
Crystal Project is a non-linear JRPG where you are the maker of your own adventure. Explore the world while you find Crystals, unlock classes, learn abilities, and create a strategy capable of taking down the world's toughest bosses. Or just stick to exploring; it's up to you.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 14 → 0.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Explore the world, find Crystals, and fulfill the prophecy to bring balance to the land of Sequoia.
...Or maybe you'd rather spend your time collecting neat equipment and artifacts? Or tame strange creatures and fill out all the entries in your archive? Or perhaps you'd rather hunt down every monster and conquer the world's toughest bosses. Or maybe you'd rather travel to the farthest reaches of the land and uncover the world's greatest mysteries.
The choice is yours, as it should be! Or is it? They say that those who stray out of line will be punished, killed, or worse. Maybe it's for your own good that you stick to collecting Crystals, just like everyone else. But where would the adventure be in that?
No random encounters!
Manage Threat to control which party member a monster will attack.
No hidden information. Preview turn order, damage, and probabilities like in TRPGs.
Discover and unlock new classes.
Assign sub-classes, pick passive abilities, and equip all kinds of special items.
Invent unique team compositions, or stick to the MMORPG Holy Trinity.
No permanent missables!
Seamless transitions between zones with no loading screens anywhere.
Uncover the mysteries of the world all on your own.
Metroidvania-style progression.
No invisible walls! Try to jump and climb anywhere you want.
Overcome platforming challenges to discover neat loot... and other stuff.

Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.09−35% | 2.6Kreviews | 92% | — | $1.1M |
| $10.49−25% | 199ratings | 92% | — | not modelled | |
Engagement
Reviews
Themes across 85 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
great exploration, puzzles, job system and overall a very unique game. Heavily recommend
good game
わけがわからないくらい面白いのですぐにでも開始してほしい。 ただし、時間が嵩むばかりの不要な不便さが存在するのでオプションで「入手金額3倍」と「ワープ先増加」は設定しておくのがオススメ
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
| $10.49−25% |
| 54ratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 85 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
What a hidden gem of a game, loved it all. There were weaker parts, there were better parts. Here's a summary: ## Pros - Exploration IS the game and IS rewarding - Maps, pins, minimap, diversity - fun fun fun ! - A lot to be done and a lot of secrets to be discovered ## Meh - Some jumping puzzle parts are a bit annoying rather than interesting - getting the golden quintar is a confusing process - read a guide
Wonderful game. Don't let the platforming scare you away.
A very nice and incredibly refreshing class based jrpg. I won't lie, at my old age, when I go to play a game I wanna play a game at my own pace. JRPGs tend to be hit and miss that aspect, either too slow or too fast. This ones just a big nice open world that you can go around in as you desire. You wanna go get your ass beat by a harder challenge by traveling, or just be a straight shot in a specific direction? Go for it, the world is your clamshell! There's not a ton of overly slow cutscenes, a ton of lore drop, just you, and a bunch of other adventurers roaming the place.
Crystal Project is a wonderful mix of class-based RPG and world exploration. Access to mounts generally guide you along the way, but there are multiple options you can take in any order and there are sequence breaks you can find to really explore beyond what look like the normal bounds of your current path options. Highly recommend this to RPG or exploration enthusiasts.
I absolutely love Crystal Project. It has my favourite turn-based combat of all the games I've played, there are lots of team combinations and build styles. I love how you can adventure, and the messages here and there to question life and happiness. The soundtrack is made of royalty-free songs, but the music is genuinely amazing by great artists and I listen to it frequently outside the game. Feel free to try the demo, it has a ton of content and your save carries over if you buy the full game. This game lets you join the boomer society. This is not a joke!
This game was developped by a single person and some of the decision in this game reflect it. [b]The Pro[/b] * Huge open world map to explore, I highly recommend to activate the assist option, 3 home house, you will thank me later! * Lots of secret, every corner have something and it really reward exploration. * An interesting class system. * You won't see the time pass as the game is really addictive * You can break the game sequence in any way you like, which gives some replay value. [b]The meh[/b] A really annoying breeding system, see a guide about that or do like me, use a mod that unlock the final reward [spoiler]golden quintar[/spoiler]. [b]The bad[/b] * Some platforming puzzle that are just annoying. The platforming sequence can be quite long and if you fall you must start everything over and do a nearly 3-5 min walk to return to the sequence start. * Few warping abilities [spoiler]not true toward the end of the game, but for a JRPG, the warp capacities are lamentable[/spoiler] specially given the map size. * Some questionnable choice about the battle structure : ** No item in battle [spoiler]you can't use item in battle, unless you have a chemist class, which is quite late in the game[/spoiler] ** Run out of MP quite rapidly [spoiler]the Warlock is the only class with a MP refresh ability and it only refill 6MP, while spell cast cost approx 30MP average[/spoiler]
A great idea marred by poor world design and trial and error combat.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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