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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Reviews
Crystal Sword is a 2D retro pixel ripoff of the Bandai Namco arcade game, Pacman. The chief differentiator is that instead of power pills, you just need to collect enough pellets to charge your sword then you can attack the baddies. The quality here is very low. They chose to use obsolete retro pixel "art" as a substitute for contemporary PC graphics. It's unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result. Resolution and controls are locked. These flaws push this game far below minimum acceptable standards for PC.
Alright, so it's Pac Man... BUT instead of getting the super pill to eat ghosts you have to power your Crystal Sword with all the Crystal... Dots... to start thrusting it into things. Like enemies. Who are not immune to being stabbed. Because everything can get stabbed if you try hard enough. It also helps that your health is replenished once you finish charging the sword. A Boss Fight every 5 levels, with their own way of doing defeating them, though 2 of the bosses are easily cheesed. Alright so hear me out, this game feels very unpolished but I am going to recommend it for 2 reasons. 1) I love the idea, and it's execution isn't that bad. It's a fun diversion that won't last an hour but will leave an impact leaving you saying "Huh... neat, I would like to see more" 2) The price is very modest and I would love to see more ideas like this come to life with an actual budget. Also has a bit of a Towers of Duraga Charm to it, but I think it's just the lil Sprite.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
A pacman rip off. You have to spam keys in order to make turns.
While very short, being only 20 levels long, it's a charming little project with an interesting concept. You essentially have two phases for each level. One where you run from enemies and collect crystal shards to restore the power in your sword, and the other where your sword is powered up and you need to kill all the enemies on-screen, then get to a door to continue. I haven't seen anything like it before, it's short and sweet, and the boss theme accompanied by lyrics at the end was really nice and made me really happy to have played.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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