
Crypt of the NecroDancer is an award winning hardcore roguelike rhythm game. Move to the music and deliver beatdowns to the beat! Groove to the epic Danny Baranowsky soundtrack, or select songs from your own MP3 collection!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−80% | 26.5Kreviews | 95% | — | $1.6M |
| $14.99 | 3.4Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 868 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Gets frequently updated and the developers care about the game which is pretty aight
Interesting concept with poor execution. Tempo doesn't change with the music accurately, much worse with custom music. Tested with Lord of the Dead from Pathfinder Wrath of the Righteous, which has a very clear beat and a changing tempo.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 2/day in the week to Jul 30 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $2.99−80% |
| 315ratings |
| 86% |
| — |
| not modelled |
| $14.99 | 219ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 870 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
SIM, ESSE É O JOGO MAIS DIFÍCIL DO MUNDO PRA PLATINAR. Crypt é um jogo ÚNICO no mundo dos jogos, e definitivamente muito divertido. PORÉM, APENAS SE VC NÃO CORRER ATRÁS DA PLATINA. Esse jogo tem A maior dificuldade de conquistas em todos os jogos que existe. Mas é MUITO divertido esse jogo. Crypt é um roguelike de RITMO, isso mesmo RITMO. É o único que vc verá no mercado. Ele não é perfeito, mas ele é muito bem feito. O jogo é frustrante para vários pois ele é totalmente dependente de HABILIDADE. A sorte é importante sim, mas esse jogo fez um feito único de que a habilidade do jogador é a unica coisa que vai fazer ele evoluir no jogo. Tanto que a última conquista e a mais difícil de todas é voce zerar com os 9 bonecos base do game em sequencia sem pegar item algum, ou seja, zerar um jogo que por si só ja é difícil por natureza 9x seguidas com margem de erro mínima sem pegar item e cada um dos bonecos tendo uma gameplay diferente entre si com estratégias diferentes. OU SEJA, se seu objetivo é um roguelike diferente do habitual, desafiador com músicas MUITO boas e único no mercado esse game vale uma tentativa sim, MAS se seu objetivo é platinar... CONSIDERE MUITO BEM ISSO POIS VC IRÁ PERDER MAIS DE 1 ANO DE SUA VIDA SÓ JOGANDO ISSO IGUAL EU FIZ. RECOMENDO MUITO
この世界でリズムを刻むことは私には難しかった...
prepare-se pera ser molestado
Great game so far. The soundtrack and gameplay are great. Recommending if you like rouge-like or rouge-lite dungeon crawlers (you can play both ways). Its challenging but very satisfying. Also, I recommend playing with a controller. (you can switch to using a controller in settings, you can also rebind controller and keyboard inputs, though most controllers should be good by default).
It just sucks, its too technical and it just sucks really bad.. worst game on steam, want a good rythm game? well its not here. And it doesnt make sense at all
Simplesmente eu acabei com a minha vida, não consigo mais sair desse jogo.
10/10 명작 로그라이크 리듬게임. 처음에 익숙해지는게 어려운데 한번 익숙해지면 매우재밌음. 아리아까지 깼음. 퀄리티좋은공식한글. 도트그래픽좋음. 브금굿. 공식dlc나 모드가 많음. 야리코미 요소 많음. 잡몹이나 보스별로 프랙티스가 있는게 ㄹㅇ좋음. 어차피 뒤로갈수록 보스 패턴때문에 죽는게임이 아니라 특이한 이동방식을 가진 장비나 캐릭으로 여러 잡몹이 겹친걸 뚫는게 핵심이라 몹별 패턴을 보여주는게 성취감을 주면서도 그걸로만 해결되는게아니라 게임을 계속하게 만듦.
This game combines two of my favourite things: great music and spooky skeletons jiving out to it. I've always been a fan of rhythm games and this one is by far the most unique. It definitely requires patience and the only way through is to try again, and again, and again.... and AGAIN. Learning attack patterns is integral to mastering the game and it can be quite frustrating before you've passed that point, but once you get the hang of it, it's insanely addictive. You'd think the music would get boring after a while and yet after so much playtime, I can honestly say it hasn't. The multitude of different characters and playstyles and really improves the replayability and adds some variety once you've grown tired with the current playstyle. Will reiterate once more: not recommended for those who are easily frustrated, and very much so recommended for those willing to stick it out for the rad music the cute little animations of dancing ghouls.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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