
A retro-inspired 2D Action RPG set in the distant future. CrossCode combines 16-bit SNES-style graphics with butter-smooth physics, a fast-paced combat system, and engaging puzzle mechanics, served with a gripping sci-fi story.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 18.5Kreviews | 92% | — | $7.3M |
| $19.99 | 3Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 891 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Well, this is it. The first game I played for 84 hours straight. Sorry WoW, your 52 hour spree has been toppled. Sorry subtly 4th wall breaking laboratory display, your reminder to take breaks was in vain. And even though my body is visibly falling apart from the lack of sleep, movement and appetite, I'd still somehow muster the strength to keep going, if I hadn't just finished it along with the DLC. It's a lovely game, but pretty hard and frustrating at times, even when you're an experienced gamer. Less so the fights, you can compensate quite a bit with gear, but the puzzles: Some require very finicky skillshots or precise timing coupled with a high pace, once or twice even all three. Reminded me a bit of FFXIV raiding at times with how you had to learn the steps by heart to be able to execute it in time. Several fights also use light puzzle mechanics to create openings on the bosses. The jumping puzzles sometimes require a lot of searching around to find the entrance, because it's just a tiny little baby ledge somewhere on an adjacent map (or, sometimes, 3 maps away). They are cool once you find it, though. Loved that time a character had a meltdown in party banter because we were 3 checkpoints in and the puzzle still kept going. I found the jumping itself pretty snappy outside of ice floors. A good tip is to use the target line of the ranged attack and its shadow to double check elevation and jump trajectory. Combat is pretty mashy. Watch your ergonomics. Would have loved the ability to just hold down a button to keep spamming basic attacks sometimes. The story, let's say it left an impression and I wish it would continue. As of writing this, I'm still crying that it's over. I found it very engaging and was deeply immersed, but I gotta say, it would feel a little incomplete without the DLC. Even the DLC still leaves some plot threads hanging. But it feels like a much better ending point. That said, stories are all about resonance with the reader and what resonates with one might not with another, so mileage will vary here. Also, the nonsensical, one-sided dialogue in the sidequests wears itself a little thin over time. It has its moments and the character art is doing some heavy lifting, but one does feel inclined to first skim, then skip. Despite this, I appreciate all the passing overhead dialogues by NPC. Some contain crucial tips, some are running gags/minic-arcs, others are just references, but it does bring the world to life. Overall, I'm more than satisfied with the purchase and can recommend it. But I'd advise most people to make use of the accessibility settings. These switch timers are brutal and you'll probably have to grind a little with default settings.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Simplified Chinese, Japanese, Korean
| $3.99−80% |
| 1.2Kratings |
| 86% |
| — |
| not modelled |
| $19.99 | 635ratings | 90% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 895 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Everyone has to play this game, it was a phenomenal experience. At the start I was thinking the dungeons were a little too long and the combat too repetitive, but a was really wrong. After getting some new circuits/powers everything just clicked and hours just flew by. The art style is amazing (I really love pixel art) and the element changing mechanic just made the combat so deep and entertaining. Also lets not forget the music and the environments in the game, they just merge perfectly (The mushroom zone is my favorite). Finally the final final boss being an amalgamation of every game mechanic, puzzles and combat, just elevated the game ion my eyes. One of the best bosses as of yet. Last but not least, the story just keeps you focused on the game, thinking what is going to happen to Lea next? who is she? or does she deserve to live? Not sure if it was intentional but centering everything in "tech advancement" (Lets just call it that to not leave spoilers) just fits perfectly with what is happening in 2026. Surprise after surprise this game is incredible. 10 out 10! Now I just have to play the DLC, WOOOO!!!
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TLDR: A Link to the Past with difficulty set to Dark Souls This is probably one of the best and most polished games on steam, but be aware: it's proper hard, both in terms of combat and puzzle difficulty. Combat is sort of a mini puzzle in and of itself, where learning and knowing the right attack or element helps a lot, but its not straight rock paper scissors and has room for preferred builds. Combat is also not unfair, with basically 0 randomness to frustrate you. Most bosses are iterative learning processes with phases and new conditions. Explaining the puzzles would be a spoiler but, for the most part, they have straightforward answers and the challenge is the timing of the execution. The story is mysterious enough to be engaging while still being SFW and child friendly.
Good
走到哪都是解密和跳跳乐,任务全是直白的通马桶方式,玩了十几小时依然没看到剧情有出彩的地方,可能后面关卡会好些,但我的耐心已经被消耗完了
+1
I have 200 hours on Xbox. Such a great game.
太棒了!首先我是被这流畅的即时战斗所吸引,玩着玩着发现游戏剧情还是如此的引人入胜,内容丰富体量如此大的作品,才卖我30人民币,还要啥自行车?不过,就是解谜有点难有点多,2D视角实在分不清高度差,但是瑕不掩瑜,如此精美的作品实在太棒了!
well rounded
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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