
The year is 1990. It’s been two years since the mysterious disappearance of Edward Crow and the abrupt closure of his theme park, Crow Country. But your arrival has broken the silence, Mara Forest. If you want answers, you’ll have to venture deep into the darkness of Crow Country to find them…
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.29/day in the week to Aug 23 → 8.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 8.3Kreviews | 98% | — | $3.8M |
| $9.99−50% | 5.9Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1064 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i have been so enamored with this game since it dropped, but i am a huge scaredy cat so i've never actually played it. lately i've wanted to challenge myself by doing things that make me uncomfortable, which includes playing survival horror games, so i finally nabbed it and have been a big brave boy* and i'm happy to say i'm starting to understand the appeal of playing scary games. i'm happy my first real jump into the genre is this one!! *(read: grown man who pays taxes)
buenardo
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 6.5K | 83% | $19.99 | |
| $3.8M | 10.7K | 94% | $14.99 | |
| $3.8M | 3.3K | 65% | $29.99 | |
| $3.8M | 941 | 36% | $69.99 | |
| $3.8M | 5.4K | 81% | $39.99 | |
| $3.8M | 4K | 73% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $192 | 3 | 100% | $2.99 | |
| $18K | 87 | 78% | $12.99 | |
| $10K | 85 | 79% | $6.99 | |
| $993 | 16 | 100% | $2.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Every market we collect.
Reviews, worldwide (the counter carries no country): 119/day in the week to Jul 16 → 21.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Italian, Japanese, Korean, Simplified Chinese, Traditional Chinese
| $19.99 |
| 410ratings |
| 98% |
| — |
| not modelled |
| $19.99 | 100ratings | 92% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
PLEASE Drop EVERYTHING you're doing and give this game a try. If you've been on the fence about buying it, just do yourself a favor and buy it. This game is absolutely worth the money. If you take your time and just play the game without any help from videos or tutorials you can beat the game in about 6 hours (at least I did). I know, sadly not the longest game ever, BUT this game offers more content to unlock after you beat it which can double or even triple the play time depending on the player. I 100%d it in 11 hours. This game is such a throwback with the graphics as well. It looks and feels like a ps1-era survival game, but modernized in the best way. It plays like an old Resident Evil game, similar to "Code-Veronica" which is my favorite old resident evil from memory. THE SOUND EFFECTS, bro... some of the best in gaming IMO, creepy, eerie, and relaxing all at the same time and THE MUSIC oh my... This game literally had me in bed, lights off playing on my steam deck ALL NIGHT till i saw the sunlight peaking through my curtains. The story is so amazing too, you will get lost in it trying to wrap your head around things. The game also has an amazing sense of progression (you won't want to stop progressing). After my playthrough I watched 8-BitRyan play it on YouTube and we totally progressed the game differently than one another, that's something I love. The game is currently on sale for $10 dollars (as of Sep 2, 2026) vs the full price of $20 and it has gone on sale for $5.99 before as well. All in all you have to give it a try, truly one of my favorite games OAT now. If you play it because of my review, leave a comment and let me know how you liked it. Have a good day - Gush
Like Signalis is a baby's first survival horror but it is more successful in doing its own thing while still showing love and respect from its inspirations. I'd like it more if it had more faith in the player to manage their own resources instead of gaving them a safety net all the time with its system of virtually infinite gun ammo and health items spread everywhere as long as the player has few of them.
If you're an old school survival horror fan, then this game is for you 1000%
Goty, I hope they make more survival horror games
absolute peak. best indie survival horror i've ever played
absolutely incredible, if you are looking for a 4-5 hour (first playthrough) game then this is 100% the game for you.
Awesome atmosphere with great exploration akin to the Resident Evil saga.
Wow! This was a fantastic action horror experience! It falls somewhere between the First Resident Evil and Silent Hill with its atmosphere and puzzle solving, and Parasite Eve with its character and enemy design. Overall i felt very much like a kid again playing a spooky game on my PlayStation. The enemies can feel overwhelming at first, using environmental hazards against your enemies is a huge ammo saver. You will also find various secrets hidden around Crow Country, some of which will make your weapons stronger or give them laser sights. Deciding which enemies to kill and which to just avoid will make your long term movement around the park much easier. Nothing felt overly difficult in terms of puzzles with the exception of one puzzle tied to a secret (I'm looking at you Train Room). I used modern controls (Using Xbox controller) but briefly played with the classic tank controls and overall both felt very satisfying. The control scheme makes sense and quick to learn and I got to say the combat is actually really fun! Highly recommend this if your looking for a decently short action horror experience that can be completed in a couple of gaming sessions. I had a lot of fun with this one and will be adding it to my list of favorites!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.