
Cuphead is a classic run and gun action game heavily focused on boss battles. Inspired by cartoons of the 1930s, the visuals and audio are painstakingly created with the same techniques of the era, i.e. traditional hand drawn cel animation, watercolor backgrounds, and original jazz recordings.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 898 reviews with recorded playtime.
Reviews
Themes across 897 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
one of the best games I have played in a while
♥♥♥ rozbita keyboard
I found the game very fun and i defintely recommend it to others but the game is very hard but thats what makes it so fun to me
Hard game Makes me mad but masterpiece They maked best cartoon style game That is not for noobs They really drawed like disney 10/10 game
Great game!
tuff game
Divertido!!!
♥♥♥♥♥ ИДИ ♥♥♥♥♥♥ ХИЛЬДА БЕРГ НА ЭКСПЕРТЕ ♥♥♥♥ Я ТЕБЯ ♥♥♥♥♥ НЕНАВИЖУ ТЫ ЕБУЧЕЕ ЧМО ИДИТЕ ♥♥♥♥♥ РАЗРАОБОТЧКИКИ СУЧЬИ БЛЯДИ
difficult game, took me years to finally get around to 100%ing it (it was 2 achievements)
good game 👍
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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