
A retro-inspired 2D Action RPG set in the distant future. CrossCode combines 16-bit SNES-style graphics with butter-smooth physics, a fast-paced combat system, and engaging puzzle mechanics, served with a gripping sci-fi story.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 18.5Kreviews | 92% | — | $7.3M |
| $19.99 | 3Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 888 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
amazing art, combat, music and story, HARD puzzles
Where has this game been all this time? I only recently found out about it because of Alabaster Dawn and I am absolutely blown away, I can't wait to spend hundreds of hours of my life on this. Edit: I finished the game and the DLC, This is pure gold.
Un chef d'oeuvre
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Simplified Chinese, Japanese, Korean
| $3.99−80% |
| 1.2Kratings |
| 86% |
| — |
| not modelled |
| $19.99 | 634ratings | 90% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 895 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is an absolute masterpiece in emotional storytelling, absolutely one of my favourite games. I've never seen and felt pixelated characters in such a way before. The overall story is great, the fighting is generally balanced and the puzzles and mechanics are done in a way that don't make you feel as if it's repetitive. There is definitely some grinding involved at times, but it's never more than I felt was necessary. I only wish there was MORE crosscode to play, I want to know if the other Evotars ever made a nice life for themselves!
This is the Final Fantasy that I actually enjoy playing. Exploration and movement is fun, good balance of puzzles and combat, the latter of which is fast and fun! Gorgeous art style and music and I'm really enjoying the story so far
I don't usually actually write reviews, but I just have to for CrossCode. This is by far the best game I've ever played, and probably the best game I'll ever play, as everything is perfect for me. There is not a single personality I found annoying or boring throughout the entire game, and I love the ways they interact with eachother. Emilie and Lea together were definitely the best but that's to be expected from the 2 more prominent characters. The story was extremely captivating and made me genuinely emotional a couple of times. The puzzles were a nice breath of fresh air, as they didn't shy away from making them complex!! They required both timing and a bit of thinking which I found really nice. I didn't like the gimmicks at the start of the first dungeon but later I really appreciated them. (especially in the DLC, [spoiler]where they all get used simultaneously!![/spoiler]) Combat was pretty cool too, unlocking [spoiler]wave[/spoiler] was awesome as I'd never really used consumables and [spoiler]having a way to heal by attacking[/spoiler] was really helpful to me, and definitely necessary in some of the later bosses. Speaking of, the bosses actually got even better as they got harder. Nice. I don't really look at it much but I also really liked the art in this game, especially the little cutscenes with higher detail. [spoiler]The last DLC cutscene after letting C'tron stay in Homestedt is especially awesome ^^[/spoiler] Enough praise. I could name every single thing there is but just play it man c'mon you're missing out
Obra maestra, quiero sus DLC's y no puedo esperar a jugar Alabaster Dawn 1.0
Unfathomably smooth and stylish game. I stuggle with the combat, but it might just be me not getting some of the mechanics. In spite of that, I still really enjoy the combat because of great sounds and visuals. Exploration and puzzle solving will probably take up most of your playtime, and the game is really good in those aspects too.
Ys combat meets Zelda puzzles. It's REALLY GOOD The combat takes a while to get comfortable with, especially anticipating enemy attacks because it's very difficult to tell individual mobs apart when there's a lot of things on screen, but it will get easier when you get used to the controls. The game teaches you to attack with both melee and ranged on RB, and perform dodges and guards with LB. But this scheme is way too unreliable for me personally, so thank goodness there are alternative inputs as well. On controller I recommend using X to melee and B to guard instead. It is much more reliable and performing Perfect Guards feels more satisfying. Movement in general is very fast reminiscent of Ys Origins/ Ys VI but without a jump button (you jump off ledges automatically like in Zelda), which I am glad that it feels kinda nice and not too slippery since there's some pretty heavy platforming involved. Aiming for story completion but I've been very impressed with the gameplay so far.
good game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.3M | 25.3K | 97% | $12.99 | |
| $7.3M | 6K | 75% | $29.99 | |
| $7.3M | 9.9K | 82% | $19.99 | |
| $7.3M | 23K | 82% | $14.99 | |
| $7.3M | 70.4K | 97% | $4.99 | |
| $7.3M | 9.8K | 89% | $13.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $44.3K | 820 | 90% | $2.84 | |
| $120.6K | 574 | 86% | $12.99 | |
| $114.9K | 225 | 84% | $10.99 | |
| $71.5K | 1.8K | 76% | $1.99 |