
Chirp through 9 levels of mayhem and check a few disruptive tenants out in an attempt to fix up this trashy vacation spot and save a little crow's job.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A goofball low-tech platformer. It's great. Everything about it is just lovely - sound effects, platforming, the dialogue. It will not take you long to beat, but you'll be glad you did.
My feelings on this game are mixed, and I was pondering whether to give it a thumbs up or down. Ultimately, I appreciate what the developer was trying to do and a lot of my frustrations probably relate to my skill level. I'll split this up into the Crowtel and Croaktel sections. [h1]Crowtel[/h1] After completing my first playthrough of Crowtel, my impression wasn't good. The bosses were exasperating due to their unpredicatability and some of the platforming didn't feel fun - jumps off icy platforms and burst pipes took some getting used to. Some things were cute, and I do like the aesthetic! But I was expecting to feel charmed by the story and characters, yet the negatives seemed to outweigh the positives. It felt like it went in a flash, and I'm not one to care if a game is short. So yeah, I was a bit grumpy. Then I went for the achievements, specifically to finish the game in under 20 minutes and to do a run without dying. My feelings with Crowtel improved from this point. I was a lot better at the bosses, and even with some frustrating deaths I could see that I just needed to get more familiar with it. The no-deaths run was more challenging, of course, but at least it was doable. I do wish the game gave you a little bit of extra HP as you progress throughout the hotel. And it'd be nice if there were more characters in the hotel, too, not just bosses! [h1]Croaktel[/h1] After beating Crowtel, you unlock the Croaktel story. My first impression of Croaktel was even worse, I hate to say. The enemies are super annoying (I'm talking about the shooting plants) and the platforming is quite unforgiving. The first part with those shooting plants felt way too long. There are more things that you have to quickly react to, which means you have to get hit a few times to remember to avoid it next time. Some of that felt a bit unfair. As a result, the no-deaths achievement for Croaktel felt more frustrating, even though it took about the same time to complete as for Crowtel! I think replaying the part with the plants just irritated me a lot. I don't want to be so negative about a small indie game. There are some good things to remember: the music and art style are good and I like how the Croaktel and Crowtel sections intertwine. For me, this seems to be a game that you have to get used to first, in order to "get it".
it's like kero blaster but you're a crow caw caw my dudes
Während laufender Sanierungsarbeiten, also zu einem ungünstigen Zeitpunkt, tauchen Gesundheitsinspektoren im heruntergekommenen Hotel der Krähe auf. Der Krähe läuft die Zeit davon. Kann sie die Inspektoren beschwichtigen? Crowtel Renovations spielt sich ähnlich wie Kero Blaster. Man läuft meist von links nach rechts und kräht alles so lange an, bis es sich nicht mehr bewegt. Sowohl das Hautspiel mit der Krähe, als auch die freischaltbare Geschichte eines Hotelbewohners, sind mit jeweils ca. 45 Minuten kurzweilig. Einschaltbare Entwicklerkommentare motivieren einen zweiten Durchlauf. Der Schwierigkeitsgrad ist für Kenner des Genres als eher niedrig einzustufen. Wer Lust darauf hat, kann sich an einem Durchgang ohne Tode und einem Speedrun versuchen. Grafik, Musik und Geräusche sind im Rahmen des gewählten Stils gelungen. Einzig die Kamera ist in Verbindung mit der Laufanimation der Krähe zu nervös und die Vollbilddarstellung hat kleinere Darstellungsprobleme, die sich durch Rundungsfehler bei der Skalierung erklären lassen könnte.
Crowtel Renovations is a cute, fun little action platformer that will keep you entertained for an hour. It brings to mind Studio Pixel's Kero Blaster but even more simple and small scale. Speaking of frogs, the followup campaign that unlocks after you beat the main game I tried for a couple minutes and just got annoyed by the enemy design. I don't think I'll bother finishing it.
Die besten 5 Euro meines Lebens! :D
NORMALIZE HOUR LONG VIDEO GAMES it's a little platformer with a crow in it and yeah very cute thank you for letting me pay you $5 for it
I LOVE IT
A CROWnjewel of humor.
Really cute but kind of frustrating. Enemies seem tougher than they ought to be, and platforming feels a bit off. A bit buggy (vsync didn't enable the first time I turned it; frog mode crashed very quickly) Love the graphics. Sfx are too loud but are cute. Didn't have very much fun though.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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