
Strategize, discover new cards, control risk, gather followers and increase your power. You are the leader of your own cult!
Modeled estimate, not a reported figure. How we estimate →
Media

About

Play strategy cards to expand your cult and turn it into a powerful organization. Every choice matters! Some moves will bring in new followers, while others might attract unwanted attention from the authorities.

Grow your deck by acquiring more powerful strategies. From subtle manipulation to outright madness, each new card unlocks fresh opportunities to reshape your cult's destiny.

Your actions won’t go unnoticed. Keep an eye on police interest, balance your decisions wisely, and don’t let an untimely investigation bring your grand plan crashing down.

A cult is nothing without its believers. Recruit new members, maintain their devotion, and decide whether they are mere pawns in your game or the foundation of something greater.
Will you become a revered prophet leading your followers to enlightenment, or a ruthless mastermind controlling their every move? Your decisions will shape the fate of your cult.

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Korean, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian +18 more
Engagement
Hours played at review time, across 22 reviews with recorded playtime.
Reviews
I played the demo and really enjoyed the gameplay, and I'm glad to see it improved on here! Beyond the decently intuitive gameplay that already existed in the demo, there are now coins with special bonuses around the map for you to collect by fulling filling a state. My two favorites are "Miser" and "Duo" as the first lets you keep 3 cards after each round, allowing you to draw cards with near no repercussion, and the later lets you draw two cards each round allowing you to speed up your expansion. I would love to see more content to work as "good" end conditions where you win, as currently you are just lasting as long as you can until the game cuts you off due to your influence being capped once you reach a high level and there being "no more cards". More maps and characters would also be awesome!
싱글플레이 보드게임 일종의 인벤토리 정리겜에 가까운데 게임은 그냥 슴슴함
The game is good, but I always feel like something is missing while playing. Note: Thank you for adding Turkish language support.
从试玩版过来的,看到出了就买了。但中文显示非常糟糕,甚至不如试玩版,正式版有很多中文无法正常显示,所以先打个差评,什么时候修改了再改评价。 Starting interested in it from demo, so I buy it after it launched. However, this version have a big issue on presenting chinese context, even not good as the demo. Many text cant show well. So I will give a bad commend, once it have been changed, I will also change my commend. ----------------------------------------------------------------------------- 开发者非常快地修改了这个bug,给ta点赞 游戏本身是个好玩的游戏...一个是邪教主题确实很有趣也很适合美国背景(bushi),还有是本身也有足够的策略深度。需要在影响力、金钱、追随者和叛乱度之间做取舍。并且每个州拥有自己的特性,在不同地方发展根据地会有不同的结果。 但也确实还有几个问题。 1.追随者数量似乎没有发挥应有的作用。 不知道是因为我玩的策略还是别的原因,追随者数量似乎完全没有用到,只是看着它增增减减。或许可以增加一些早期事件,触发条件为追随者数量判定,或是把追随者数量和影响力挂钩?都是能说得通的逻辑。 2.游戏难度 感觉对我来说要尝试将游戏经营到后期还是感到略微困难,如果可能的话可以出个难度梯度选择?让玩家可以体验一下后期发展再选择更高难度。(像现在那些剧情事件,因为没钱我完全无法选择往下走) 或者是增加一些局外成长选项?就像现在已有的选择不同开局那样。可以增加更多开局选项,比如什么神圣的遗物,什么和警察局的关系之类的 Developer quickly fixed this bug, kudos to them! The game itself is a lot of fun... for one, the cult theme is truly interesting and fits the American setting very well (not really, but wink), and there's also sufficient strategic depth. You need to make trade-offs between Influence, Money, Followers, and Rebellion. Furthermore, each state has its own unique characteristics, leading to different outcomes when establishing a base in various locations. However, there are still a few issues. Follower count doesn't seem to play its intended role. I'm not sure if it's due to my strategy or other reasons, but the follower count seems to be completely unused, merely increasing and decreasing visually. Perhaps you could add some early-game events, triggered by follower count thresholds, or link follower count to Influence? Both would be logically sound. Game Difficulty For me, trying to manage the game into the late stages feels a bit too difficult. If possible, could you add difficulty settings? This would allow players to experience the late-game development before opting for higher difficulties. (For example, with the current story events, I often can't choose to proceed because I don't have enough money.) Alternatively, could you add some meta-progression options? Similar to the existing choices for different starting scenarios. You could add more starting options, such as "holy relics" or "relations with the police department," etc.
