
Crystal Breaker is a short incremental space game about flying, mining, and upgrading. Destroy crystal formations with your ship, unlock rare new upgrades, mine crystals and credits, and grow stronger through a skill tree.
Modeled estimate, not a reported figure. How we estimate →
About
Crystal Breaker is a dynamic incremental game about flying through crystal planet, destroying crystal formations, and constantly upgrading your ship. Some crystals are easy to break, while others explode or require much greater firepower to destroy.
As you progress, you will upgrade your main weapon to break through crystal masses faster, unlock new resources, and earn more efficiently.
Crystal Breaker is a game about constant growth, satisfying destruction, discovering new crystal types, and building an increasingly powerful space mining ship.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 122 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ok....this seems to be baby's first incremental game....so I'll try to be nice. However, this is a mess. The game has piss poor optimization. If you max all thee amounts for the gems on any planet, the game lags like crazy and damn near crashes. Even on my top end pc. The magnet skill points are WAY too weak. Need to double those numbers. Even at max it doesn't do ♥♥♥♥. There needs to be something else to dump money and gems into infinitely once at max to continue feeling of progression. Probably the biggest sin though....is no achievements. On an incremental game? Are you serious? That's damn near the number one allure of incremental games is the achievements. They are suppose to be bite sized experience, get all achievements, give it a thumbs up, and move on. Your game runs like ♥♥♥♥, the upgrades suck, there's no achievements, and how to get to the ending isn't clear. I'm on the last planet and been playing for a while. How do I get ending? No clue. You've no indication of how to do so, if there even is one. Usually the ending is attached to an upgrade in the stats tree. Nothing. I'm baffled why you even made this if you didn't know what you were even doing.
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Hours played at review time, across 122 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Feels like being a space miner with an unhealthy obsession with efficiency. Mine crystals, improve the ship, unlock better stuff, repeat. Simple and satisfying.
Super fun core loop! Ship upgrades feel impactful and smashing formations never gets old. Would love to see even more ship cosmetic customizations or secondary drones in future patches!
At this time its gotta be a no from me dawg. Game states its a "demo" even though I fully own the game. I enjoy the game as it is, there's some spelling errors and such, probably a solo project so whatever. My issue is that I can't progress to any planet beyond the first one and that's seriously grindy and not enjoyable. If/when this gets fixed, I'll change my review.
This doesn't feel like a complete game yet, it feels like an early access game that hasn't been labelled as early access. There's some fun to be had here but... There are a lot of bugs: some upgrades don't take effect until after you leave and reenter the game the performance is terrible, it starts hitching on the early levels and gets unplayable on the later ones the equipment screen doesn't render properly in widescreen, it's cut off and you can't really see a lot of your ship config the content also doesn't change at all on the planets, and teh weapons are just straight upgrades as you progress through, there isn't a reason to diversify at all. Will keep an eye on updates and may come back to revise this as the game gets updated, there's a lot of potential adn if you want to kill a couple of hours it's not bad, but it's very incomplete
pew pew pew
It's ok, but there is nothing to it after the first 5 minutes. Extremely repetitive, no challenge, zero enemies, no achievements, no ending. If it were in early access, it would be excusable. As a released product, this is a dud. 2/5 - 5 minutes (Ctrl-C, Ctrl-V)x100
If you want to be counterproductive, this is a great choice. It’s a chill, easy-to-pick-up game that doesn’t overstay its welcome. The progression starts off pretty slow, but ramps up quickly until you’re eventually just demolishing everything in your path.
EDIT: The developer patched it within a few hours, which I appreciate. Positive for now while I evaluate endgame. The game became completely unplayable for performance reasons at exactly 2.1 hours played.
Leider ist es im letzten Level gar nicht mehr spielbar. 1FPS wenn überhaupt und ich wage mal zu sagen dass ich nen nicht schlechten Rechner habe. Der Anfang macht Spaß, aber dann ist es leider immer das selbe. Womit ich bei inkrementell Games aber auch kein Problem habe. Aber dann keine Erfolge, nichts was einen diesen Ich mach weiter kick gibt Hatte mich lange auf das Spiel gefreut und wurde leider enttäuscht. Aber vielleicht gibt es ja noch verbesserungen, dann bin ich gerne bereit meine Rezension auch zu verändern
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| $22.6K | 883 | 91% | $0.99 | |
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| $370 | 4 | 100% | $4.99 | |
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| $9.6K | 94 | 83% | $4.99 | |
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| $9.6K | 69 | 90% | $8.99 | |
| $9.6K | 128 | 81% | $4.99 |