
The year is 1990. It’s been two years since the mysterious disappearance of Edward Crow and the abrupt closure of his theme park, Crow Country. But your arrival has broken the silence, Mara Forest. If you want answers, you’ll have to venture deep into the darkness of Crow Country to find them…
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.29/day in the week to Aug 23 → 8.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 7.8Kreviews | 98% | — | $3.8M |
| $9.99−50% | 5.9Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1060 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
非常有趣的复古游戏。推荐
Crow Country is a great mix of cozy and creepy for fans of atmosphere and puzzles. Highly recommended!
A madafakin piece of art, very silent hill atmos inspired, and also a very resident evil structured game.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 119/day in the week to Jul 16 → 21.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Italian, Japanese, Korean, Simplified Chinese, Traditional Chinese
| $19.99 |
| 410ratings |
| 98% |
| — |
| not modelled |
| $9.99−50% | 99ratings | 92% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pena que é um jogo um pouco curto, mas, ainda assim, é muito bem feito. A atmosfera de terror e o mapa são sensacionais, e explorar o Crow Country enquanto resolvemos os puzzles é muito gratificante. Falando nos puzzles, eles são muito bem pensados e interligados entre si, fazendo com que a exploração seja ainda mais satisfatória, tendo que tomar cuidado com os inimigos e racionando bem os recursos, mas não chega a ser um jogo difícil. A história por trás de tudo também é bastante instigante. Ela é contada principalmente através de notas, mas não é nada muito complexo de entender, e aos poucos vamos descobrindo mais sobre o que aconteceu no local, recomendo bastante o jogo. O único ponto que achei negativo foi um problema técnico relacionado à resolução: meu monitor é 1440x900 e tive alguns problemas de exibição por conta disso, mensagens cortando, tela meio espremida e ect, não chegou a atrapalhar mas foi chatinho
fabulous pixels!!
Very charming, really enjoyed it
Jogão! Bem na pegada survival horror dos clássicos Resident Evil's. O diferencial é seu estilo de camera adotado no jogo, com perspectiva isométrica podendo mover o ângulo da camera somente para as laterais. Os gráficos são bem estilo Playstation 1. O nível de dificuldade é um pouco elevado da média, e os puzzles do jogo são bem desafiadores, é necessário ficar bem atento aos detalhes de cada cenário, e ler todos arquivos e documentos que aparecer no caminho (Sempre que possível, é bom anotar em uma folha de caderno ou bloco de notas todos os códigos e combinações que aparecer no jogo) pois será utilizado em algum momento do jogo de certeza. A trilha sonora é bem nostálgica, remente bem aos jogos clássicos de terror e survival horror das antigas. Gostei bastante do jogo, é bem desafiador com puzzles que vão ficando complexos a medida que avança no jogo, gameplay bem fluida e satisfatória, trilha sonora envolvente, e uma boa história original. Recomendo!
Other than their amazing Detective Grimoire games, SFB games have also crafted this wonderful old-school Resident Evil-like action horror game and it is fantastic. The game's tone is an effective mix of dread and charm - this is especially seen in the character designs. The protagonist and interactable characters are all both charming and funny, while the monsters are properly eerie. The puzzles are all well designed and creative, while the survival horror aspect has that wonderful RE clunk (the GOOOOD Clunk). The story is also quite smart and gripping. I really like that they were not afraid to tell a serious story while also not abandoning the video gamey aspect of, well, video games. My only true gripe is the mini-bosses and the final boss. They're a little underwhelming. The final boss I kind of get why, but the mini-bosses are just bigger enemies, there's no real strategy required (which perhaps is more of an overall enemy problem?). But this matters very little in the grand scheme of things. This is a genuinely excellent game and, while the Detective Grimoire games ARE masterpieces, I hope SFB Games continues making different projects like this every now and again.
Crow Country è aria fresca in un mondo di survival horror tutti uguali nella propria narrazione. Crow Country è uno dei pochi survival horror che ho giocato di recente che finalmente non mi ha portato avanti solo per il gameplay, perché amo i survival horror e mi faccio andare bene anche una trama scialba, ma perché finalmente ho trovato un titolo con una trama scritta da dio e con degli ottimi colpi di scena. Amo come la protagonista di questo titolo vada oltre noi che siamo i giocatori e in un certo modo ci prenda in giro ecco, soprattutto per un colpo di scena legato anche alla giustificazione del perché ci sono i mostri in questo parco e soprattutto perché sono combinati in quel modo, piuttosto di dare la solita infezione passeggera ecco. Per alcuni segreti ho dovuto consultare una guida, ma nel complesso crow country è uno dei migliori indie che ho giocato quest'anno. consiglio
Quel plaisir de jouer à un jeu qui te garde accroché du début à la fin, sans une once de relâchement, avec des énigmes ciselées et intelligentes et une ambiance qui se révèle doucement pour aboutir à un final satisfaisant. Quand tous les curseurs sont exactement placés, c'est la "Zone". Je ne m'attendais pas à apprécier à ce point Crow Country, l'espace contenu est parfait pour garder un rythme soutenu et sauter d'énigmes en énigmes. Pourtant, initialement, la DA me laissait dubitative, mais malgré tout on arrive à ressentir la pesanteur des lieux et l'angoisse causée par les créatures. Les personnages sont une excellente surprise (Julie Baron ❤️) et l'écriture est aussi intelligente que le reste du titre. Un quasi sans-faute, personnellement. Si je dois chipoter, devoir faire le trajet vers les safe rooms pour consulter les notes, ce n'était pas nécessaire et c'était un peu contraignant. Même la filiation avec Resident Evil n'est pas crachée au visage et est beaucoup moins "voyante" que la filiation Silent Hill → Signalis, par exemple. The Track : 🎶Staring Into the Flames - Crow Country OST🎶 ____ [EN] What a joy it is to play a game that keeps you hooked from start to finish—without a single lull—featuring finely crafted, clever puzzles and an atmosphere that unfolds gradually, leading to a satisfying finale. When everything clicks just right, you hit that "Zone." I didn't expect to enjoy Crow Country this much; the contained setting is perfect for maintaining a brisk pace as you hop from one puzzle to the next. Admittedly, I was initially skeptical about the art style, yet the game still manages to convey the oppressive weight of the location and the dread inspired by the creatures. The characters were a delightful surprise (Julie Baron ❤️), and the writing is just as intelligent as the rest of the game. For me, it’s a near-flawless experience. If I had to nitpick, having to trek back to safe rooms just to check notes felt unnecessary and a bit of a hassle. Even the Resident Evil influence isn't shoved in your face; it’s far more subtle than the Silent Hill–Signalis connection, for instance. The Track : 🎶Staring Into the Flames - Crow Country OST🎶
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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