
A retro-inspired 2D Action RPG set in the distant future. CrossCode combines 16-bit SNES-style graphics with butter-smooth physics, a fast-paced combat system, and engaging puzzle mechanics, served with a gripping sci-fi story.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 18.5Kreviews | 92% | — | $7.3M |
| $19.99 | 3Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 891 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
great game but the puzzles make me want to rip off my balls and throw them at 45 degree-angled walls
[h2]I hate this game![/h2] [h3]But I also love it.[/h3] Crosscode is an old retro-like game experience pushing to j2me game's traits, particularly heroes lore zero. It surprised me how an sci-fi pixelated game looked so alive. Random ''players'' walking around, funny monster that for some reason are holding miniguns or just a cyborg goat. Story, BGM, Fighting style or system, all of them are quite well developed, as well... puzzles. I got to like most characters that appeared and expressed themselves like a unique group, be it out of rivalry or friendship. Dodge, parry, elemental stats, an addicting yet simple combat system that worked really well Nonetheless, to do anything, you must do puzzles, puzzles and more puzzles! Good isn't it? They aren't really that hard(excluding some small numbers that made me feel the sadism of the dev behind it) But there are just a [b]giant[/b] amount of them. Everywhere you go, anything you do. Side quests, hidden stuff, dungeons or bosses. more than 70% of my playtime were just puzzles probably(My save has actually ~45% of playtime, the remnant is just me alt tabbing after getting lazy/annoyed) Anyways, it is certainly a game that worthy of a try. Both the world setting and the story delivered something amazing that is hardly found on games. Downsides, would be the fact that the equipment are quite limited unless you grind(and at some point they just stop being that special when you look at the percentage buff of a lot of things that ones gives to you), some could have a better roguelike'' effects too, same to the skill tree that is quite basic despite having a lot of stuff in it. I also fought the last boss and part of DLC with 10, 20 behind enemies because of an item that locked exp gain and didn't notice at the time. o7 You could get quite lost after quitting the game for some time or just a mission that isn't really explaining where to go, there are many ''find xxxx'' Also, both alabaster dawn and crosscode doesn't work on emulators like gamehub, for some reason. And a strange fps lock to 45fps(with low game speed) sometimes if the game isn't the only window opened, like you're using battery saver. It is fixed by opening menu or moving to another area(not 100%)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Simplified Chinese, Japanese, Korean
| $3.99−80% |
| 1.2Kratings |
| 86% |
| — |
| not modelled |
| $19.99 | 635ratings | 90% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 895 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its been awhile since i played. But i recall the puzzles were pretty difficult and require a level of precision that controller users may struggle with. The story is fine but nothing that truly manage to grip me to stick around for more than the time i've spent on it already. Ended up dropping to 36h in. I have no real jarring negative recollection of this game, but since i dropped it, it's unfortunately a thumbsdown from me... and I usually never drop games that are at least 7/10 and above. So take that for what its worth.
好玩,但是感觉前期需要刷级,不刷数值打不过,刷了感觉升级又太慢了,有什么升级道具吗?求解
Игра которая в лёгкую залетает в топ 5 лучший игр что я играл, на пиратке сидел в ней наверное часов 200 если не больше, жаль ачивки никак не сбросить.
非常好的RPG 在等待皓白初晓完整版的过程中 发现制作者还有一款游戏 就买来玩了一波 非常纯正的RPG味道 又有养成 也有战斗深度 更有令人着迷又头疼的解谜 一个字 好玩
跳跳乐游戏,结局大团圆,莉亚、静、艾米莉很可爱( ͡° ͜ʖ ͡°)
Un juego muy bueno y sumamente entretenido una joyita
제발 퍼즐을 넣지말아줘ㅠㅠ 맵 넘어가는데도 퍼즐있고 모든 전투마다 머리 써야하는요소가 있어서 템포가 너무 루즈해져요.. 솔직히 전투는 시원시원하게 해줄법 했잖아유.. 스토리는 잼씀..
GOOD GAME GOOD
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
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| $7.3M | 6K | 75% | $29.99 | |
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| $7.3M | 10.5K | 89% | $13.99 | |
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| $7.3M | 21.2K | 93% | $14.99 |