[h1]Cult Leader Simulator[/h1] [hr][/hr] [quote]关注&加入[url=https://store.steampowered.com/curator/45335586/]哈密瓜的游戏乐园[/url],咱玩家最懂玩家的心思![/quote] [h2]游戏简评[/h2] [table] [tr] [td]游戏名称[/td] [td]Cult Leader Simulator[/td] [/tr] [tr] [td]游戏类型[/td] [td]策略,卡牌,选择[/td] [/tr] [tr] [td]适合人群[/td] [td]策略游戏爱好者[/td] [/tr] [tr] [td]画风美术[/td] [td]美式漫画[/td] [/tr] [tr] [td]游戏评分[/td] [td]8/10[/td] [/tr] [tr] [td]是否推荐[/td] [td]推荐[/td] [/tr] [/table] [hr][/hr] [h2]游戏详评[/h2] [h3]背景[/h3] 制定战略,发现新卡,控制风险,聚集追随者并增强您的力量。你是你自己教派的领袖。 [h3]核心玩法:卡牌构建与区域扩张[/h3] 游戏的核心机制围绕“策略卡”和“事件卡”展开。每回合,玩家可抽取策略卡,并在已解锁的州执行其效果。已部署的策略卡可以灵活地回收或重新部署,为策略调整提供了空间。事件卡可在可在使用完策略卡之前(要花钱)或之后使用,对金钱、追随者、影响力、警察兴趣、叛乱风险等关键数值带来正面或负面波动。其中,“改天”事件卡尤为重要,它会强制结束当前天,结算所有数值,并清空玩家手牌中的策略卡(二阶及以上卡牌好像除外)。 游戏进程始于初始州,通过向相邻州部署策略卡来逐步解锁新区域,构建你的势力网络。每个州设有*1、*2、*3三个槽位。当同一州的所有三个槽位都被策略卡填满时,将激活乘数效果,该州所有卡牌的效果数值会与其槽位编号相乘,带来显著收益(或减益)。 此外,地图上会随机出现限时任务,玩家的选择将导致数值的大幅增减,并影响最终的结局走向。 [h3]游玩体验:数值走钢丝与随机性的困扰[/h3] 本作本质上是一款高风险的“数值平衡模拟器”。玩家需要不断调整策略,在金钱、追随者、影响力、警察兴趣、叛乱风险这五项核心数值间维持脆弱的平衡。其中,影响力达到特定阈值会解锁更强力高阶策略卡。 在理解机制后,游戏确实展现出了一定的策略深度和操作空间。然而,当前的体验存在一些显著影响乐趣的痛点: 1. 数值波动过于剧烈:在游戏前期尤其脆弱,容错率极低。单张事件卡造成的数值变动(如-100金钱)往往远超玩家当前阶段的承受能力,可能瞬间摧毁苦心经营的局势,甚至直接导致负债破产。这种设计极大地放大了随机事件的破坏力。 2. 结算逻辑欠合理: 每日的固定收益(如金钱收入)结算发生在当日负债结算之后。这意味着,当玩家遭遇毁灭性负面事件(如巨额扣钱)时,无法通过及时调整场上策略卡来获得当天的收入进行补救。唯一的希望变成了抽到能加钱的救命卡,但这完全依赖运气。这种设计将本应属于策略调整的补救机会,变成了纯粹依赖随机抽卡的“绞索宣判”,严重削弱了策略性,过度放大了随机性在成败中的占比。 [h3]总结[/h3] 游戏提供了一个颇具潜力的邪教模拟框架,卡牌部署、区域扩张和乘数机制带来了有趣的策略层面。但当前版本失衡的数值跨度和不合理的结算顺序等问题,使得游戏前期体验过于脆弱和挫败,将策略博弈不必要地推向了运气主导的境地。我认为优化这些问题,能更好的提升游戏体验和策略深度。 [hr][/hr] [quote] 我们致力于做[u] 最全面 [/u]的游戏测评,了解[u] 最真实 [/u]的玩家心情,用[u] 最细致 [/u]的测评,给游戏[u] 最详细 [/u]的评价。 [url=https://store.steampowered.com/curator/45335586/] 关注点一点,开心快乐到永远!!! 每日送精品小游戏,大家要及时领取!!! [/url] [table] [tr] [th][url=https://store.steampowered.com/curator/45335586/] 哈密瓜的游戏乐园测评组,欢迎大家加入![/url][/th] [/tr] [/table] [/quote] [hr][/hr]
Cult Leader Simulator offers a gripping premise: build a cult, manipulate cards, and navigate risk in a roguelike setting full of occult flair. But with scant feedback available and little clarity on pacing, progression, or long-term engagement, it’s hard to say whether it stands out or falls flat. - Rating: 6.5/10 — Intriguing concept and moody art - Video Gameplay - https://youtu.be/w7dGt_1v9u8 - Follow my curator page - https://store.steampowered.com/curator/45547027/
https://youtu.be/-hlJYDpEgE8?si=Gj7OeATlrTpCm16j
Игра классная.
Test d'une démo bien avant la sortie du jeu, celui-ci évoluera certainement au fil du temps. Voir sur la chaîne des jeux du Cygne : https://youtu.be/fS8d3z_WI3U?si=wTnObA7am8AuCXrt Rigolo sur le concept. Des trucs un peu WTF amusant (invoquer un démon sur Terre, faire venir les extra-terrestres). Mais le gameplay est assez répétitif, les animations un peu lentes et les bruitages toujours les mêmes. Pour l'instant pouce vers le bas, mais attendons de voir.
Wciągająca, i ciekawa polecam
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| A Little Golf Journey | $11.7K | 153 | 84% | $3.89 |
| PowerSimulator | $11.7K | 210 | 42% | $1.99 |
| Tree Simulator 2021 | $11.7K | 116 | 92% | $3.99 |
| Fight Party | $11.7K | 148 | 79% | $4.99 |
| The Last Time | $11.7K | 172 | 95% | $3.99 |
| Tumbleweed Express | $11.7K | 129 | 90% | $3.99 |
Related
| Factorio | $140.6M | 232.3K | 98% | $35.00 |
| Slay the Spire | $80.1M | 216.5K | 97% | $24.99 |
| House Flipper | $65.8M | 110.8K | 94% | $24.99 |
| Prison Architect | $63.1M | 73.6K | 89% | $29.99 |
| The Scroll of Taiwu : Beyond The Dome | $62.3M | 69.6K | 66% | $29.99 |
| Balatro | $55.5M | 195.3K | 98% | $14.99 |