
Embark on an adventure with Sherlock Holmes and Dr Watson on this surprising and elastic point-and-click game. Grab, pull, and release to help them solve a bizarre investigation full of humor and meta-time travel!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Panic at the development studio!
Just as the new Sherlock Holmes and Dr Watson video game hit the market, one of its characters mysteriously went missing.
After their memorable appearance in the non-game There Is No Game: Wrong Dimension, our extravagant investigators are back in their own adventure.
Armed with their iconic ineptitude, they must solve a mystery that transcends the space-time boundaries of their world…
But they won’t succeed without your help!
Travel to the very heart of the game's creation and explore the various stages of its development to unravel the threads of this strange case.
Welcome to a wildly elastic and infinitely meta experience!

• Rediscover Sherlock Holmes and Dr Watson, joined by a cast of new, endearing characters.
• Dialogue recorded by real humans. All natural. Non-GMO and additive-free.
• A completely meta story of time travel that will take you through the design stages of the game.
• Chock-full of humor and surprises (and bugs, probably).
• An offbeat point and click adventure offering fun and elastic gameplay.
• Loads of puzzles that will require up to three neurons (we couldn’t keep up beyond that).
• Beautiful 2D graphics. Sorry, I meant 3D… Hold on. Which one was it again?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Russian, Portuguese - Brazil*languages with full audio support
Engagement
Hours played at review time, across 87 reviews with recorded playtime.
Reviews
Themes across 87 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
If you played "There is no game: Wrong Dimension", then you might remember a short point and click segment with a bumbling and completely oblivious Sherlock and a paranoid Watson that was having a existential crisis about realizing he's a video game character. The devs apperently liked the characters so much that they made a full game and here it is. But if you played their previous game, you can probably figure out that this is no ordinary point and click game. Instad "Crushed in Time" is a click-and-drag adventure, where your most common way of interacting is clicking somewherfe on the screen and drag to have things move in one direction or another. At first it might not look like the mechanics can have that much depth in a full game, and that it would lose it's novelty quickly. But then the other layers of the game comes in and the game keeps surprising you all the way to the end. There is a hint system if you need it, sometimes you might because it's not entirely clear how things will interact even if you only have a handful of interactable points you in each area. A lot of missable achievements, but you have several chances in different chapters for several of them and you will need two playthroughs anyway since one is a >5 hour speedrun and you are not going to do that the first time around I think (it's even called, you definitly used a walkthrough), but having finished it it feels like it's plenty of time now that I know what to do. Usually hate speedrun achievements but this feels doable.
脑洞很大,美术很酷,长度适中 but 解密的脑回路有时有点离谱,跳过动画的功能不好用,没有支线谜题 还是推荐的
我个人感觉,抛开前作不谈,这一部游戏是一部很不错的解谜游戏。但工作室有前作这么好的游戏,放出续作却还于前作。大家想要的是一个能超越全作或者可以与前作持平的游戏,可是这个操作方法真的很难崩。游戏剧情毕竟我也没那么多阅历,但我感觉也没有那差。问题就在于,他把观众的情绪拉的太高了,或者说尽管他没有拉的这么高,但是由于前作的种种迹象,让玩家们都产生了很高的期待。最后的预期没有达到这个期待,玩家的期望就被瞬间落空了。(另外提醒一句,电脑配置不好的请慎重考虑再来买,否则会卡顿的基本正常画面都维持不了:)所以我大概可以给7.5~9分
谜题有些奇怪,但是还挺好玩儿的
Une symphatique aventure façon jeu Lucas arts avec une petite originalité de contrôle et qui vient titiller le 4 eme mur. C'était bien sympa. Pas trop d'énigme difficiles et y'a la possibilité d'avoir des indices au cas où. Merci à l'équipe.
没有前作惊艳,但是仍然很好玩,总体上是推荐的 新玩法虽然衍生出了很多解题方案但是这个弹一弹操作很反直觉,操作上很容易感觉恼火,有钱了演出变多了反而感觉有点打断节奏,对话没法点击跳过某一条,也没法回顾对话内容,感觉有点烦。而且人物对话+音效有时候感觉特别吵,尤其是有些关卡要反复尝试的时候,真的很恼火 但整体还是很好玩的,很多neta和阴谋论恶搞都让人会心一笑,便利贴那个邀请本尼来宣传真的笑死,神他妈联动神夏福华,这作福尔摩斯的塑造也蛮有意思的,就是对那个“闯入者”有点轻拿轻放,但也无所谓了本来就是开心小游戏,卖的还是玩法。 解密方面跟我电波不合,基本全程看提示玩下来的,感觉有些地方的玩法暗示很模糊,get不到。 总的来说好玩!下一作还冲!什么时候出新作,很急
很有创意的解密,基本上没有重复的解密关卡,但是对话那段是何意味还有骑自行车这些部分差强人意,总体给到夯
Love the humor from the game studio and this game is fun and I would buy it again. So draw me a pixel keep the games coming please. There previous game "There is no game wrong dimension" was even better. So buy them both and support this game studio.
美術一流,但遊戲性跟劇情我覺得不太好,尤其是操作方式屬實有點反人類了,某些有時效性的環節你操作不夠快真的會很煩躁,滑鼠整個握到抽筋,解謎也很不直覺,[spoiler] 尤其是找30個華生那找到有點火大 [/spoiler]...劇情也有點莫名其妙,以下劇透 [spoiler] 說實話我對艾瑪沒什麼好感,可能是因為玩過前作的關係,本作約華生跟夏洛克不找為甚麼關係變得很不像好朋友,華生像是被戀愛沖昏腦的人,夏洛克就是一直在生氣跟不知所謂的逃避,到底在幹嘛... [/spoiler] 抱持著前作我非常喜歡的心態來的可惜很失望,但整體上仍是一個可玩的遊戲,打到結局還是挺感動的
Oui je recommande mais avec quelques réserves. Les + : - c'est beau, la DA est très cool - l'histoire est sympa - les personnages et leur doublage <3 - l'humour méta et les refs à There is no game - les énigmes coriaces mais trouvables sans soluce (faut juste être méthodique :D) - la musique - des idées à foison Jusqu'au chapitre 9 je recommande à 100% mais ce dernier a marqué un point de bascule dans mon appréciation. En plus de casser subitement le rythme effréné, ce chapitre m'a fait nettement moins apprécier le doublage abondant ("AAAAAAAH") et a brisé une sorte de contrat tacite entre le jeu et moi. C'est à dire que je venais pour un point & click décalé et je me retrouve soudain avec une succession d'actions timées moins basées sur la réflexion que sur le rythme et la réactivité.... Et du coup les - : - les personnages parlent tout le temps, même pendant les phases de réflexion ("AAAAAAAH") et à chaque fois qu'on les touche - chapitre 9 et jusqu'à la fin (par contre j'aime bien la fin du scénario) Ca reste un jeu que j'apprécie et dont je garderai un bon souvenir. C'est forcément difficile de proposer un nouveau jeu après le chef d'oeuvre qu'a été There is no game et, pour au moins 2/3 du jeu, je trouve le pari franchement réussi. NB: pour ceux qui ont des douleurs ou autres problèmes lors du maintien prolongé d'un clic, le jeu repose entièrement sur cette mécanique
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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