
An immersive power fantasy simulator with tactical stealth elements set in a sewage infused garbage world
Modeled estimate, not a reported figure. How we estimate →
Media

About
WARNING: This game is not recommended for people with photosensitive epilepsy.
Cruelty Squad is a tactical first person shooter set in the hardcore gig economy of corporate liquidations. You're an emotionally dead combat-substance fueled grunt of Cruelty Squad, a depraved subsidiary company tasked with performing wetworks for its host conglomerate. Will you make the Corporate Arch Demoness proud or succumb to bitter tears of failure?

Highly kinematic tactical gameplay using varied weapons such as the flechette shotgun, silenced 10mm pistol, radiation emitter, dart gun, corrosive gas launcher and more.
No handholding!
All of the missions have multiple viable approaches and routes. Plan out your equipment loadout to gain a tactical advantage. Choose between non-lethal and lethal options. Throw toilet bowls at enemies.
Fight and sneak through offices, suburbs, police stations and secret compounds. Find and unlock hidden equipment and levels.
Open objective based gameplay, in each mission your goal is to kill or destroy your targets before heading for the exit.
Revisit earlier missions and try to beat your best time. Can you S-rank all of the missions?
Enemies including private security, cops, psycho freaks, flower hybrids, swamp cultists and mutant dogs.
Talk to NPCs and figure out the mysteries of the world.
Advanced death mechanics.
Stock and organ market simulation.
Punishment mode.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 176 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
PEAK
im nauseous. good.
I will kill you Jurden Blimp
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 176 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
buen juego que sirve para recordarnos de la escoria que son los multimillonarios y como cada vez nos acercamos a una distopia orweliana pero uno donde el valor de la vida es casi nulo y el cuerpo es solo un instrumento.
Peak
Bestgameever
"A point in the horizon, a melting scene from your childhood. Your mortality is showing. A frantic drift towards nothing, biology doomed to an infinite recursive loop. Teeth with teeth with teeth. Take a bite. Serene scent of a coastal town, warmth of the sun. Bitter tears. Lust for power. This is where you abandoned your dreams. You are a high net worth individual, an expanding vortex of pathetic trauma. Finally a beautiful ♥♥♥♥♥♥♥ nerve ape. A pure soul is born, its neurotransactions stutter into being. 30583750937509353 operations per nanosecond. Beauty eludes your porous mind. "The value of Life is negative. The balance of being is rotated by 38 degrees. The surface is full of cracks, a turgid light shines through. Fleshy primordial bodies sluggishly roll down the slope. Only you slide upwards, with a celestial step. You become beautified, a saintly figure. Your pristine idiocy reveals a safe path through the impenetrable fog of Life. Your dull sword cuts through the weak tendons and membranes of the garden of corruption. Sit on the throne of contentment and ferment. Inspect the eternal blue skies of your kingdom. You come to a realization. You pick up an onion and begin peeling. "Onion layer one. Onion layer two. Onion layer three. Onion layer n^n. Aeons have passed and the onion is fully peeled. Nothing remains. It's perfect. You get lost in the point that remains where the onion used to be. Synaptic cascade, neurological catastrophe. The point becomes infinitely dense, the universe condenses into a unicellular being. It screams sin. It craves happiness. It's done with this world. It tries to commit suicide but fails. Sad pathetic mess. You feel pity and disgust but in a way only a being of pure grace can. In your violent mercy you terminate the worldlife." "The living organism, in a situation determined by the play of energy on the surface of the globe, ordinarily receives more energy than is necessary for maintaining life; the excess energy (wealth) can be used for the growth of a system (e.g., an organism); if the system can no longer grow, or if the excess cannot be completely absorbed in it's growth, it must necessarily be lost without profit; it must be spent, willingly or not, gloriously or catastrophically. - George Bataille
cruel indeed
juego chala muy bueno. buen mensaje y divertido de platinar. you are a flesh automaton animated by neurotransmitters
[h1] Cruelty Squad Review [/h1] [hr] [/hr] Playtime - 10 hours Completion - All 3 endings, none of the extreme challenges [hr] [/hr] Cruelty Squad is a game that is very hard to put words into describing. Essentially, you are a hired gun in a world of late stage capitalism almost like Cyberpunk but even worse somehow. You are paid to take out certain targets, some more ethical than others, and can get the job done with many different implants. For a game that looks like LSD Dream Simulator's younger brother, it is a very mechanically tight game. Really fun movement and gun play once you get used to it. This game encourages experimentation and exploration, with so many ways to breach into buildings. In all honesty, for ending completion, I used a guide. As for the levels themselves, I tried to stay away from. There aren't many consequences to dying and being able to figure it out for yourself is extremely rewarding. [hr] [/hr] As you can probably already tell from the store page, this game is DISGUSTING to look at. I would rather look at a 11 year old's SM64 ROM Hack. But I know it is by design. Grotesque shapes, faces on walls, and don't get me started about the poop level with the accompanied "poopstep" music track. The visuals evoke something in you that is deeply unsettling. [hr] [/hr] A game that is hard to explain the mechanics naturally has a lore that is just as confusing. I believe Ville Kallio wanted the lore to be open ended. I think as a whole it speaks to the madness that a future like this would be. Nonsensical. Advertisements that span one word. NPC targets that are actually excited to be hunted down because its a break from whatever corpo hell they have been subjected to. In my humble opinion, I think it serves as a cautionary tale to what the future may hold without regulation, albeit very exaggerated. [hr] [/hr] FINAL RATING - 6/10 I know the point of the game is that it is rough and unpolished, but there is definitely a fine line. For me its too much, but again, my review is subjective. Play the game and see for yourself!
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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