
After the death of your grandmother, strange events occur and unravel the secret of her suicide.
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You rush into a panic and dial 9-1-1.
Before you can speak, the phone line cuts. Your television flickers on, illuminating your face. The Channel 8 logo appears, and the reporter starts talking to the audience:
"A shocking story develops in Durango just off Route 550. A homicide case emerges from the rural home of the Grant family. 13-year-old Dennis Grant was found deceased with several stab wounds to the abdomen, and his head was nowhere to be seen. A blood trail leading to the basement from the living room shows that he was dragged, even having visible bruises on his ankles. His mother, Jennifer Grant's body, was also found deceased with burnt skin hanging by the roof of their front porch with a telephone wire. Dennis appeared to have tried to call the police, but the intruder cut the phone line just before he could finish giving the operator his address."
Your blood runs cold. You had thought your parents were safe upstairs, and just minutes ago, you had thought you were safe as well. You dare not look out of the peephole at the front door.
CULT OF FLIES is a puzzle horror game set in Durango, Colorado, in the 1980s. You play as a member of the Grant family, a prominent religious chain deeply rooted in the churches around the area. The oldest Grant family member, Bethany Grant, had died. Upon leaving her funeral, you experience several odd occurrences at the Grant residence, leading to a disturbing chain of events.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
It all begins with the death of your grandmother, who allegedly took her own life. After the funeral, you return to the family home and go to sleep. The rest does not last long, as you are awakened by the sound of a gramophone playing downstairs. Soon after, you hear something moving in your grandmother’s room, and then the lights go out. First, the visual design deserves mention. The game uses a grainy, monochromatic sepia filter that makes it feel as though it came from the last century, reminiscent of an arthouse film. However, the overall quality and atmosphere depend heavily on the strength of your hardware. Despite the seemingly undemanding visuals, the optimization is quite poor. On the lowest preset settings, most of the detail disappears and the atmosphere suffers, with no shadows and lighting that is far too bright. On higher settings, the game struggles with stuttering and noticeable frame rate spikes, especially when looking in certain directions. The house itself does not offer much to explore beyond a few pictures you can examine. As is often the case in such games, nothing is clearly marked, and you need to get close. You must then move the dot in the center of the screen over objects of interest and click the mouse button. Sometimes you receive a brief comment, and other times there is no feedback at all. Unfortunately, this lack of feedback also extends to the objectives, which are never clearly presented. As a result, you spend time wandering without knowing exactly what needs to be done. For example, the first task is to turn off all the lights, but you are never informed when the task is complete or when you can return to your room. The second task requires a code that can be found on a picture on the porch, yet it is barely visible. If you manage to progress, you eventually reach a series of tunnels that are more straightforward and contain no real puzzles, unless stumbling upon a tiny opening in the darkness counts as one. When you reach the end of this section, the game abruptly concludes in less than half an hour. Given the price, the overall experience feels disappointing and forgettable. It should be significantly cheaper, closer to the two-dollar range. Even that might be generous considering the numerous bugs. During my first attempt, I became stuck on some garbage in the kitchen. On my second attempt, clicking the photo album a second time consistently broke the game. There is no save feature, and even more astonishingly, there is no proper way to exit because the menu is completely missing. The only option is to force quit using the Alt F4 shortcut.
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Good foundation but suffers from being dark as hell plus it suffers from the indie game curse of gutting basic features. For example this game has no pause menu so you can't change the brightness once you start playing the game unless you want to start over and watch the unskipabble intro. This game also suffers from fps issues in the house even though my pc can more than handle a game like this. Another thing that comes to mind is lack of direction in some cases like the code to the shed being on a photo that is on the porch and mind u this game has a big area to explore too so its easy to miss. I am not sure if it was because of my brightness settings or something but I did miss the entity at the window of the shed and didn't see them outside at all. Something minor too is that I didn't know the cultists when they arrive at your door were burning someone since the flame makes it hard to see them I thought the klan was out here burning a cross LMAO. At the tunnel section I kind of wish there was a bit more detail since it felt more like random rooms with a breathing wooden baby in a crib and some random burnt dude on a wall in a hallway. Beyond that though this game like I mentioned before has a good foundation and I did like the design of things such as the intro, the design of the text of the protagonists dialogue, visuals, atmosphere and other things but I can't recommend the game with the issues it has https://youtu.be/gfF0RMj-9Tc
Ok so grandmas photo album will crash your game if you look at it again, don't click to fast off of things after you click on them or the game could crash. Other then that I had fun with the game, especially the ending, i was like WHAT!!! https://youtu.be/CrzlDLQR1m8
Buggy, just buggy and boring. Would probably be good if it was free though.
This game was not good. It had a lot of things I liked, but ultimately this game is a disaster. It runs worse than garbage, it's easy to break, crash and softlock. It barely functions. But theres a world where this game was good.
grasz ♥♥♥♥♥ godzine i nic sie nie dzieje
check out my playthrough here: https://youtu.be/srsIbeSk-Dc This was a really cool indie horror experience and I had a good time playing. I don't think it deserves all the negative reviews and is definitely worth a few bucks. The game is very effective in establishing a creepy atmosphere with a unique and artist look. I really liked the use of lighting. And it does this without any jump scares. I personally didn't encounter bugs.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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