
A retro-inspired 2D Action RPG set in the distant future. CrossCode combines 16-bit SNES-style graphics with butter-smooth physics, a fast-paced combat system, and engaging puzzle mechanics, served with a gripping sci-fi story.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 18.5Kreviews | 92% | — | $7.3M |
| $19.99 | 3Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 891 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you like hard RPGs, this game's for you. Great story too.
good game but can get a bit repetitive.
玩了一半左右给出评价,全程观看攻略游玩游戏,我想没有攻略这辈子都打不过。 9.5/10 优点:优秀的画风、操作手感、解密设计、怪物设计、剧情,感觉无可挑剔,很难找到同样优秀的代餐。 缺点:过多高低差的解谜/宝箱收集设计,超高谜题难度 我不愿意推荐给任何人玩这款游戏,但是如此符合我口味的游戏我还是愿意给予高分评价。 高谭就是作者本人吧,超难的地图设计和谜题,是献给“真正的玩家”的情书,但难以符合大众的口味。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Simplified Chinese, Japanese, Korean
| $3.99−80% |
| 1.2Kratings |
| 86% |
| — |
| not modelled |
| $19.99 | 635ratings | 90% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 895 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its peam im afraid
This is an incredibly polished, fleshed out, and inspired game that feels like an old console classic. There is a ton to explore, lots of sidequests and collectibles, bonus challenges, and completionist rewards. It's very easy to drop in and drop out, kind of like an MMO, which is appropriate considering it is meant to emulate one. While I think that the combat itself is only decent, I appreciate how much you can control engagement with it. The combo system is an interesting risk vs reward balance. The bosses present some decent challenge and have fun mechanics. Even basic enemies can be troublesome if you jump in underprepared. The controls are fluid and responsive, though the navigation (platforming) takes getting used to due to the perspective. The crafting is a bit obtuse, but it's never all that necessary. By far my favorite aspect of the game is the dungeons. They feel like the most professional part of this game, brilliantly designed to put your puzzle skills and understanding of powers to the test.
the peakest of all peaks
An absolutely beautiful experience. I love so much about this game, especially its characters. the friendship between Emilie and Lea... aghuhgughuagughaug my heart. Also just the vibe of this game. The music, the cute pixel art, and the character portraits... its all so.. stylistically beautiful! And oh man the GAMEPLAY!!!! The exploration here is sooo top notch, such good use of 2.5D. Some of the dungeons and bosses get a bit difficult / long for my taste. But like. Also. They're really good, so that's only a half criticism. Just. Such a good experience. Will remember this world and its characters for a very long time.
你好!莉亚!谢谢!再见!
I usually don’t review many games but I didn’t expect this game to be one of my favorite games. I really loved the combat, but I loved the story and characters even more. The story was phenomenal and emotional, more than I expected. The characters were all so well written and even though the character that you play doesn’t speak much, she slowly became one of my favorite characters in any video game I’ve played, and I have played quite a few games in my 30 years of life, so I don’t say that lightly. You slowly build a connection to her and can empathize with how she feels, and I love that about this game and the writing. My only caveat was the puzzles. Not much of a puzzle person and I needed a walkthrough for most of the dungeons. But honestly just a small trade off for the amazing combat and story telling. 10/10 recommend.
I enjoy my time with the game, the combat is hard but fair (most of the time) and the movement through the levels is fast and precise. The world is interesting and the story uses know tropes and themes very well. The puzzles I think are a bit over designed, to me at least they feel like they area complex for the sake of being complex and have much more steps than necessary to complete, if they were simpler I think the game overhal would be more fun.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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