
A retro-inspired 2D Action RPG set in the distant future. CrossCode combines 16-bit SNES-style graphics with butter-smooth physics, a fast-paced combat system, and engaging puzzle mechanics, served with a gripping sci-fi story.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 18.5Kreviews | 92% | — | $7.3M |
| $19.99 | 3Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 891 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
great retro rpg. good story lots of fun if your a retro gamer or like to have fun.
I really like this game and have a lot more to go, however I would like to say that the Temple Mine sucks so much that it took me YEARS to finish. I quit so many times during this dungeon that I have forgotten all the things I adored about this game when I started. I also got worse at the game since every time I came back to this dungeon, I had to relearn the mechanics. I ended up gluing my face to a tutorial to finish it. Aside from that, it is a lovely game so far, but oh my god why did they make this dungeon so unbelievably long, tedious, and confusing?
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Simplified Chinese, Japanese, Korean
| $3.99−80% |
| 1.2Kratings |
| 86% |
| — |
| not modelled |
| $19.99 | 635ratings | 90% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 895 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game, gameplay and movement feel smooth, art is pretty, music is pleasant. combat and puzzles are challenges by default, you can make it easier through a menu setting. As challenges, you do have to think through how to complete them. For some of the harder fights, you gotta abuse your entire toolkit, mindlessly mashing melee attacks won't do. For the harder puzzles, it's definitely more difficult than just pushing boxes, it requires thorough processing and sometimes timing. What helps with timing is that you can pause with the menu or freeze time with the shortcut menu, and that there's a menu setting if some puzzles' timings are too tight. Story was pretty nice. Some decision making. I enjoyed it. Combat feels fluid because most of your actions can be cancelled into other actions. Highly recommend taking some time and figuring out what's possible. Lots of references, easter eggs, and secrets in the game make it fun to explore. Only minor issue was with performance in some DLC areas. At random times, when my character was in a DLC area, and used a level 2 or 3 combat art, the game would massively slow down while some of the visual effects were going off. It also applied to some enemy attack effects. When I started up my game, it would randomly decide if this bug would happen to my current play session. Devs recommend switching to a different game version, the old_nwjs branch or whatever it's called. This worked for me.
HI!, .... Hi? ...=) Hi Hi Hi Hi. Leah. Hi. =/ I waited to give this game my honest review, and it's good... just let me explain "Why?"! I never would have dreamed a game could convey so much with so small a vocabulary. honestly this game has THE best dialogue in any game in many years. Usually i'll skip through whatever bblah blah cutscenes and bullcrap storylines... not here the dialogue just seems so natural and so real, i find myself actually caring what the characters are saying.... wondering how that friend is doing.... all that... Sometimes my teammate will talk about their life mid battle and i find myself retreating so i can see what they said? WTF? what magic is this?! Sadly right now i'm stuck right now on the last puzzle in the wind temple and probably won't finish the game, simply because i see the solution to the puzzle but i'm not dexterous enough with a controller to complete it. What will bring me back to try though is the question of what's going to happen to Leah and her friends. if you don't know how to read, or hate reading. then your loss =P
This is the Final Fantasy that I actually enjoy playing. Exploration and movement is fun, good balance of puzzles and combat, the latter of which is fast and fun! Gorgeous art style and music and I'm really enjoying the story so far
I came into this game thinking it was going to be a ok pixel RPG, Just something to pass some time on nothing serious and oh boy was i wrong. the characters are loveable and so expressive, Lea the mc can only speak a few words but she has so much personality in her actions and expressions, the rest of the cast especially Emilie are amazing as well i loved the way they interacted with lea and how she interacted with them given her limited vocabulary. the gameplay itself is super solid and the game is really challenging i struggled on quite a few boss's and it was super rewarding to beat them. the element system is cool having to switch depending on what resistances and weakness's the opponents had, the puzzles were really challenging and fun as well some insanely hard ones near the end of the game. the DLC was really good as well a must play to see the story to its ultimate conclusion and some really fun and tough fights and puzzle's. overall its a really fun and emotional game that i will be thinking about for a long while and that i will look back on fondly, I would highly recommend playing it i wish i could forget all about it so i could play it agian.
This is just one of those games that kinda just reminds you what this medium should be about, plain old fun in all aspects. First and foremost the gameplay is just great with a really well crafted combat system that actually has quite a lot going on while managing to not be overwhelming and also quite a lot of engaging puzzles which mix together to create a really nice flow of switching between combat and puzzles, making it so that for the most part neither part of the game gets tedious from overdoing it. It would be great and all if that was all there was to it, but the presentation, aka visuals/audio, and the story/characters are also really well put together, with beautiful and varied locales fitted with music that elevates them and all of it wrapped up with a surprisingly serious and captivating story for something that starts off as you just starting to play an in-game mmo. So yea this is an easy recommend if you want something that's kinda similar to the older zeldas or hyper light drifter gameplay wise, but quite a lot bigger in its scope, longer in its runtime and with a pretty gripping narative for what it's worth. Check it out if you can. Bye Lea!
Otimo jogo no geral mas os puzzles me deram cancer
Amazing, my friend recommended it and i got in a sale, best money i've ever spent on a game, the story is fantastic, the world building is interesting, the combat is a lot of fun, and the puzzles actually challenging, unforgettable experience
Sehr gut erzählte Story mit einer sehr abwechslungsreichen, schönen Spielwelt. Die Rätsel-Dungeons sind schön knackig und haben eine gute Länge. Das Kampfsystem ist ziemlich vielschichtig und spaßig, während die Schwierigkeit recht angenehm ist. Ist sowohl auf Windows und Linux ohne Abstürze gut spielbar.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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