
Cryohazard is a spooky turn-based strategy rogue-lite. Pilot an upgradeable train caravan into the depths of the hazardous Soul Storm. Fight off the angels that give chase.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian**languages with full audio support
Engagement
Reviews
Absolutely blew me away! This game is simple yet very complicated. Watching all your abilities mesh perfectly to take down that one enemy thats been worrying you is also a very satisfying feeling. The music is an absolute bop, the pixel graphics are cute yet slightly unnerving. You can tell that every little detail has so much thought put into it. Amazing game 9/10 because I had a bug where my ability glitched while an enemy moved and i basically lost a turn on one of my cars.
Прикольно рандом попробовать, но очень сыро. Был бы ранний доступ, можно было рекомендовать. А так игра не стоит денег.
Что понравилось: - интересные механики: стрельба разными вагонами по врагам, необходимость их постоянно сдвигать, придумывать разные комбинации - карта с бонусами на выбор - снежная пустошь и летающие зомби Что не понравилось: - уровень сложности "одна ошибка и ты труп" без возможности настроить полегче - пиксельные шрифты (пожалуйста, сделайте возможность их сгладить, читать пиксели очень трудно!) - отсутствие глобального прогресса (если бы за каждое прохождения уровня давали какой-то постоянный бонус, играть было бы интереснее) Итог: За свои деньги вполне норм, прикольный таймкиллер, весьма вайбовый. Но пока что очень сыро, хочется развития темы.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 21 reviews with recorded playtime.
its nice if you want a little spooky distraction in your life. i would describe this game like the thrill of a novel theme park ride for the first time - engaging, and then over. it was short enough i will probably replay it in the future for kicks. my only gripe is i [i]think[/i] i finished it, but am not entirely certain it ended or if there was more... its not really long enough in my opinion to arrive at a greater critique because it lasts about precisely as long as the novelty factor. if it was longer, and didn't change in difficulty or add elements, then i might complain. but it ended right when a natural shift would occur - except the shift didnt happen. so, the ending (i [i]think[/i]) felt abrupt, but for me it was satisfying for what it was. overall, im glad i played it - its DIFFERENT -- and then it was over....i [i]think[/i]... (actually, ive hesitated to buy Convoy purely because i cant tell if it will have similar mechanics to this, and i would be disappointed if it didnt. thats how neat it was for me.) oh also - it plays very nicely on steamdeck.
I like this game, I guess.
Fun and simple little game. Gets a little easy when you get one extra good ability, and I'm unsure whether i got the true ending as [spoiler] despite gathering all the beacons, the end text still told me to gather them [/spoiler]. great OST and graphics, definitely worth the money. curious if a 100% of tiles run is possible
short roguelite about driving a caravan of carriages across a map of hexes, with certain mobs/hexs granting bolstering / giving new abilitys or weather that can assist in damaging enemies. It does feel a bit light on the ability variety but the base skeleton that’s there is pretty strong and hopefully it gets beefed up at some point
Good turn-based strategy game
It's kinda cool, but feels more like a demo than a full game. You can complete it in about an hour. Lovely train, but not a lot of variety. Would be interested in seeing the concept developed more in a sequel.
yeah its good
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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