele até hoje. História: Um plot extremamente superficial só para dar uma motivação para as heroínas, no 23º aniversário da princesa ela iria se casar com um príncipe e essa união traria mais 20 anos de paz no reino, porém, um feiticeiro surgiu e transformou todo mundo em monstros úteis então sobra pra princesa usar esses monstros para vencer esses desafios impostos. Jogabilidade: Um jogo de plataforma com levíssimos elementos de puzzle com 3 modos de jogo (história, boss rush, speedrun) podendo ser jogado cooperativamente, separados em níveis curtos com semi-temáticas como a maioria dos jogos de plataforma com fortes inspirações retiradas de Monster Boy, Doki Doki Panic e Super Mario 2 , algo que separa Curse of the crescent moon Isle DX além do tamanho do seu título é o fator de que os monstros que se encontram na medida certa viram equipamentos na mão da princesa, como para chegar ao outro lado de um rio, você precise utilizar um monstro de gelo, ou para atravessar uma pedreira você necessita de um monstro furadeira. Os níveis apesar de curtos são divertidos e na medida certa, nunca parecem curtos demais e todos eles com uma moeda colecionável, que não traz nada além de um achievement após pegar todas. Trilhas sonora/Sound design: Os sons são tudo que se esperaria de um jogo de 16 bits de 1992, você consegue perceber influência dessa época na trilha sonora, destaque para as músicas de chefes que trazem toda empolgação de batalha, infelizmente, ficou devendo um pouco em sound design principalmente se tratando de sons constantes como o pulo que acabam ficando massante devido a quantia de vezes que você vai ouvir. Gráficos: Os gráficos são tudo que se esperaria de uma emulação de 16bits, os gráficos charmosos com muita atenção ao detalhe desde os reflexos na água, o parallax scrolling e a reação da água ao cair pedaços de pedra recém arrebentadas. Todos os personagens tem algo único neles, desde os personagens principais aos monstros comuns e os chefes em especial. Conclusão: No final das contas é um excelente jogo para matar saudade do snes e do começo dos anos 90 durante 1~2 horas. 7/10
Controls are ♥♥♥♥ and the gameplay is worse
This game isn't terrible or anything. It's definitely playable, and if you really like retro platformers you might want to give this one a try even for full price (it's dirt cheap). Now, to me the gameplay is kind of stiff, the level design isn't anything special, the graphics and music are ok but... kind of uninspired. This whole game is just [b]meh[/b] to me, although I'll probably finish it someday. If you are interested in a MUCH better retro-inspired game, with much better graphics, music, controls, gameplay, everything... then check out [b]Skeleton Boomerang[/b], which is a hidden gem for sure: https://store.steampowered.com/app/658150/Skeleton_Boomerang/
A fun retro platforming combining elements from Wonder Boy and Super Mario Bros 2. The controls are a bit finicky at times, but it's also short enough that it never outstays its welcome
Веселая игра, но к сожалению оооочень короткая. Полностью проходится меньше чем за час. Еще один минус это ее легкость (уровень повысить нельзя, умереть окончательно в игре невозможно) 8/10.
This is a short platformer game, in which you select to play as the princess or the future prince, to save your country of the curse of the bad magician. The controls are really nice and consists mainly in jumping and picking enemies. The game saves in each room you arrive. This a good point, since some of the rooms are really challenging. The boss battles are really good and makes good use of its simple mechanics. The story is nice and fits well with the experience. The level design is very good and even though the gameplay is simple, it always adds new elements to the challenge.
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